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	<id>http://packard.life/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kerdor</id>
	<title>AvatarWiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://packard.life/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kerdor"/>
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	<updated>2026-04-03T18:54:57Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.33.0</generator>
	<entry>
		<id>http://packard.life/index.php?title=Siege_Ballista&amp;diff=42986</id>
		<title>Siege Ballista</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Siege_Ballista&amp;diff=42986"/>
		<updated>2011-03-28T22:33:36Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: weight&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Designed to lay siege to fortified cities, this huge ballista is so massive and complex that it practically requires a second operator to aim and fire.''&lt;br /&gt;
&lt;br /&gt;
 Modifies [[Constitution|constitution]] by 2 continuous. &lt;br /&gt;
 Modifies [[Hit Roll|hit roll]] by 22 continuous.&lt;br /&gt;
 Damage is 25 to 76.&lt;br /&gt;
 Draw strength is ??.&lt;br /&gt;
 Bow Type:  Heavy Crossbow&lt;br /&gt;
&lt;br /&gt;
'''Keyword(s):''' siege, ballista, contraption.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Level |Level(s)]]:''' 50-52.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Types |Type]]:''' [[:Category: Bows |bow]].&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Slots |Slot(s)]]:''' &amp;lt;wielded&amp;gt;.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Quality |Quality]]:''' 50 hps.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Weight |Weight]]:''' 50 lbs.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Flags |Flag(s)]]:''' [[Evil Flag|evil]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
Due to it's high weight; you'll need more than 25 strength to even wield this.&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
'''[[:Category: Areas |Area]]:''' [[:Cathracharraig|Cathracharraig]] ([[Cathracharraig Map|map]])&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mobs |Mob(s)]]:''' [[A siege golem]] (portable)&lt;br /&gt;
&lt;br /&gt;
NOTE: DO NOT ATTACK THE GOLEM COMMANDER!! YOU WILL BECOME AN OUTLAW!!&lt;br /&gt;
&lt;br /&gt;
(A stout gray dwarf directs his &amp;quot;pet&amp;quot; in siege exercises.)&lt;br /&gt;
&lt;br /&gt;
[[Category: Gear In Cathracharraig]]&lt;br /&gt;
[[Category: Bows]]&lt;br /&gt;
[[Category: Hero Missile Weapons]]&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Siege_Ballista&amp;diff=42985</id>
		<title>Siege Ballista</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Siege_Ballista&amp;diff=42985"/>
		<updated>2011-03-28T22:28:39Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: Bow Type&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Designed to lay siege to fortified cities, this huge ballista is so massive and complex that it practically requires a second operator to aim and fire.''&lt;br /&gt;
&lt;br /&gt;
 Modifies [[Constitution|constitution]] by 2 continuous. &lt;br /&gt;
 Modifies [[Hit Roll|hit roll]] by 22 continuous.&lt;br /&gt;
 Damage is 25 to 76.&lt;br /&gt;
 Draw strength is ??.&lt;br /&gt;
 Bow Type:  Heavy Crossbow&lt;br /&gt;
&lt;br /&gt;
'''Keyword(s):''' siege, ballista, contraption.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Level |Level(s)]]:''' 50-52.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Types |Type]]:''' [[:Category: Bows |bow]].&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Slots |Slot(s)]]:''' &amp;lt;wielded&amp;gt;.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Quality |Quality]]:''' 50 hps.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Weight |Weight]]:''' 50 lbs.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Flags |Flag(s)]]:''' [[Evil Flag|evil]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
'''[[:Category: Areas |Area]]:''' [[:Cathracharraig|Cathracharraig]] ([[Cathracharraig Map|map]])&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mobs |Mob(s)]]:''' [[A siege golem]] (portable)&lt;br /&gt;
&lt;br /&gt;
NOTE: DO NOT ATTACK THE GOLEM COMMANDER!! YOU WILL BECOME AN OUTLAW!!&lt;br /&gt;
&lt;br /&gt;
(A stout gray dwarf directs his &amp;quot;pet&amp;quot; in siege exercises.)&lt;br /&gt;
&lt;br /&gt;
[[Category: Gear In Cathracharraig]]&lt;br /&gt;
[[Category: Bows]]&lt;br /&gt;
[[Category: Hero Missile Weapons]]&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Siege_Golem&amp;diff=42984</id>
		<title>Siege Golem</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Siege_Golem&amp;diff=42984"/>
		<updated>2011-03-28T22:25:55Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: level&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lv 85&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Talk:Gargoyles&amp;diff=42722</id>
		<title>Talk:Gargoyles</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Talk:Gargoyles&amp;diff=42722"/>
		<updated>2011-03-21T00:41:13Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gargoyles do make good mages/sor but they still fail spells at 97% &lt;br /&gt;
-Rhodie&lt;br /&gt;
&lt;br /&gt;
As far as I can tell, gargoyle is as close to no-fail as you can get at 97% for arcane.  I haven't failed torment on my Gar Sor in close to 80 levels.  Non-arcane spells though, yeah I spell a bit. - Jimi&lt;br /&gt;
&lt;br /&gt;
Make that 240 levels of nofail on torment at 97%.  That is for arcane only of course, non-arcane they can still fail at 97%. - Jimi&lt;br /&gt;
&lt;br /&gt;
Odd, my gar mag shz still fails at 97%-Rhodie&lt;br /&gt;
&lt;br /&gt;
Hmm, that is bizarre.  I suppose it's always possible that I was just lucky at 97%.  I'm now at 100% on torment, but I'll check later to see if I have anything else at 97% that I can test out a bit. - Jimi&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----------&lt;br /&gt;
&lt;br /&gt;
DC 10-19&lt;br /&gt;
&lt;br /&gt;
The Midgaard Beastmaster exclaims 'You.  Follow me and see!'&lt;br /&gt;
&lt;br /&gt;
The Midgaard Beastmaster beckons for you to follow him.&lt;br /&gt;
&lt;br /&gt;
fol mid&lt;br /&gt;
&lt;br /&gt;
You now follow The Midgaard Beastmaster.&lt;br /&gt;
&lt;br /&gt;
The Midgaard Beastmaster roars loudly! GRRAAARRRR!!&lt;br /&gt;
&lt;br /&gt;
The Midgaard Beastmaster says 'Whip.  It was stolen.'&lt;br /&gt;
&lt;br /&gt;
The Midgaard Beastmaster says 'Human.  Stole my whip.'&lt;br /&gt;
&lt;br /&gt;
The Midgaard Beastmaster says 'You.  Can get it back.'&lt;br /&gt;
&lt;br /&gt;
The Midgaard Beastmaster says 'You.  Will look near trees.  Big trees.'&lt;br /&gt;
&lt;br /&gt;
The Midgaard Beastmaster nods at himself.  Is he senile?&lt;br /&gt;
&lt;br /&gt;
The Midgaard Beastmaster says 'Whip.  Bring to Guard.'&lt;br /&gt;
&lt;br /&gt;
The Midgaard Beastmaster says 'Bring Token. Guard.'&lt;br /&gt;
&lt;br /&gt;
The Midgaard Beastmaster says 'Do not. Disappoint me.'&lt;br /&gt;
&lt;br /&gt;
The Midgaard Beastmaster stares straight at you. You feel a little nervous.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Found Stinkin' Human in Grunkas&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Talk:Gargoyles&amp;diff=42721</id>
		<title>Talk:Gargoyles</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Talk:Gargoyles&amp;diff=42721"/>
		<updated>2011-03-21T00:40:37Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: locale&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gargoyles do make good mages/sor but they still fail spells at 97% &lt;br /&gt;
-Rhodie&lt;br /&gt;
&lt;br /&gt;
As far as I can tell, gargoyle is as close to no-fail as you can get at 97% for arcane.  I haven't failed torment on my Gar Sor in close to 80 levels.  Non-arcane spells though, yeah I spell a bit. - Jimi&lt;br /&gt;
&lt;br /&gt;
Make that 240 levels of nofail on torment at 97%.  That is for arcane only of course, non-arcane they can still fail at 97%. - Jimi&lt;br /&gt;
&lt;br /&gt;
Odd, my gar mag shz still fails at 97%-Rhodie&lt;br /&gt;
&lt;br /&gt;
Hmm, that is bizarre.  I suppose it's always possible that I was just lucky at 97%.  I'm now at 100% on torment, but I'll check later to see if I have anything else at 97% that I can test out a bit. - Jimi&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----------&lt;br /&gt;
&lt;br /&gt;
DC 10-19&lt;br /&gt;
&lt;br /&gt;
The Midgaard Beastmaster exclaims 'You.  Follow me and see!'&lt;br /&gt;
The Midgaard Beastmaster beckons for you to follow him.&lt;br /&gt;
fol mid&lt;br /&gt;
You now follow The Midgaard Beastmaster.&lt;br /&gt;
The Midgaard Beastmaster roars loudly! GRRAAARRRR!!&lt;br /&gt;
The Midgaard Beastmaster says 'Whip.  It was stolen.'&lt;br /&gt;
The Midgaard Beastmaster says 'Human.  Stole my whip.'&lt;br /&gt;
The Midgaard Beastmaster says 'You.  Can get it back.'&lt;br /&gt;
The Midgaard Beastmaster says 'You.  Will look near trees.  Big trees.'&lt;br /&gt;
The Midgaard Beastmaster nods at himself.  Is he senile?&lt;br /&gt;
The Midgaard Beastmaster says 'Whip.  Bring to Guard.'&lt;br /&gt;
The Midgaard Beastmaster says 'Bring Token. Guard.'&lt;br /&gt;
The Midgaard Beastmaster says 'Do not. Disappoint me.'&lt;br /&gt;
The Midgaard Beastmaster stares straight at you. You feel a little nervous.&lt;br /&gt;
&lt;br /&gt;
Found Stinkin' Human in Grunkas&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Talk:Gargoyles&amp;diff=42665</id>
		<title>Talk:Gargoyles</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Talk:Gargoyles&amp;diff=42665"/>
		<updated>2011-03-13T07:00:24Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: 1st DC&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gargoyles do make good mages/sor but they still fail spells at 97% &lt;br /&gt;
-Rhodie&lt;br /&gt;
&lt;br /&gt;
As far as I can tell, gargoyle is as close to no-fail as you can get at 97% for arcane.  I haven't failed torment on my Gar Sor in close to 80 levels.  Non-arcane spells though, yeah I spell a bit. - Jimi&lt;br /&gt;
&lt;br /&gt;
Make that 240 levels of nofail on torment at 97%.  That is for arcane only of course, non-arcane they can still fail at 97%. - Jimi&lt;br /&gt;
&lt;br /&gt;
Odd, my gar mag shz still fails at 97%-Rhodie&lt;br /&gt;
&lt;br /&gt;
Hmm, that is bizarre.  I suppose it's always possible that I was just lucky at 97%.  I'm now at 100% on torment, but I'll check later to see if I have anything else at 97% that I can test out a bit. - Jimi&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----------&lt;br /&gt;
&lt;br /&gt;
DC&lt;br /&gt;
&lt;br /&gt;
The Midgaard Beastmaster exclaims 'You.  Follow me and see!'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Midgaard Beastmaster beckons for you to follow him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
fol mid&lt;br /&gt;
You now follow The Midgaard Beastmaster.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Midgaard Beastmaster roars loudly! GRRAAARRRR!!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Midgaard Beastmaster says 'Whip.  It was stolen.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Midgaard Beastmaster says 'Human.  Stole my whip.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Midgaard Beastmaster says 'You.  Can get it back.'&lt;br /&gt;
&lt;br /&gt;
The Midgaard Beastmaster says 'You.  Will look near trees.  Big trees.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Midgaard Beastmaster nods at himself.  Is he senile?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Midgaard Beastmaster says 'Whip.  Bring to Guard.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Midgaard Beastmaster says 'Bring Token. Guard.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Midgaard Beastmaster says 'Do not. Disappoint me.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Midgaard Beastmaster stares straight at you. You feel a little nervous.&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Category_talk:Lowmort_21-30_Missile_Weapons&amp;diff=29088</id>
		<title>Category talk:Lowmort 21-30 Missile Weapons</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Category_talk:Lowmort_21-30_Missile_Weapons&amp;diff=29088"/>
		<updated>2007-02-08T20:16:24Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ok, here is something someone can help with: there are no longbows appropriate for a level 30 archer, and it's a question because that's when it starts becoming really hard to solo with an archer, so, any advice? The next level set of missile weapons includes nothing appropriate for a level 30 archer. --[[User:Arcano|Arcano]] 12:45, 8 February 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
This spot used to be filled by [[Scorpion's Sting]], but that's gf'ed now.  After a quick scan of the info here, the best option I could find was the [[Hunting Long Bow]].  It only provides 7 hr, but better than nothing.  Does anyone know if the imms ever made a replacement to [[Scorpion's Sting]]?  This is just a guess, but maybe there's something in [[:Category:Shadow Forest|Shadow Forest]]. [[User:Waite|Waite]] 13:07, 8 February 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I coulda sworn that there was a replacement for the Sting.  Maybe in one of the piratey areas?  7hr vs 12hr isnt that big a deal at this level; and besides, Archers shouldnt solo with longbows anyway.--[[User:Kerdor|Kerdor]] 13:28, 8 February 2007 (CST)&lt;br /&gt;
 &lt;br /&gt;
''that's when it starts becoming really hard to solo with an archer''&amp;lt;br&amp;gt;&lt;br /&gt;
Ok so i guess I was unclear but I was looking for a longbow because they hit the hardest and don't mess up all the times like a crossbow. &amp;lt;br&amp;gt;&lt;br /&gt;
I ended up going with an enchanted bow Starlight, and 5 hr is more of a difference at low levels than it is at hero.--[[User:Arcano|Arcano]] 14:06, 8 February 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
Longbow AND Heavy crossbow both suck for soloing.  Period.  Use a light Xbow; or even a short bow.  Especially enchanted light xbows.  Works just fine.--[[User:Kerdor|Kerdor]] 14:16, 8 February 2007 (CST)&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Category_talk:Lowmort_21-30_Missile_Weapons&amp;diff=29086</id>
		<title>Category talk:Lowmort 21-30 Missile Weapons</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Category_talk:Lowmort_21-30_Missile_Weapons&amp;diff=29086"/>
		<updated>2007-02-08T19:28:46Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ok, here is something someone can help with: there are no longbows appropriate for a level 30 archer, and it's a question because that's when it starts becoming really hard to solo with an archer, so, any advice? The next level set of missile weapons includes nothing appropriate for a level 30 archer. --[[User:Arcano|Arcano]] 12:45, 8 February 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
This spot used to be filled by [[Scorpion's Sting]], but that's gf'ed now.  After a quick scan of the info here, the best option I could find was the [[Hunting Long Bow]].  It only provides 7 hr, but better than nothing.  Does anyone know if the imms ever made a replacement to [[Scorpion's Sting]]?  This is just a guess, but maybe there's something in [[:Category:Shadow Forest|Shadow Forest]]. [[User:Waite|Waite]] 13:07, 8 February 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I coulda sworn that there was a replacement for the Sting.  Maybe in one of the piratey areas?  7hr vs 12hr isnt that big a deal at this level; and besides, Archers shouldnt solo with longbows anyway.--[[User:Kerdor|Kerdor]] 13:28, 8 February 2007 (CST)&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Talk:Worship&amp;diff=27611</id>
		<title>Talk:Worship</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Talk:Worship&amp;diff=27611"/>
		<updated>2007-01-13T02:23:51Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: 34int -&amp;gt; 3 to adept&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Verifying Worship Information ==&lt;br /&gt;
&lt;br /&gt;
I'm taking it upon myself to make sure that the information in our worship table is correct.  I'll be recording raw data from my experiments here.  [[User:Waite|Waite]] 14:27, 6 May 2006 (EDT)&lt;br /&gt;
&lt;br /&gt;
Thanks so very much, Waite, for working on this!  Ummm, are you sure that Shizaga steals pracs when training?  Thanks!  --[[User:DaveGarber1975|Dave Garber]] 15:03, 6 May 2006 (EDT)&lt;br /&gt;
&lt;br /&gt;
Pretty sure shz is bad for adepting.  I'll find out for sure soon enough.  My hypothesis is that worship messes with your &amp;quot;effective int&amp;quot; in terms of practicing.  So, if you're a cen mag shz, when you practice you'll still adept in three, because having one less int doesn't move you into the &amp;quot;adept in 4&amp;quot; int range.    [[User:Waite|Waite]] 18:31, 6 May 2006 (EDT)&lt;br /&gt;
&lt;br /&gt;
Probably going to be difficult to test this due to the general lack of Qxl characters, but I'm pretty sure that Qxl no longer has the xp gain penalty. People hated that it had both an xp penalty and the triple death penalty, so the xp penalty went. --[[User:Neyne|Neyne]] 12:55, 7 May 2006 (EDT)&lt;br /&gt;
&lt;br /&gt;
I agree that it'll be tough.  Exp gained is one of the facets of worship that I won't be able to verify, simply because the same mobs provide less exp as you kill them over and over.  The only way to verify these numbers will be to run with groupies who have experience counters, and compare the results at the end of the run.  Hopefully you're right about qxl exp gained, as it is now there seems to be an awful lot of red in his column...   [[User:Waite|Waite]] 16:16, 7 May 2006 (EDT)&lt;br /&gt;
&lt;br /&gt;
Liewellyn (dragon cleric) just went shz for lowhero based on some data here. He checked regen before and after for mana, and was same. Hp regen was reduced like suggested in table. Heals and divs were both -10% for inclass healing (cleric) and not +10% for inclass like suggested, confirm/update table please? --[[User:Laventish|Laventish]] 04:28, 20 October 2006 (CDT) &lt;br /&gt;
&lt;br /&gt;
Confirmed the healing penalty with Uan (lizard cleric) a while ago. I confronted an imm (I believe it was Cerdwyn) because Pantheon Courtyard indicates that Shizaga does help healers. ''&amp;quot;She speaks of the clerics Shizaga has gained, miffed that only the mages think they are the chosen followers. In return for the clerics devotion, Shizaga long ago touched them with her healing grace.&amp;quot;'' Cerdwyn hinted that Shizaga helps healers in other ways than hit points healed, but I have not yet determined what that means.--[[User:Neyne|Neyne]] 15:47, 20 October 2006 (CDT)&lt;br /&gt;
&lt;br /&gt;
Just changed shizaga's healing bonus per your results.  Thanks for posting them here.  It's a shame that you had to figure this out with a dragon :/  BTW, at some point in the past I was told by an imm that this chart is &amp;quot;wrong in multiple places&amp;quot;.  Hence my (stalled) project of verifying the info.  One of these days when I'm not quite as busy I'll get back to work on it... [[User:Waite|Waite]] 15:02, 23 October 2006 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== HP Regen ===&lt;br /&gt;
This data was collected by repeatedly killing a lvl 10 hum war and watching him regen.  I was quite surprised by how much the numbers varied, but I repeated the process enough times that I'm confident these numbers are correct.&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Deity&lt;br /&gt;
| HP:tick&lt;br /&gt;
|-&lt;br /&gt;
|ath&lt;br /&gt;
|29&lt;br /&gt;
|-&lt;br /&gt;
|bhy&lt;br /&gt;
|26&lt;br /&gt;
|-&lt;br /&gt;
|dur&lt;br /&gt;
|29&lt;br /&gt;
|-&lt;br /&gt;
|grn&lt;br /&gt;
|24&lt;br /&gt;
|-&lt;br /&gt;
|kra&lt;br /&gt;
|24&lt;br /&gt;
|-&lt;br /&gt;
|qxl&lt;br /&gt;
|23&lt;br /&gt;
|-&lt;br /&gt;
|rxa&lt;br /&gt;
|29&lt;br /&gt;
|-&lt;br /&gt;
|shz&lt;br /&gt;
|24&lt;br /&gt;
|-&lt;br /&gt;
|tor&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|tul&lt;br /&gt;
|34&lt;br /&gt;
|-&lt;br /&gt;
|wer&lt;br /&gt;
|29&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Death costs ===&lt;br /&gt;
Same alt, lvl 10 hum war&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|deity&lt;br /&gt;
|tnl before death&lt;br /&gt;
|exp loss&lt;br /&gt;
|-&lt;br /&gt;
|ath&lt;br /&gt;
|614&lt;br /&gt;
|386&lt;br /&gt;
|-&lt;br /&gt;
|bhy&lt;br /&gt;
|807&lt;br /&gt;
|72&lt;br /&gt;
|-&lt;br /&gt;
|dur&lt;br /&gt;
|173&lt;br /&gt;
|433&lt;br /&gt;
|-&lt;br /&gt;
|grn&lt;br /&gt;
|606&lt;br /&gt;
|216&lt;br /&gt;
|-&lt;br /&gt;
|kra&lt;br /&gt;
|216&lt;br /&gt;
|588&lt;br /&gt;
|-&lt;br /&gt;
|qxl&lt;br /&gt;
|135&lt;br /&gt;
|1296&lt;br /&gt;
|-&lt;br /&gt;
|rxa&lt;br /&gt;
|199&lt;br /&gt;
|720&lt;br /&gt;
|-&lt;br /&gt;
|shz&lt;br /&gt;
|104&lt;br /&gt;
|448&lt;br /&gt;
|-&lt;br /&gt;
|tor&lt;br /&gt;
|552&lt;br /&gt;
|212&lt;br /&gt;
|-&lt;br /&gt;
|tul&lt;br /&gt;
|764&lt;br /&gt;
|118&lt;br /&gt;
|-&lt;br /&gt;
|wer&lt;br /&gt;
|602&lt;br /&gt;
|199&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Practicing ===&lt;br /&gt;
This test was performed with a lvl 10 drw cle, who had 20(23) int&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Deity&lt;br /&gt;
| 1st prac&lt;br /&gt;
| 2nd prac&lt;br /&gt;
| 3rd prac&lt;br /&gt;
| 4th prac&lt;br /&gt;
| 5th prac&lt;br /&gt;
|-&lt;br /&gt;
|ath&lt;br /&gt;
|39&lt;br /&gt;
|67&lt;br /&gt;
|90&lt;br /&gt;
|95&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bhy&lt;br /&gt;
|37&lt;br /&gt;
|63&lt;br /&gt;
|84&lt;br /&gt;
|95&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|dur&lt;br /&gt;
|40&lt;br /&gt;
|68&lt;br /&gt;
|92&lt;br /&gt;
|95&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|grn&lt;br /&gt;
|46&lt;br /&gt;
|77&lt;br /&gt;
|95&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|kra&lt;br /&gt;
|35&lt;br /&gt;
|60&lt;br /&gt;
|81&lt;br /&gt;
|95&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|qxl&lt;br /&gt;
|31&lt;br /&gt;
|54&lt;br /&gt;
|74&lt;br /&gt;
|91&lt;br /&gt;
|95&lt;br /&gt;
|-&lt;br /&gt;
|rxa&lt;br /&gt;
|39&lt;br /&gt;
|67&lt;br /&gt;
|90&lt;br /&gt;
|95&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|shz&lt;br /&gt;
|37&lt;br /&gt;
|63&lt;br /&gt;
|84&lt;br /&gt;
|95&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|tor&lt;br /&gt;
|35&lt;br /&gt;
|60&lt;br /&gt;
|81&lt;br /&gt;
|95&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|tul&lt;br /&gt;
|39&lt;br /&gt;
|67&lt;br /&gt;
|90&lt;br /&gt;
|95&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|wer&lt;br /&gt;
|37&lt;br /&gt;
|63&lt;br /&gt;
|84&lt;br /&gt;
|95&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spell Cost ===&lt;br /&gt;
Same alt, lvl 10 drw cle.  Comparing costs of prayer&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Deity&lt;br /&gt;
| cost&lt;br /&gt;
|-&lt;br /&gt;
|ath&lt;br /&gt;
|31&lt;br /&gt;
|-&lt;br /&gt;
|bhy&lt;br /&gt;
|27&lt;br /&gt;
|-&lt;br /&gt;
|dur&lt;br /&gt;
|31&lt;br /&gt;
|-&lt;br /&gt;
|grn&lt;br /&gt;
|32&lt;br /&gt;
|-&lt;br /&gt;
|kra&lt;br /&gt;
|31&lt;br /&gt;
|-&lt;br /&gt;
|qxl&lt;br /&gt;
|32&lt;br /&gt;
|-&lt;br /&gt;
|rxa&lt;br /&gt;
|31&lt;br /&gt;
|-&lt;br /&gt;
|shz&lt;br /&gt;
|29&lt;br /&gt;
|-&lt;br /&gt;
|tor&lt;br /&gt;
|34&lt;br /&gt;
|-&lt;br /&gt;
|tul&lt;br /&gt;
|31&lt;br /&gt;
|-&lt;br /&gt;
|wer&lt;br /&gt;
|34&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Verified [[Quixoltan  |Quixoltan]] spell cost penalty.  Cen Qxl costs 96mana for enchant, athiest/kra/roix cost 90.&lt;br /&gt;
&lt;br /&gt;
===&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
So, I think Tor does nothing for HP gains. Pre tor, my kzn rog got 7-9 for hp gains... now they still do. Also should be noted that the mana gains have gone down, but I still get 2 max, only less frequently.&lt;br /&gt;
 &lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
I'm starting to think that Quixoltan does not actually help with mana gains.  I've got a Centaur Mage worshipping Quixoltan that averages less than 7 mana per level at lowmort, with a TON of 3 mana gains.  Seems low for a god that is supposed to help mana gains.--[[User:Kerdor|Kerdor]] 11:43, 7 January 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
This sort of thing will be hard to verify, but I can add some evidence in favor of your assertion.  When I first became a lord I went qxl for genesis.  After multiple tries I ended up with great hp, but only average mana.  [[User:Waite|Waite]]&lt;br /&gt;
&lt;br /&gt;
Perhaps it might be worth having Lordcouncil/Immortals look into improving Quixoltan, either by increasing benefits; or removing weaknesses; as right now there is little reason to worship Quixoltan. --[[User:Kerdor|Kerdor]] 11:12, 8 January 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
Tinkered around with open hand damage.  The ones that weakened were obvious, but only Gorn produced an easy to see difference.  I was testing with a level 12 monk though, so not sure if I was getting a large enough spread.  The ones that looked the same were Qxl, Rxa, Shz, Tor, Wer --[[User:Masamune|Masamune]] 20:35, 10 January 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hope I got this right.  Qxl spells are 57 tics in duration (tested on Fly), Shiz is 50, Kra/Athiest is 48.  20%&amp;gt;Athiest (Edited main worship page) --[[User:Kerdor|Kerdor]] 17:59, 11 January 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
More Misc Qxl stuff.  34 int (max for Hero Cen Stm Qxl) - takes 3 to adept.  52, then 86, then 95%.  --[[User:Kerdor|Kerdor]] 20:23, 12 January 2007 (CST)&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Talk:Worship&amp;diff=27605</id>
		<title>Talk:Worship</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Talk:Worship&amp;diff=27605"/>
		<updated>2007-01-11T23:59:00Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: Qxl spell duration&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Verifying Worship Information ==&lt;br /&gt;
&lt;br /&gt;
I'm taking it upon myself to make sure that the information in our worship table is correct.  I'll be recording raw data from my experiments here.  [[User:Waite|Waite]] 14:27, 6 May 2006 (EDT)&lt;br /&gt;
&lt;br /&gt;
Thanks so very much, Waite, for working on this!  Ummm, are you sure that Shizaga steals pracs when training?  Thanks!  --[[User:DaveGarber1975|Dave Garber]] 15:03, 6 May 2006 (EDT)&lt;br /&gt;
&lt;br /&gt;
Pretty sure shz is bad for adepting.  I'll find out for sure soon enough.  My hypothesis is that worship messes with your &amp;quot;effective int&amp;quot; in terms of practicing.  So, if you're a cen mag shz, when you practice you'll still adept in three, because having one less int doesn't move you into the &amp;quot;adept in 4&amp;quot; int range.    [[User:Waite|Waite]] 18:31, 6 May 2006 (EDT)&lt;br /&gt;
&lt;br /&gt;
Probably going to be difficult to test this due to the general lack of Qxl characters, but I'm pretty sure that Qxl no longer has the xp gain penalty. People hated that it had both an xp penalty and the triple death penalty, so the xp penalty went. --[[User:Neyne|Neyne]] 12:55, 7 May 2006 (EDT)&lt;br /&gt;
&lt;br /&gt;
I agree that it'll be tough.  Exp gained is one of the facets of worship that I won't be able to verify, simply because the same mobs provide less exp as you kill them over and over.  The only way to verify these numbers will be to run with groupies who have experience counters, and compare the results at the end of the run.  Hopefully you're right about qxl exp gained, as it is now there seems to be an awful lot of red in his column...   [[User:Waite|Waite]] 16:16, 7 May 2006 (EDT)&lt;br /&gt;
&lt;br /&gt;
Liewellyn (dragon cleric) just went shz for lowhero based on some data here. He checked regen before and after for mana, and was same. Hp regen was reduced like suggested in table. Heals and divs were both -10% for inclass healing (cleric) and not +10% for inclass like suggested, confirm/update table please? --[[User:Laventish|Laventish]] 04:28, 20 October 2006 (CDT) &lt;br /&gt;
&lt;br /&gt;
Confirmed the healing penalty with Uan (lizard cleric) a while ago. I confronted an imm (I believe it was Cerdwyn) because Pantheon Courtyard indicates that Shizaga does help healers. ''&amp;quot;She speaks of the clerics Shizaga has gained, miffed that only the mages think they are the chosen followers. In return for the clerics devotion, Shizaga long ago touched them with her healing grace.&amp;quot;'' Cerdwyn hinted that Shizaga helps healers in other ways than hit points healed, but I have not yet determined what that means.--[[User:Neyne|Neyne]] 15:47, 20 October 2006 (CDT)&lt;br /&gt;
&lt;br /&gt;
Just changed shizaga's healing bonus per your results.  Thanks for posting them here.  It's a shame that you had to figure this out with a dragon :/  BTW, at some point in the past I was told by an imm that this chart is &amp;quot;wrong in multiple places&amp;quot;.  Hence my (stalled) project of verifying the info.  One of these days when I'm not quite as busy I'll get back to work on it... [[User:Waite|Waite]] 15:02, 23 October 2006 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== HP Regen ===&lt;br /&gt;
This data was collected by repeatedly killing a lvl 10 hum war and watching him regen.  I was quite surprised by how much the numbers varied, but I repeated the process enough times that I'm confident these numbers are correct.&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Deity&lt;br /&gt;
| HP:tick&lt;br /&gt;
|-&lt;br /&gt;
|ath&lt;br /&gt;
|29&lt;br /&gt;
|-&lt;br /&gt;
|bhy&lt;br /&gt;
|26&lt;br /&gt;
|-&lt;br /&gt;
|dur&lt;br /&gt;
|29&lt;br /&gt;
|-&lt;br /&gt;
|grn&lt;br /&gt;
|24&lt;br /&gt;
|-&lt;br /&gt;
|kra&lt;br /&gt;
|24&lt;br /&gt;
|-&lt;br /&gt;
|qxl&lt;br /&gt;
|23&lt;br /&gt;
|-&lt;br /&gt;
|rxa&lt;br /&gt;
|29&lt;br /&gt;
|-&lt;br /&gt;
|shz&lt;br /&gt;
|24&lt;br /&gt;
|-&lt;br /&gt;
|tor&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|tul&lt;br /&gt;
|34&lt;br /&gt;
|-&lt;br /&gt;
|wer&lt;br /&gt;
|29&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Death costs ===&lt;br /&gt;
Same alt, lvl 10 hum war&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|deity&lt;br /&gt;
|tnl before death&lt;br /&gt;
|exp loss&lt;br /&gt;
|-&lt;br /&gt;
|ath&lt;br /&gt;
|614&lt;br /&gt;
|386&lt;br /&gt;
|-&lt;br /&gt;
|bhy&lt;br /&gt;
|807&lt;br /&gt;
|72&lt;br /&gt;
|-&lt;br /&gt;
|dur&lt;br /&gt;
|173&lt;br /&gt;
|433&lt;br /&gt;
|-&lt;br /&gt;
|grn&lt;br /&gt;
|606&lt;br /&gt;
|216&lt;br /&gt;
|-&lt;br /&gt;
|kra&lt;br /&gt;
|216&lt;br /&gt;
|588&lt;br /&gt;
|-&lt;br /&gt;
|qxl&lt;br /&gt;
|135&lt;br /&gt;
|1296&lt;br /&gt;
|-&lt;br /&gt;
|rxa&lt;br /&gt;
|199&lt;br /&gt;
|720&lt;br /&gt;
|-&lt;br /&gt;
|shz&lt;br /&gt;
|104&lt;br /&gt;
|448&lt;br /&gt;
|-&lt;br /&gt;
|tor&lt;br /&gt;
|552&lt;br /&gt;
|212&lt;br /&gt;
|-&lt;br /&gt;
|tul&lt;br /&gt;
|764&lt;br /&gt;
|118&lt;br /&gt;
|-&lt;br /&gt;
|wer&lt;br /&gt;
|602&lt;br /&gt;
|199&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Practicing ===&lt;br /&gt;
This test was performed with a lvl 10 drw cle, who had 20(23) int&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Deity&lt;br /&gt;
| 1st prac&lt;br /&gt;
| 2nd prac&lt;br /&gt;
| 3rd prac&lt;br /&gt;
| 4th prac&lt;br /&gt;
| 5th prac&lt;br /&gt;
|-&lt;br /&gt;
|ath&lt;br /&gt;
|39&lt;br /&gt;
|67&lt;br /&gt;
|90&lt;br /&gt;
|95&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bhy&lt;br /&gt;
|37&lt;br /&gt;
|63&lt;br /&gt;
|84&lt;br /&gt;
|95&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|dur&lt;br /&gt;
|40&lt;br /&gt;
|68&lt;br /&gt;
|92&lt;br /&gt;
|95&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|grn&lt;br /&gt;
|46&lt;br /&gt;
|77&lt;br /&gt;
|95&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|kra&lt;br /&gt;
|35&lt;br /&gt;
|60&lt;br /&gt;
|81&lt;br /&gt;
|95&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|qxl&lt;br /&gt;
|31&lt;br /&gt;
|54&lt;br /&gt;
|74&lt;br /&gt;
|91&lt;br /&gt;
|95&lt;br /&gt;
|-&lt;br /&gt;
|rxa&lt;br /&gt;
|39&lt;br /&gt;
|67&lt;br /&gt;
|90&lt;br /&gt;
|95&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|shz&lt;br /&gt;
|37&lt;br /&gt;
|63&lt;br /&gt;
|84&lt;br /&gt;
|95&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|tor&lt;br /&gt;
|35&lt;br /&gt;
|60&lt;br /&gt;
|81&lt;br /&gt;
|95&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|tul&lt;br /&gt;
|39&lt;br /&gt;
|67&lt;br /&gt;
|90&lt;br /&gt;
|95&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|wer&lt;br /&gt;
|37&lt;br /&gt;
|63&lt;br /&gt;
|84&lt;br /&gt;
|95&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spell Cost ===&lt;br /&gt;
Same alt, lvl 10 drw cle.  Comparing costs of prayer&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Deity&lt;br /&gt;
| cost&lt;br /&gt;
|-&lt;br /&gt;
|ath&lt;br /&gt;
|31&lt;br /&gt;
|-&lt;br /&gt;
|bhy&lt;br /&gt;
|27&lt;br /&gt;
|-&lt;br /&gt;
|dur&lt;br /&gt;
|31&lt;br /&gt;
|-&lt;br /&gt;
|grn&lt;br /&gt;
|32&lt;br /&gt;
|-&lt;br /&gt;
|kra&lt;br /&gt;
|31&lt;br /&gt;
|-&lt;br /&gt;
|qxl&lt;br /&gt;
|32&lt;br /&gt;
|-&lt;br /&gt;
|rxa&lt;br /&gt;
|31&lt;br /&gt;
|-&lt;br /&gt;
|shz&lt;br /&gt;
|29&lt;br /&gt;
|-&lt;br /&gt;
|tor&lt;br /&gt;
|34&lt;br /&gt;
|-&lt;br /&gt;
|tul&lt;br /&gt;
|31&lt;br /&gt;
|-&lt;br /&gt;
|wer&lt;br /&gt;
|34&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Verified [[Quixoltan  |Quixoltan]] spell cost penalty.  Cen Qxl costs 96mana for enchant, athiest/kra/roix cost 90.&lt;br /&gt;
&lt;br /&gt;
===&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
So, I think Tor does nothing for HP gains. Pre tor, my kzn rog got 7-9 for hp gains... now they still do. Also should be noted that the mana gains have gone down, but I still get 2 max, only less frequently.&lt;br /&gt;
 &lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
I'm starting to think that Quixoltan does not actually help with mana gains.  I've got a Centaur Mage worshipping Quixoltan that averages less than 7 mana per level at lowmort, with a TON of 3 mana gains.  Seems low for a god that is supposed to help mana gains.--[[User:Kerdor|Kerdor]] 11:43, 7 January 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
This sort of thing will be hard to verify, but I can add some evidence in favor of your assertion.  When I first became a lord I went qxl for genesis.  After multiple tries I ended up with great hp, but only average mana.  [[User:Waite|Waite]]&lt;br /&gt;
&lt;br /&gt;
Perhaps it might be worth having Lordcouncil/Immortals look into improving Quixoltan, either by increasing benefits; or removing weaknesses; as right now there is little reason to worship Quixoltan. --[[User:Kerdor|Kerdor]] 11:12, 8 January 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
Tinkered around with open hand damage.  The ones that weakened were obvious, but only Gorn produced an easy to see difference.  I was testing with a level 12 monk though, so not sure if I was getting a large enough spread.  The ones that looked the same were Qxl, Rxa, Shz, Tor, Wer --[[User:Masamune|Masamune]] 20:35, 10 January 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hope I got this right.  Qxl spells are 57 tics in duration (tested on Fly), Shiz is 50, Kra/Athiest is 48.  20%&amp;gt;Athiest (Edited main worship page) --[[User:Kerdor|Kerdor]] 17:59, 11 January 2007 (CST)&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Worship&amp;diff=27604</id>
		<title>Worship</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Worship&amp;diff=27604"/>
		<updated>2007-01-11T23:57:35Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: Qxl Spells +20% Duration&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This is a big step in your life.  Unlike the whimsical religions of other worlds, the choosing of a [[:Category: Gods And Goddesses |God or Goddess]] for devotion becomes permanent.  The reason for this is that the [[:Category: Gods And Goddesses |gods]] take an active role once they have you within their flock and they will not [[Unworship |release your soul]] once they have it.  There are many perks and negatives to worshipping a [[:Category: Gods And Goddesses |god]] on Avatar.  You will have to research, ask around, or take a guess as to whether or not a religion is something you really wish to do.  Some [[:Category: Gods And Goddesses |Gods]], like [[Bhyss |Bhyss]], have only a few benefits (although attractive to some) and many small negatives.  The addition of religion to your life, however, will create a more unique experience for you.  The choice is yours.''&lt;br /&gt;
&lt;br /&gt;
''You'll find with certain gods and goddesses that the effects of your spells are modified.  For example, a cleric/priest who worships [[Tul-Sith]] can expect to heal 300hp with a single divinity, while others can expect less than that.  The atheist rate on that is 250hp, so [[Tul-Sith  |Tul-Sith]] offers a 20% increase in healing effectiveness.''&lt;br /&gt;
&lt;br /&gt;
''Worship can also affect things like spell duration, ac provided by spells, and melee effectiveness.  An example of this would be the [[Kra  |Kra]] armor class bonus, or the [[Quixoltan]] duration bonus.  [[Werredan  |Werredan]] is known to provide bonuses to XP as well.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+ '''&amp;lt;big&amp;gt;Worship Effects Table&amp;lt;/big&amp;gt;'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;&amp;quot; colspan=2 | EFFECTS PER DEITY&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | [[Bhyss     |Bhy]]&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | [[Durr      |Dur]]&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | [[Gorn      |Grn]]&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | [[Kra       |Kra]]&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | [[Quixoltan |Qxl]]&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | [[Roixa     |Rxa]]&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | [[Shizaga   |Shz]]&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | [[Tor       |Tor]]&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | [[Tul-Sith  |Tul]]&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | [[Werredan  |Wer]]&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; colspan=2 | [[Leading Ability |Group Leadership Capacity]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | -2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | -1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ccccff;color:#0000ff&amp;quot; | +3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | +4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffcccc;color:#ff0000&amp;quot; | -3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | +2&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; rowspan=2 | Regeneration Rate&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | [[Hit Points |Hit Points]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | -10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffbbbb;color:#ff0000&amp;quot; | -20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffbbbb;color:#ff0000&amp;quot; | -20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffaaaa;color:#ff0000&amp;quot; | -25%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffbbbb;color:#ff0000&amp;quot; | -20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +05%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | +20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | [[Mana Points |Mana Points]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | -10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | -10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | -10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffaaaa;color:#ff0000&amp;quot; | -25%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +05%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | +20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; rowspan=2 | [[Cast |Spellcasting]]&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | Cost&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | -10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | +05%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | +05%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | -05%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | +10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | +10%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | Lag&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffbbbb;color:#ff0000&amp;quot; | worst&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; rowspan=2 | [[Cast |Spellcasting]]: Buffing&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | Amount&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | -10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +05%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | +20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ccccff;color:#0000ff&amp;quot; | +15%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffbbbb;color:#ff0000&amp;quot; | -20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffcccc;color:#ff0000&amp;quot; | -15%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | -10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +05%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | +10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | Duration&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +05%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | -10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | +20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +05%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | -05%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; colspan=1 | [[Cast |Spellcasting]]: Healing&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | Amount&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffbbbb;color:#ff0000&amp;quot; | -20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | -10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | +10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ccccff;color:#0000ff&amp;quot; | +15%?&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | -10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ff8888;color:#ff0000&amp;quot; | -35%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | +20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffbbbb;color:#ff0000&amp;quot; | -20%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; rowspan=6 | Combat Damage&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | [[Open Hand |Hand-to-Hand]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | best&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffbbbb;color:#ff0000&amp;quot; | worst&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | Melee Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffbbbb;color:#ff0000&amp;quot; | worst&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | best&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | best&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | Rogue Damage&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better?&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse*&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | best&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffbbbb;color:#ff0000&amp;quot; | worst&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffbbbb;color:#ff0000&amp;quot; | worst*&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | Psi (telekinetic)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ff7777;color:#ff0000&amp;quot; | halved&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | best&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | Missile Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ff7777;color:#ff0000&amp;quot; | halved&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | best&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | [[Cast |Spellcasting]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | best&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ff7777;color:#ff0000&amp;quot; | halved&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; colspan=2 | Combat [[Experience Points |Experience-Point]] Gains&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffbbbb;color:#ff0000&amp;quot; | -??%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | -10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffbbbb;color:#ff0000&amp;quot; | -20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | +10%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; colspan=2 | Death [[Experience Points |Experience-Point]] Losses&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | -25%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | +05%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffbbbb;color:#ff0000&amp;quot; | +10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ff9999;color:#ff0000&amp;quot; | +50%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ff7777;color:#ff0000&amp;quot; | +200%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ff8888;color:#ff0000&amp;quot; | +80%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | -05%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; rowspan=3 | Levelup Gains&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | [[Hit Points |Hit Points]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | [[Mana Points |Mana Points]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | [[Practice Points |Practice Points]]*&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | -1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | -1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | -1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | -1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  0&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; colspan=2 | Effective [[Intelligence|Int]] for [[Practice Points|Practicing]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | -0.5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +0.5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ccccff;color:#0000ff&amp;quot; | +2.5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffcccc;color:#ff0000&amp;quot; | -1.5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffaaaa;color:#ff0000&amp;quot; | -2.5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | -0.5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffcccc;color:#ff0000&amp;quot; | -1.5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | -0.5&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; colspan=2 | [[Prayer |Prayer]] Responses (Average)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | bad&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | good&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | good&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | mixed&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | bad&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | good&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | mixed&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; colspan=2 | [[Sharpen Weapon |Sharpening]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; colspan=2 | [[Enchanting |Enchanting]]*&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
|-&lt;br /&gt;
|+ align=&amp;quot;bottom&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''*Practice gains here refers to [[:Category: Lowmort |lowmort]] [[Practice Points |practice]] gains; as [[:Category: Hero |hero]] [[Practice Points |practice]] gains equal [[:Category: Lowmort|lowmort]] [[Practice Points |practice]] gains halved then rounded down, they may or may not be affected by worship.  [[:Category: Gods And Goddesses |Gods]] affect [[Enchanting |enchanting]] through their &amp;quot;presences&amp;quot;; a favorable divine presence will turn a &amp;quot;shimmer&amp;quot; into a &amp;quot;brill&amp;quot; while an unfavorable one will turn a &amp;quot;brill&amp;quot; into a &amp;quot;shimmer&amp;quot;. [[Kra  |Kra]] also practically halves archery, kinetic and spell damages. [[Werredan  |Werredan]] effectively disables your ability to do rogue damage, for example, your surprise attack will do just normal damage instead of double (atheist) and will not land very often. [[Gorn  |Gorn]] seem to decrease normal rogue's rogue damage, and have no effect on shf's 'rogue' skills.  &lt;br /&gt;
&lt;br /&gt;
This data was compiled from multiple sources that may or may not be accurate and/or up-to-date.''&lt;br /&gt;
&lt;br /&gt;
See also [[Devotion]].&lt;br /&gt;
&lt;br /&gt;
[[Category: Characters]]&lt;br /&gt;
[[Category: Commands]]&lt;br /&gt;
[[Category: Religion]]&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Talk:Templar_Ring&amp;diff=27588</id>
		<title>Talk:Templar Ring</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Talk:Templar_Ring&amp;diff=27588"/>
		<updated>2007-01-11T14:36:25Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;considering [[Gunther The Knight|Gunther]] is level 48, shouldn't this object load lvl 47-49?  Can anyone verify this, one way or the other? [[User:Waite|Waite]] 08:29, 11 January 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I can confirm getting level 49 Templar rings. --[[User:Kerdor|Kerdor]] 08:36, 11 January 2007 (CST)&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Talk:Nightsky_Cuirass&amp;diff=36846</id>
		<title>Talk:Nightsky Cuirass</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Talk:Nightsky_Cuirass&amp;diff=36846"/>
		<updated>2007-01-10T19:56:18Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I could've sworn that this gear was &amp;quot;about body&amp;quot; instead of &amp;quot;on body&amp;quot;, can someone who has a fixed one confirm?&lt;br /&gt;
&lt;br /&gt;
Fairly sure it's on body.  The T1 about body for arc is the Cloud of Shards  --[[User:Kerdor|Kerdor]] 13:56, 10 January 2007 (CST)&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Talk:Compound_Bow,_%22War_Machine%22&amp;diff=36841</id>
		<title>Talk:Compound Bow, &quot;War Machine&quot;</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Talk:Compound_Bow,_%22War_Machine%22&amp;diff=36841"/>
		<updated>2007-01-10T16:48:21Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Has anyone gotten this bow to draw strength 23 or 24 without it snapping?&lt;br /&gt;
&lt;br /&gt;
And can someone with a War Machine confirm or deny the rumor that it takes damage thru normal use (beyond spell damage)&lt;br /&gt;
--[[User:Kerdor|Kerdor]] 10:48, 10 January 2007 (CST)&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Moonlight_Arc&amp;diff=27526</id>
		<title>Moonlight Arc</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Moonlight_Arc&amp;diff=27526"/>
		<updated>2007-01-09T18:48:09Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: /* Directions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''A bow is here, glowing like a sliver of the New Moon.''&lt;br /&gt;
&lt;br /&gt;
 Damage is ?? to 69-77 (average ??).&lt;br /&gt;
 Draw strength is ??.&lt;br /&gt;
 Modifies [[Hit Roll|hit roll]] by 21 continuous.&lt;br /&gt;
&lt;br /&gt;
'''Keyword(s):''' bow, sliver, glowing, moonlight, arc.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Level |Level(s)]]:''' 50-52.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Types |Type]]:''' [[:Category: Bows |bow]].&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Slots |Slot(s)]]:''' &amp;lt;wielded&amp;gt;.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Quality |Quality]]:''' 50 hps.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Weight |Weight]]:''' 3 lbs.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Flags |Flag(s)]]:''' [[Glow Flag|glow]], [[Magic Flag|magic]], [[Anti-Evil Flag|anti-evil]], [[Anti-Neutral Flag|anti-neutral]], [[Good Flag|good]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
'''[[:Category: Areas |Area]]:''' [[:Category:Idolatry Of Lloth|Idolatry Of Lloth]] ([[The Idolatry Of Lloth Map|map]])&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mobs |Mob(s)]]:''' [[Priestess Queen]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Before you try to get this piece of gear, you would be wise to study the map!&lt;br /&gt;
&lt;br /&gt;
[[Teleport|Portal]] &amp;quot;drid hunt&amp;quot;.  This will take you to the portion of the area labeled &amp;quot;In the web&amp;quot; on the map.&lt;br /&gt;
&lt;br /&gt;
From here head to the northwest corner, where you will find a hole leading down.  Go all the way down until you're on the base floor of the area.  Now venture into the dangerous Golden Web, which is in the southeast corner of the floor.&lt;br /&gt;
&lt;br /&gt;
You need to let yourself get pummeled by [[Lloth-ra Knight|Lloth-ra Knights]].  Instead of killing you, they will get you to 5hp and capture you, dragging you to the [[Priestess Queen]].  Note that these knights won't drag lords, so don't bother trying to get this item with your lord alt.  Also note that some mobs in the Golden Web won't drag you, but will kill you outright instead.  If this happens to you, please list which mobs do and do not drag here.&lt;br /&gt;
&lt;br /&gt;
***I can confirm that the Priestesses that wander into the Golden Web do NOT drag you.  I'm not sure if the Web-Tenders or Lloth-ra Guards drag you to Queen.  --[[User:Kerdor|Kerdor]] 12:48, 9 January 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here are some rumors about the [[Priestess Queen]].  Remove the question marks, or edit the list, as these rumors are proved or disproved.&lt;br /&gt;
&lt;br /&gt;
* Her hitpoints don't regen after she's been injured?&lt;br /&gt;
* She doesn't wield her bow&lt;br /&gt;
* She's aggie&lt;br /&gt;
* She can be blackjacked&lt;br /&gt;
* If she kills you, she's nice enough to drop your corpse off in the room labelled &amp;quot;Arachling nest&amp;quot; on the map&lt;br /&gt;
&lt;br /&gt;
The [[Priestess Queen]] herself isn't too tough, and if it's true that she doesn't wield her bow, she doesn't hit very hard either.  Maybe a surged disintegrate will kill her in one shot.  Maybe you'll be able to survive by quaffing in full ac until you're healthy.  Maybe she's even blackjackable.  Edit this page with strategies that work for you.&lt;br /&gt;
&lt;br /&gt;
*** A Cle in full hitgear can keep themselves alive with Divinity.  --[[User:Kerdor|Kerdor]] 12:48, 9 January 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
Once you kill her, you might as well camp her room for a pop or two.  Note that the room is noquit, so you can't be -too- abusive in your camping ;)&lt;br /&gt;
&lt;br /&gt;
I did it (level 700ish arc) and the only problem was getting to the golden web.  I did it all by myself and at one point I was fleeing from like 10 beasts.  Once you get to the web though, not a problem. When they take you to the room immediately start quaffing. I had no problem killing her.  I had -772 ac (spelled) and she was doing a max of **DECIMATING**.&lt;br /&gt;
&lt;br /&gt;
[[Category: Gear In Idolatry Of Lloth]]&lt;br /&gt;
[[Category: Long Bows]]&lt;br /&gt;
[[Category: Lowmort 41-50 Missile Weapons]]&lt;br /&gt;
[[Category: Hero Missile Weapons]]&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Category:Lord_Archer_Gear&amp;diff=34129</id>
		<title>Category:Lord Archer Gear</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Category:Lord_Archer_Gear&amp;diff=34129"/>
		<updated>2007-01-09T15:18:33Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: Cleaned up formatting a bit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;used as light&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Eye Of Illusion]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;worn on finger&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Strand Of Haghair]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;worn around neck&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Amulet Of Guiding Wind]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;worn on body&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Pelt Of Flame's Perfection]] or [[Nightsky Cuirass]] or [http://avatar.melanarchy.info/index.php?title=Leather_Of_Crecy Leather Of Crecy] or [[White Tunic]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;worn on head&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Visor Of Piercing Sight]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;worn on legs&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Pair Of Tuatar Battle Pants]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;worn on feet&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Lava Striders]] or [http://avatar.melanarchy.info/index.php?title=Slagwalkers Slagwalkers]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;worn on hands&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Gauntlet Of Icicles]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;worn on arms&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Shaleskin Arm Guard]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;held in offhand&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''none''&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;worn about body&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Cloud Of Dancing Shards]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;worn about waist&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Belt Of Souls]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;worn on wrist&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Guard Of The Demogorgon]] or [[Red Bracer]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;wielded&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;See [[:Category:Lord Bows|Lord Bows]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;held&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;See [[Lord Arrow Types]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Some of the lord hitgear has hr mods which can be used instead note archer mods are based on an items level so you can also enchant hero archer gear with archer mods up to lord level to use till you get the lord archer gear.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+'''LordWiki Gear'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | [[:Category:Lord Gear|Lord Gear]]&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#ffdead;&amp;quot; | Quick Navigation Links.&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category: Lord Tank Gear|Lord Tank Gear]]&lt;br /&gt;
| [[:Category: Lord Hit Gear|Lord Hit Gear]]&lt;br /&gt;
| [[:Category: Lord Mana Gear|Lord Mana Gear]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category: Lord Second Tier Tank Gear|Lord Second Tier Tank Gear]]&lt;br /&gt;
| [[:Category: Lord Second Tier Hit Gear|Lord Second Tier Hit Gear]]&lt;br /&gt;
| [[:Category: Lord Second Tier Mana Gear|Lord Second Tier Mana Gear]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category: Lord Archer Gear|Lord Archer Gear]]&lt;br /&gt;
| [[:Category: Lord HP Gear|Lord HP Gear]]&lt;br /&gt;
| [[:Category: Lord Save Vs Spell Gear|Lord Save Vs Spell Gear]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| [[:Category: Lord Utility Gear|Lord Utility Gear]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Lord Gear]]&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Requests&amp;diff=27505</id>
		<title>Requests</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Requests&amp;diff=27505"/>
		<updated>2007-01-09T15:07:43Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: Great Idea&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Requests ==&lt;br /&gt;
&lt;br /&gt;
'''Request:'''  An area of the set up specifically for general lowmort help: i.e., good places to level, tips on soloing various classes, and other useful things that are hard to learn without someone pointing out (i.e., monk's toss skill makes the mob retarget to the highest person on the group's order, even if the battle has already started).&lt;br /&gt;
&lt;br /&gt;
''Update:''  Category pages have just been added for all AVATAR [[:Category: Classes |classes]].  I think that these pages would be good places to post tips on how to play each class most effectively.  To help get things started and to provide some preliminary ideas for both format and content on these new class pages, I did a little preliminary work on [[:Category: Rogues |Rogues]], [[:Category: Black Circle Initiates |BCIs]], and [[:Category: Assassins |Assassins]].  The categories [[:Category: Lowmort Levels 1-10 |Lowmort Levels 1-10]] through [[:Category: Hero |Hero]] would probably be great places to put information about getting through these levels/tiers most effectively.  The categories [[:Category: Lowmort 1-10 Areas |Lowmort 1-10 Areas]] through [[:Category: Hero Areas |Hero Areas]] would be great to post information about recommended areas to gain experience and such.  Again, to help get things started, I added some suggestions on areas at these levels for others to revise and expand upon.&lt;br /&gt;
&lt;br /&gt;
''Update:''  Hurrah!  [[:Category: Clerics |Clerics]] and [[:Category: Mages |mages]] now have plenty of information posted about how to play their [[:Category: Characters |characters]] most effectively from [[Level |levels]] 1 to 51(999).  I hope to see these pages further revised, expanded, and corrected (as needed), and generally made increasingly useful over time.  Perhaps they may also serve as examples for users interested in contributing similar information about other [[:Category: Classes |classes]].  Also, every [[:Category: Skills And Spells |skill and spell]] from [[Level |level]] 1 to 51(999) now has its own page, though many of these are still blank for now.  A lot of structure has been put into place but much work still remains to be done in fitting information into it.  Warnings about [[Toss |tossing]], for example, might be handy to post on [[:Category: Monks |Monks]] under Tanking, on [[Tanks |Tanks]] (since other [[:Category: Classes |classes]] may use [[Toss |Toss]] while [[Tanks |tanking]], as well), and/or on [[Toss |Toss]].&lt;br /&gt;
&lt;br /&gt;
''Update:'' Most pages for skills and spells now have minimal information.  Various people are gradually adding useful information to our class categories.  We still lack sufficiently-detailed info about where to gain XP at various level-ranges.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''Request:'''  We need more work done on [[:Category: Areas |areas]].  Each area should have, as a bare minimum, a portal point and walking directions.  Extra information about experience or tips on how to run there would be welcome as well.  Take a look at the areas in [[:Category: Incomplete |Incomplete]] if you would like to help.&lt;br /&gt;
&lt;br /&gt;
''Update:''  Every [[:Category: Areas |area]] in Avatar MUD from [[Level |level]] 1 to 51 now has its own category, except for most of those created for 2005's [[:Category: Lowmort |lowmort]] [[Area-Building Contests |area-building contest]].  There is still much work to be done, however.&lt;br /&gt;
&lt;br /&gt;
''Update:''  Every normal [[:Category: Areas |area]] listed here now has walking directions from at least one [[Recall |recall]] point, as well as keywords for at least one [[Portal |portal]] point within it where possible (or, in some cases, walking directions from a nearby [[Portal |portal]] point instead).  Much work still remains to be done on other sections, though.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''Request:''' A &amp;quot;suggested areas&amp;quot; portion in each of the area categories (([[:Category:Lowmort 21-30 Areas]], [[:Category:Hero Areas]], etc).  Each area listed would have a brief description of why it's suggested.  [[User:Waite|Waite]] 20:32, 5 April 2006 (EDT)&lt;br /&gt;
&lt;br /&gt;
''Update:'' We now have section headers, at least.  For now, I'm inclined to leave expanding these sections' contents to somebody else more knowledgeable and/or motivated than myself.  Any volunteers?&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''Request:''' A table on [[:Category:Missile Weapons|Missile Weapons]] showing the suggested bows for various level ranges.  Should have a separate column for bows, crossbows, etc.  I'd do it myself but I don't know much about archers.  [[User:Waite|Waite]] 11:03, 5 May 2006 (EDT)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''Request:''' Directions on pages in the [[alias]] format (so with colons to separate each step (or action)). Would make for a lot easier direction usage. --[[User:MooNFisH|MooNFisH]] 05:24, 7 June 2006 (CDT)&lt;br /&gt;
&lt;br /&gt;
'''Request:''' More information on the [[devotion page]]. It says that some gods devotion increases certain in-game abilities, but it lacks any specific information. --[[User:Ignatius|Ignatius]] 22:35, 26 June 2006 (CDT)[[Ignatius]]&lt;br /&gt;
 &lt;br /&gt;
'''Request:''' The prestige classes need to have an easy way to add known race viability/hints to them... it's frustating to make a character and level them and then not be able to go to the prestige class. --[[User:Ignatius|Ignatius]] 05:48, 6 August 2006 (CDT)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''Request:'''&lt;br /&gt;
How about a page where players can add just general wisdom... like a page with a rough guide to AC at hero, or tips for tanking in hit gear, etc... or at least instructions on how to do this, and a rough guide on how we should create pages for this wiki.--[[User:Arcano|Arcano]] 04:25, 19 October 2006 (CDT)&lt;br /&gt;
&lt;br /&gt;
''Update:''  [[Contributing]] describes how to create new pages in depth.  For the sake of ease I'll go over the examples you mentioned.  To make an article on &amp;quot;Tanking in hit gear&amp;quot; I would go to [[:Category:Rogues|Rogues]], find an appropriate spot in the article, and say something like &amp;quot;once you get big enough, you should try &amp;lt;nowiki&amp;gt;[[Tanking In Hit Gear]]&amp;lt;/nowiki&amp;gt;.  That will create a link to a non-existant article.  Clicking on that link will give you a chance to create that article.  Before you save your new page, you should probably put it in [[:Category:Rogues]] and any other appropriate categories.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Rough Guide To Hero AC&amp;quot; would follow a similar process.  Go to [[:Category:Hero Tank Gear|Hero Tank Gear]], edit that page, at the bottom put a little blurb like &amp;quot;Here's a &amp;lt;nowiki&amp;gt;[[Rough Guide To Hero AC]]&amp;lt;/nowiki&amp;gt;.  Save your changes, follow the link, and fill up the new page with your wisdom.&lt;br /&gt;
&lt;br /&gt;
Thanks for your interest in making AvatarWiki a better place.&lt;br /&gt;
&lt;br /&gt;
[[User:Waite|Waite]] 07:25, 19 October 2006 (CDT)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''Request:''' Can keywords for teleporting be added to the mob pages for lowmorts without scry.  I once tried to get to Sarphyre using the keyword baron with disasterous effects.&lt;br /&gt;
---All lowmorts with tele get scry before it... and practices aren't really an issue.--[[User:Arcano|Arcano]] 04:25, 19 October 2006 (CDT)&lt;br /&gt;
&lt;br /&gt;
''Update:''  Most well-defined mob pages have keywords listed, including the infamous baron sarphyre.  [[User:Waite|Waite]] 07:25, 19 October 2006 (CDT)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''Request:''' Is it appropriate to make a page for trading? I feel like this is checked waaay more often then the auction boards. --[[User:Arcano|Arcano]] 19:24, 8 January 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
No.  Far too easy for someone to change the item being auctioned.  A page with a link to the actual Auction forum would work though--[[User:Kerdor|Kerdor]] 08:31, 9 January 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
I'm not too worried about people changing items.  So far all of you have been great about not vandalizing this wiki, and besides every page keeps track of its history, so it would be pretty trivial to undo any mischief.  However, I don't want to be a meanie and take away traffic from Debonair's site.  Would Kerdor's suggestion be acceptable?  We could create a page entitled [[Trade Announcements]] or something, where you can post descriptions of what you're trading, and a link to the item on Debonair's site.  Sound good?  [[User:Waite|Waite]] 09:01, 9 January 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
Great idea!  And a benefit is it'll probably encourage more people to use Debonair's forum --[[User:Kerdor|Kerdor]] 09:07, 9 January 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
== Specific Requests ==&lt;br /&gt;
&lt;br /&gt;
[[Large Templar Two-Handed Sword]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Panacea (potion)]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Pigleather Vest]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Steel Helm]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[White Nightgown]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See also [[:Special: Wantedpages |Wanted Pages]] and [[:Category: Incomplete |Incomplete]].&lt;br /&gt;
&lt;br /&gt;
[[Category: Wiki Stuff]]&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Requests&amp;diff=27501</id>
		<title>Requests</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Requests&amp;diff=27501"/>
		<updated>2007-01-09T14:31:53Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: /* General Requests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Requests ==&lt;br /&gt;
&lt;br /&gt;
'''Request:'''  An area of the set up specifically for general lowmort help: i.e., good places to level, tips on soloing various classes, and other useful things that are hard to learn without someone pointing out (i.e., monk's toss skill makes the mob retarget to the highest person on the group's order, even if the battle has already started).&lt;br /&gt;
&lt;br /&gt;
''Update:''  Category pages have just been added for all AVATAR [[:Category: Classes |classes]].  I think that these pages would be good places to post tips on how to play each class most effectively.  To help get things started and to provide some preliminary ideas for both format and content on these new class pages, I did a little preliminary work on [[:Category: Rogues |Rogues]], [[:Category: Black Circle Initiates |BCIs]], and [[:Category: Assassins |Assassins]].  The categories [[:Category: Lowmort Levels 1-10 |Lowmort Levels 1-10]] through [[:Category: Hero |Hero]] would probably be great places to put information about getting through these levels/tiers most effectively.  The categories [[:Category: Lowmort 1-10 Areas |Lowmort 1-10 Areas]] through [[:Category: Hero Areas |Hero Areas]] would be great to post information about recommended areas to gain experience and such.  Again, to help get things started, I added some suggestions on areas at these levels for others to revise and expand upon.&lt;br /&gt;
&lt;br /&gt;
''Update:''  Hurrah!  [[:Category: Clerics |Clerics]] and [[:Category: Mages |mages]] now have plenty of information posted about how to play their [[:Category: Characters |characters]] most effectively from [[Level |levels]] 1 to 51(999).  I hope to see these pages further revised, expanded, and corrected (as needed), and generally made increasingly useful over time.  Perhaps they may also serve as examples for users interested in contributing similar information about other [[:Category: Classes |classes]].  Also, every [[:Category: Skills And Spells |skill and spell]] from [[Level |level]] 1 to 51(999) now has its own page, though many of these are still blank for now.  A lot of structure has been put into place but much work still remains to be done in fitting information into it.  Warnings about [[Toss |tossing]], for example, might be handy to post on [[:Category: Monks |Monks]] under Tanking, on [[Tanks |Tanks]] (since other [[:Category: Classes |classes]] may use [[Toss |Toss]] while [[Tanks |tanking]], as well), and/or on [[Toss |Toss]].&lt;br /&gt;
&lt;br /&gt;
''Update:'' Most pages for skills and spells now have minimal information.  Various people are gradually adding useful information to our class categories.  We still lack sufficiently-detailed info about where to gain XP at various level-ranges.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''Request:'''  We need more work done on [[:Category: Areas |areas]].  Each area should have, as a bare minimum, a portal point and walking directions.  Extra information about experience or tips on how to run there would be welcome as well.  Take a look at the areas in [[:Category: Incomplete |Incomplete]] if you would like to help.&lt;br /&gt;
&lt;br /&gt;
''Update:''  Every [[:Category: Areas |area]] in Avatar MUD from [[Level |level]] 1 to 51 now has its own category, except for most of those created for 2005's [[:Category: Lowmort |lowmort]] [[Area-Building Contests |area-building contest]].  There is still much work to be done, however.&lt;br /&gt;
&lt;br /&gt;
''Update:''  Every normal [[:Category: Areas |area]] listed here now has walking directions from at least one [[Recall |recall]] point, as well as keywords for at least one [[Portal |portal]] point within it where possible (or, in some cases, walking directions from a nearby [[Portal |portal]] point instead).  Much work still remains to be done on other sections, though.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''Request:''' A &amp;quot;suggested areas&amp;quot; portion in each of the area categories (([[:Category:Lowmort 21-30 Areas]], [[:Category:Hero Areas]], etc).  Each area listed would have a brief description of why it's suggested.  [[User:Waite|Waite]] 20:32, 5 April 2006 (EDT)&lt;br /&gt;
&lt;br /&gt;
''Update:'' We now have section headers, at least.  For now, I'm inclined to leave expanding these sections' contents to somebody else more knowledgeable and/or motivated than myself.  Any volunteers?&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''Request:''' A table on [[:Category:Missile Weapons|Missile Weapons]] showing the suggested bows for various level ranges.  Should have a separate column for bows, crossbows, etc.  I'd do it myself but I don't know much about archers.  [[User:Waite|Waite]] 11:03, 5 May 2006 (EDT)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''Request:''' Directions on pages in the [[alias]] format (so with colons to separate each step (or action)). Would make for a lot easier direction usage. --[[User:MooNFisH|MooNFisH]] 05:24, 7 June 2006 (CDT)&lt;br /&gt;
&lt;br /&gt;
'''Request:''' More information on the [[devotion page]]. It says that some gods devotion increases certain in-game abilities, but it lacks any specific information. --[[User:Ignatius|Ignatius]] 22:35, 26 June 2006 (CDT)[[Ignatius]]&lt;br /&gt;
 &lt;br /&gt;
'''Request:''' The prestige classes need to have an easy way to add known race viability/hints to them... it's frustating to make a character and level them and then not be able to go to the prestige class. --[[User:Ignatius|Ignatius]] 05:48, 6 August 2006 (CDT)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''Request:'''&lt;br /&gt;
How about a page where players can add just general wisdom... like a page with a rough guide to AC at hero, or tips for tanking in hit gear, etc... or at least instructions on how to do this, and a rough guide on how we should create pages for this wiki.--[[User:Arcano|Arcano]] 04:25, 19 October 2006 (CDT)&lt;br /&gt;
&lt;br /&gt;
''Update:''  [[Contributing]] describes how to create new pages in depth.  For the sake of ease I'll go over the examples you mentioned.  To make an article on &amp;quot;Tanking in hit gear&amp;quot; I would go to [[:Category:Rogues|Rogues]], find an appropriate spot in the article, and say something like &amp;quot;once you get big enough, you should try &amp;lt;nowiki&amp;gt;[[Tanking In Hit Gear]]&amp;lt;/nowiki&amp;gt;.  That will create a link to a non-existant article.  Clicking on that link will give you a chance to create that article.  Before you save your new page, you should probably put it in [[:Category:Rogues]] and any other appropriate categories.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Rough Guide To Hero AC&amp;quot; would follow a similar process.  Go to [[:Category:Hero Tank Gear|Hero Tank Gear]], edit that page, at the bottom put a little blurb like &amp;quot;Here's a &amp;lt;nowiki&amp;gt;[[Rough Guide To Hero AC]]&amp;lt;/nowiki&amp;gt;.  Save your changes, follow the link, and fill up the new page with your wisdom.&lt;br /&gt;
&lt;br /&gt;
Thanks for your interest in making AvatarWiki a better place.&lt;br /&gt;
&lt;br /&gt;
[[User:Waite|Waite]] 07:25, 19 October 2006 (CDT)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''Request:''' Can keywords for teleporting be added to the mob pages for lowmorts without scry.  I once tried to get to Sarphyre using the keyword baron with disasterous effects.&lt;br /&gt;
---All lowmorts with tele get scry before it... and practices aren't really an issue.--[[User:Arcano|Arcano]] 04:25, 19 October 2006 (CDT)&lt;br /&gt;
&lt;br /&gt;
''Update:''  Most well-defined mob pages have keywords listed, including the infamous baron sarphyre.  [[User:Waite|Waite]] 07:25, 19 October 2006 (CDT)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''Request:''' Is it appropriate to make a page for trading? I feel like this is checked waaay more often then the auction boards. --[[User:Arcano|Arcano]] 19:24, 8 January 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
No.  Far too easy for someone to change the item being auctioned.  A page with a link to the actual Auction forum would work though--[[User:Kerdor|Kerdor]] 08:31, 9 January 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
== Specific Requests ==&lt;br /&gt;
&lt;br /&gt;
[[Large Templar Two-Handed Sword]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Panacea (potion)]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Pigleather Vest]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Steel Helm]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[White Nightgown]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See also [[:Special: Wantedpages |Wanted Pages]] and [[:Category: Incomplete |Incomplete]].&lt;br /&gt;
&lt;br /&gt;
[[Category: Wiki Stuff]]&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Worship&amp;diff=27499</id>
		<title>Worship</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Worship&amp;diff=27499"/>
		<updated>2007-01-08T23:15:43Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: Verified Spell cost for Qxl&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This is a big step in your life.  Unlike the whimsical religions of other worlds, the choosing of a [[:Category: Gods And Goddesses |God or Goddess]] for devotion becomes permanent.  The reason for this is that the [[:Category: Gods And Goddesses |gods]] take an active role once they have you within their flock and they will not [[Unworship |release your soul]] once they have it.  There are many perks and negatives to worshipping a [[:Category: Gods And Goddesses |god]] on Avatar.  You will have to research, ask around, or take a guess as to whether or not a religion is something you really wish to do.  Some [[:Category: Gods And Goddesses |Gods]], like [[Bhyss |Bhyss]], have only a few benefits (although attractive to some) and many small negatives.  The addition of religion to your life, however, will create a more unique experience for you.  The choice is yours.''&lt;br /&gt;
&lt;br /&gt;
''You'll find with certain gods and goddesses that the effects of your spells are modified.  For example, a cleric/priest who worships [[Tul-Sith]] can expect to heal 300hp with a single divinity, while others can expect less than that.  The atheist rate on that is 250hp, so [[Tul-Sith  |Tul-Sith]] offers a 20% increase in healing effectiveness.''&lt;br /&gt;
&lt;br /&gt;
''Worship can also affect things like spell duration, ac provided by spells, and melee effectiveness.  An example of this would be the [[Kra  |Kra]] armor class bonus, or the [[Quixoltan]] duration bonus.  [[Werredan  |Werredan]] is known to provide bonuses to XP as well.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+ '''&amp;lt;big&amp;gt;Worship Effects Table&amp;lt;/big&amp;gt;'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;&amp;quot; colspan=2 | EFFECTS PER DEITY&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | [[Bhyss     |Bhy]]&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | [[Durr      |Dur]]&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | [[Gorn      |Grn]]&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | [[Kra       |Kra]]&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | [[Quixoltan |Qxl]]&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | [[Roixa     |Rxa]]&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | [[Shizaga   |Shz]]&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | [[Tor       |Tor]]&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | [[Tul-Sith  |Tul]]&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdead;width:48px&amp;quot; | [[Werredan  |Wer]]&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; colspan=2 | [[Leading Ability |Group Leadership Capacity]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | -2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | -1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ccccff;color:#0000ff&amp;quot; | +3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | +4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffcccc;color:#ff0000&amp;quot; | -3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | +2&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; rowspan=2 | Regeneration Rate&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | [[Hit Points |Hit Points]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | -10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffbbbb;color:#ff0000&amp;quot; | -20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffbbbb;color:#ff0000&amp;quot; | -20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffaaaa;color:#ff0000&amp;quot; | -25%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffbbbb;color:#ff0000&amp;quot; | -20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +05%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | +20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | [[Mana Points |Mana Points]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | -10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | -10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | -10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffaaaa;color:#ff0000&amp;quot; | -25%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +05%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | +20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; rowspan=2 | [[Cast |Spellcasting]]&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | Cost&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | -10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | +05%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | +05%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | -05%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | +10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | +10%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | Lag&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffbbbb;color:#ff0000&amp;quot; | worst&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; rowspan=2 | [[Cast |Spellcasting]]: Buffing&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | Amount&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | -10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +05%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | +20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ccccff;color:#0000ff&amp;quot; | +15%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffbbbb;color:#ff0000&amp;quot; | -20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffcccc;color:#ff0000&amp;quot; | -15%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | -10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +05%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | +10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | Duration&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +05%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | -10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | +??%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +05%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | -05%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; colspan=1 | [[Cast |Spellcasting]]: Healing&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | Amount&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffbbbb;color:#ff0000&amp;quot; | -20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | -10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | +10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ccccff;color:#0000ff&amp;quot; | +15%?&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | -10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ff8888;color:#ff0000&amp;quot; | -35%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | +20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffbbbb;color:#ff0000&amp;quot; | -20%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; rowspan=6 | Combat Damage&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | [[Open Hand |Hand-to-Hand]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | best&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | Melee Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffbbbb;color:#ff0000&amp;quot; | worst&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | best&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | best&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | Rogue Damage&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better?&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse*&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | best&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffbbbb;color:#ff0000&amp;quot; | worst&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffbbbb;color:#ff0000&amp;quot; | worst*&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | Psi (telekinetic)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ff7777;color:#ff0000&amp;quot; | halved&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | best&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | Missile Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ff7777;color:#ff0000&amp;quot; | halved&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | best&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | [[Cast |Spellcasting]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | best&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ff7777;color:#ff0000&amp;quot; | halved&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; colspan=2 | Combat [[Experience Points |Experience-Point]] Gains&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffbbbb;color:#ff0000&amp;quot; | -??%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | -10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffbbbb;color:#ff0000&amp;quot; | -20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | +10%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; colspan=2 | Death [[Experience Points |Experience-Point]] Losses&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#bbbbff;color:#0000ff&amp;quot; | -25%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | +05%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffbbbb;color:#ff0000&amp;quot; | +10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ff9999;color:#ff0000&amp;quot; | +50%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ff7777;color:#ff0000&amp;quot; | +200%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ff8888;color:#ff0000&amp;quot; | +80%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | -05%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  00%&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; rowspan=3 | Levelup Gains&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | [[Hit Points |Hit Points]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | [[Mana Points |Mana Points]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; | [[Practice Points |Practice Points]]*&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | -1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | -1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | -1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | -1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; |  0&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; colspan=2 | Effective [[Intelligence|Int]] for [[Practice Points|Practicing]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | -0.5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff;color:#0000ff&amp;quot; | +0.5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ccccff;color:#0000ff&amp;quot; | +2.5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffcccc;color:#ff0000&amp;quot; | -1.5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffaaaa;color:#ff0000&amp;quot; | -2.5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | -0.5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffcccc;color:#ff0000&amp;quot; | -1.5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee;color:#ff0000&amp;quot; | -0.5&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; colspan=2 | [[Prayer |Prayer]] Responses (Average)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | bad&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | good&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | good&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | mixed&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | bad&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | good&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | mixed&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; colspan=2 | [[Sharpen Weapon |Sharpening]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#efefef;&amp;quot; colspan=2 | [[Enchanting |Enchanting]]*&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#ffffff&amp;quot; | same&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff;color:#000000&amp;quot; | ??&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ddddff;color:#0000ff&amp;quot; | better&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffdddd;color:#ff0000&amp;quot; | worse&lt;br /&gt;
|-&lt;br /&gt;
|+ align=&amp;quot;bottom&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''*Practice gains here refers to [[:Category: Lowmort |lowmort]] [[Practice Points |practice]] gains; as [[:Category: Hero |hero]] [[Practice Points |practice]] gains equal [[:Category: Lowmort|lowmort]] [[Practice Points |practice]] gains halved then rounded down, they may or may not be affected by worship.  [[:Category: Gods And Goddesses |Gods]] affect [[Enchanting |enchanting]] through their &amp;quot;presences&amp;quot;; a favorable divine presence will turn a &amp;quot;shimmer&amp;quot; into a &amp;quot;brill&amp;quot; while an unfavorable one will turn a &amp;quot;brill&amp;quot; into a &amp;quot;shimmer&amp;quot;. [[Kra  |Kra]] also practically halves archery, kinetic and spell damages. [[Werredan  |Werredan]] effectively disables your ability to do rogue damage, for example, your surprise attack will do just normal damage instead of double (atheist) and will not land very often. [[Gorn  |Gorn]] seem to decrease normal rogue's rogue damage, and have no effect on shf's 'rogue' skills.  &lt;br /&gt;
&lt;br /&gt;
Verified [[Quixoltan  |Quixoltan]] spell cost penalty.  Cen Qxl costs 96mana for enchant, athiest/kra/roix cost 90.&lt;br /&gt;
&lt;br /&gt;
This data was compiled from multiple sources that may or may not be accurate and/or up-to-date.''&lt;br /&gt;
&lt;br /&gt;
See also [[Devotion]].&lt;br /&gt;
&lt;br /&gt;
[[Category: Characters]]&lt;br /&gt;
[[Category: Commands]]&lt;br /&gt;
[[Category: Religion]]&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Talk:Worship&amp;diff=27494</id>
		<title>Talk:Worship</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Talk:Worship&amp;diff=27494"/>
		<updated>2007-01-08T17:12:29Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Verifying Worship Information ==&lt;br /&gt;
&lt;br /&gt;
I'm taking it upon myself to make sure that the information in our worship table is correct.  I'll be recording raw data from my experiments here.  [[User:Waite|Waite]] 14:27, 6 May 2006 (EDT)&lt;br /&gt;
&lt;br /&gt;
Thanks so very much, Waite, for working on this!  Ummm, are you sure that Shizaga steals pracs when training?  Thanks!  --[[User:DaveGarber1975|Dave Garber]] 15:03, 6 May 2006 (EDT)&lt;br /&gt;
&lt;br /&gt;
Pretty sure shz is bad for adepting.  I'll find out for sure soon enough.  My hypothesis is that worship messes with your &amp;quot;effective int&amp;quot; in terms of practicing.  So, if you're a cen mag shz, when you practice you'll still adept in three, because having one less int doesn't move you into the &amp;quot;adept in 4&amp;quot; int range.    [[User:Waite|Waite]] 18:31, 6 May 2006 (EDT)&lt;br /&gt;
&lt;br /&gt;
Probably going to be difficult to test this due to the general lack of Qxl characters, but I'm pretty sure that Qxl no longer has the xp gain penalty. People hated that it had both an xp penalty and the triple death penalty, so the xp penalty went. --[[User:Neyne|Neyne]] 12:55, 7 May 2006 (EDT)&lt;br /&gt;
&lt;br /&gt;
I agree that it'll be tough.  Exp gained is one of the facets of worship that I won't be able to verify, simply because the same mobs provide less exp as you kill them over and over.  The only way to verify these numbers will be to run with groupies who have experience counters, and compare the results at the end of the run.  Hopefully you're right about qxl exp gained, as it is now there seems to be an awful lot of red in his column...   [[User:Waite|Waite]] 16:16, 7 May 2006 (EDT)&lt;br /&gt;
&lt;br /&gt;
Liewellyn (dragon cleric) just went shz for lowhero based on some data here. He checked regen before and after for mana, and was same. Hp regen was reduced like suggested in table. Heals and divs were both -10% for inclass healing (cleric) and not +10% for inclass like suggested, confirm/update table please? --[[User:Laventish|Laventish]] 04:28, 20 October 2006 (CDT) &lt;br /&gt;
&lt;br /&gt;
Confirmed the healing penalty with Uan (lizard cleric) a while ago. I confronted an imm (I believe it was Cerdwyn) because Pantheon Courtyard indicates that Shizaga does help healers. ''&amp;quot;She speaks of the clerics Shizaga has gained, miffed that only the mages think they are the chosen followers. In return for the clerics devotion, Shizaga long ago touched them with her healing grace.&amp;quot;'' Cerdwyn hinted that Shizaga helps healers in other ways than hit points healed, but I have not yet determined what that means.--[[User:Neyne|Neyne]] 15:47, 20 October 2006 (CDT)&lt;br /&gt;
&lt;br /&gt;
Just changed shizaga's healing bonus per your results.  Thanks for posting them here.  It's a shame that you had to figure this out with a dragon :/  BTW, at some point in the past I was told by an imm that this chart is &amp;quot;wrong in multiple places&amp;quot;.  Hence my (stalled) project of verifying the info.  One of these days when I'm not quite as busy I'll get back to work on it... [[User:Waite|Waite]] 15:02, 23 October 2006 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== HP Regen ===&lt;br /&gt;
This data was collected by repeatedly killing a lvl 10 hum war and watching him regen.  I was quite surprised by how much the numbers varied, but I repeated the process enough times that I'm confident these numbers are correct.&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Deity&lt;br /&gt;
| HP:tick&lt;br /&gt;
|-&lt;br /&gt;
|ath&lt;br /&gt;
|29&lt;br /&gt;
|-&lt;br /&gt;
|bhy&lt;br /&gt;
|26&lt;br /&gt;
|-&lt;br /&gt;
|dur&lt;br /&gt;
|29&lt;br /&gt;
|-&lt;br /&gt;
|grn&lt;br /&gt;
|24&lt;br /&gt;
|-&lt;br /&gt;
|kra&lt;br /&gt;
|24&lt;br /&gt;
|-&lt;br /&gt;
|qxl&lt;br /&gt;
|23&lt;br /&gt;
|-&lt;br /&gt;
|rxa&lt;br /&gt;
|29&lt;br /&gt;
|-&lt;br /&gt;
|shz&lt;br /&gt;
|24&lt;br /&gt;
|-&lt;br /&gt;
|tor&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|tul&lt;br /&gt;
|34&lt;br /&gt;
|-&lt;br /&gt;
|wer&lt;br /&gt;
|29&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Death costs ===&lt;br /&gt;
Same alt, lvl 10 hum war&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|deity&lt;br /&gt;
|tnl before death&lt;br /&gt;
|exp loss&lt;br /&gt;
|-&lt;br /&gt;
|ath&lt;br /&gt;
|614&lt;br /&gt;
|386&lt;br /&gt;
|-&lt;br /&gt;
|bhy&lt;br /&gt;
|807&lt;br /&gt;
|72&lt;br /&gt;
|-&lt;br /&gt;
|dur&lt;br /&gt;
|173&lt;br /&gt;
|433&lt;br /&gt;
|-&lt;br /&gt;
|grn&lt;br /&gt;
|606&lt;br /&gt;
|216&lt;br /&gt;
|-&lt;br /&gt;
|kra&lt;br /&gt;
|216&lt;br /&gt;
|588&lt;br /&gt;
|-&lt;br /&gt;
|qxl&lt;br /&gt;
|135&lt;br /&gt;
|1296&lt;br /&gt;
|-&lt;br /&gt;
|rxa&lt;br /&gt;
|199&lt;br /&gt;
|720&lt;br /&gt;
|-&lt;br /&gt;
|shz&lt;br /&gt;
|104&lt;br /&gt;
|448&lt;br /&gt;
|-&lt;br /&gt;
|tor&lt;br /&gt;
|552&lt;br /&gt;
|212&lt;br /&gt;
|-&lt;br /&gt;
|tul&lt;br /&gt;
|764&lt;br /&gt;
|118&lt;br /&gt;
|-&lt;br /&gt;
|wer&lt;br /&gt;
|602&lt;br /&gt;
|199&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Practicing ===&lt;br /&gt;
This test was performed with a lvl 10 drw cle, who had 20(23) int&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Deity&lt;br /&gt;
| 1st prac&lt;br /&gt;
| 2nd prac&lt;br /&gt;
| 3rd prac&lt;br /&gt;
| 4th prac&lt;br /&gt;
| 5th prac&lt;br /&gt;
|-&lt;br /&gt;
|ath&lt;br /&gt;
|39&lt;br /&gt;
|67&lt;br /&gt;
|90&lt;br /&gt;
|95&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bhy&lt;br /&gt;
|37&lt;br /&gt;
|63&lt;br /&gt;
|84&lt;br /&gt;
|95&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|dur&lt;br /&gt;
|40&lt;br /&gt;
|68&lt;br /&gt;
|92&lt;br /&gt;
|95&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|grn&lt;br /&gt;
|46&lt;br /&gt;
|77&lt;br /&gt;
|95&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|kra&lt;br /&gt;
|35&lt;br /&gt;
|60&lt;br /&gt;
|81&lt;br /&gt;
|95&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|qxl&lt;br /&gt;
|31&lt;br /&gt;
|54&lt;br /&gt;
|74&lt;br /&gt;
|91&lt;br /&gt;
|95&lt;br /&gt;
|-&lt;br /&gt;
|rxa&lt;br /&gt;
|39&lt;br /&gt;
|67&lt;br /&gt;
|90&lt;br /&gt;
|95&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|shz&lt;br /&gt;
|37&lt;br /&gt;
|63&lt;br /&gt;
|84&lt;br /&gt;
|95&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|tor&lt;br /&gt;
|35&lt;br /&gt;
|60&lt;br /&gt;
|81&lt;br /&gt;
|95&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|tul&lt;br /&gt;
|39&lt;br /&gt;
|67&lt;br /&gt;
|90&lt;br /&gt;
|95&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|wer&lt;br /&gt;
|37&lt;br /&gt;
|63&lt;br /&gt;
|84&lt;br /&gt;
|95&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spell Cost ===&lt;br /&gt;
Same alt, lvl 10 drw cle.  Comparing costs of prayer&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Deity&lt;br /&gt;
| cost&lt;br /&gt;
|-&lt;br /&gt;
|ath&lt;br /&gt;
|31&lt;br /&gt;
|-&lt;br /&gt;
|bhy&lt;br /&gt;
|27&lt;br /&gt;
|-&lt;br /&gt;
|dur&lt;br /&gt;
|31&lt;br /&gt;
|-&lt;br /&gt;
|grn&lt;br /&gt;
|32&lt;br /&gt;
|-&lt;br /&gt;
|kra&lt;br /&gt;
|31&lt;br /&gt;
|-&lt;br /&gt;
|qxl&lt;br /&gt;
|32&lt;br /&gt;
|-&lt;br /&gt;
|rxa&lt;br /&gt;
|31&lt;br /&gt;
|-&lt;br /&gt;
|shz&lt;br /&gt;
|29&lt;br /&gt;
|-&lt;br /&gt;
|tor&lt;br /&gt;
|34&lt;br /&gt;
|-&lt;br /&gt;
|tul&lt;br /&gt;
|31&lt;br /&gt;
|-&lt;br /&gt;
|wer&lt;br /&gt;
|34&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
So, I think Tor does nothing for HP gains. Pre tor, my kzn rog got 7-9 for hp gains... now they still do. Also should be noted that the mana gains have gone down, but I still get 2 max, only less frequently.&lt;br /&gt;
 &lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
I'm starting to think that Quixoltan does not actually help with mana gains.  I've got a Centaur Mage worshipping Quixoltan that averages less than 7 mana per level at lowmort, with a TON of 3 mana gains.  Seems low for a god that is supposed to help mana gains.--[[User:Kerdor|Kerdor]] 11:43, 7 January 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
This sort of thing will be hard to verify, but I can add some evidence in favor of your assertion.  When I first became a lord I went qxl for genesis.  After multiple tries I ended up with great hp, but only average mana.  [[User:Waite|Waite]]&lt;br /&gt;
&lt;br /&gt;
Perhaps it might be worth having Lordcouncil/Immortals look into improving Quixoltan, either by increasing benefits; or removing weaknesses; as right now there is little reason to worship Quixoltan. --[[User:Kerdor|Kerdor]] 11:12, 8 January 2007 (CST)&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=User:Lorimel&amp;diff=36839</id>
		<title>User:Lorimel</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=User:Lorimel&amp;diff=36839"/>
		<updated>2007-01-07T18:09:27Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;If you dont have anything constructive to add beyond your opinions on what &amp;quot;SUX&amp;quot; or not, dont edit pages.  Most lords are quite capable of determining what gear is useful, and what isnt.&lt;br /&gt;
--[[User:Kerdor|Kerdor]] 12:09, 7 January 2007 (CST)&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Armor_Of_Purifying_Flame&amp;diff=36828</id>
		<title>Armor Of Purifying Flame</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Armor_Of_Purifying_Flame&amp;diff=36828"/>
		<updated>2007-01-07T18:06:41Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: Dont post spam opinions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;object 'armor red white flame lordgear' type armor, extra flags glow hum magic nolocate.&lt;br /&gt;
Weight 42, value 10912, level 126.&lt;br /&gt;
Object Quality (498 / 500 hps)&lt;br /&gt;
Armor class is 27.&lt;br /&gt;
 Modifies armor class by -50 continuous.&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Stone_platemail&amp;diff=36834</id>
		<title>Stone platemail</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Stone_platemail&amp;diff=36834"/>
		<updated>2007-01-07T18:06:21Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: Dont post spam opinions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Object 'stone platemail armor' type armor, extra flags magic nolocate.&lt;br /&gt;
Weight 60, value 9920, level 125.&lt;br /&gt;
Object Quality (500 / 500 hps)&lt;br /&gt;
Armor class is 26.&lt;br /&gt;
 Modifies constitution by 5 continuous.&lt;br /&gt;
 Modifies armor class by -40 continuous.&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Signet_of_pure_flame&amp;diff=36837</id>
		<title>Signet of pure flame</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Signet_of_pure_flame&amp;diff=36837"/>
		<updated>2007-01-07T18:05:57Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: Dont post spam opinions on gear&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Object 'pure signet flame lordgear' type armor, extra flags glow magic bless anti-neutral nolocate.&lt;br /&gt;
Weight 3, value 9300, level 125.&lt;br /&gt;
Object Quality (500 / 500 hps)&lt;br /&gt;
Armor class is 26.&lt;br /&gt;
 Modifies damage roll by 4 continuous.&lt;br /&gt;
 Modifies hit roll by 2 continuous.&lt;br /&gt;
 Modifies mana by 20 continuous.&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Talk:Worship&amp;diff=27489</id>
		<title>Talk:Worship</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Talk:Worship&amp;diff=27489"/>
		<updated>2007-01-07T17:43:16Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Verifying Worship Information ==&lt;br /&gt;
&lt;br /&gt;
I'm taking it upon myself to make sure that the information in our worship table is correct.  I'll be recording raw data from my experiments here.  [[User:Waite|Waite]] 14:27, 6 May 2006 (EDT)&lt;br /&gt;
&lt;br /&gt;
Thanks so very much, Waite, for working on this!  Ummm, are you sure that Shizaga steals pracs when training?  Thanks!  --[[User:DaveGarber1975|Dave Garber]] 15:03, 6 May 2006 (EDT)&lt;br /&gt;
&lt;br /&gt;
Pretty sure shz is bad for adepting.  I'll find out for sure soon enough.  My hypothesis is that worship messes with your &amp;quot;effective int&amp;quot; in terms of practicing.  So, if you're a cen mag shz, when you practice you'll still adept in three, because having one less int doesn't move you into the &amp;quot;adept in 4&amp;quot; int range.    [[User:Waite|Waite]] 18:31, 6 May 2006 (EDT)&lt;br /&gt;
&lt;br /&gt;
Probably going to be difficult to test this due to the general lack of Qxl characters, but I'm pretty sure that Qxl no longer has the xp gain penalty. People hated that it had both an xp penalty and the triple death penalty, so the xp penalty went. --[[User:Neyne|Neyne]] 12:55, 7 May 2006 (EDT)&lt;br /&gt;
&lt;br /&gt;
I agree that it'll be tough.  Exp gained is one of the facets of worship that I won't be able to verify, simply because the same mobs provide less exp as you kill them over and over.  The only way to verify these numbers will be to run with groupies who have experience counters, and compare the results at the end of the run.  Hopefully you're right about qxl exp gained, as it is now there seems to be an awful lot of red in his column...   [[User:Waite|Waite]] 16:16, 7 May 2006 (EDT)&lt;br /&gt;
&lt;br /&gt;
Liewellyn (dragon cleric) just went shz for lowhero based on some data here. He checked regen before and after for mana, and was same. Hp regen was reduced like suggested in table. Heals and divs were both -10% for inclass healing (cleric) and not +10% for inclass like suggested, confirm/update table please? --[[User:Laventish|Laventish]] 04:28, 20 October 2006 (CDT) &lt;br /&gt;
&lt;br /&gt;
Confirmed the healing penalty with Uan (lizard cleric) a while ago. I confronted an imm (I believe it was Cerdwyn) because Pantheon Courtyard indicates that Shizaga does help healers. ''&amp;quot;She speaks of the clerics Shizaga has gained, miffed that only the mages think they are the chosen followers. In return for the clerics devotion, Shizaga long ago touched them with her healing grace.&amp;quot;'' Cerdwyn hinted that Shizaga helps healers in other ways than hit points healed, but I have not yet determined what that means.--[[User:Neyne|Neyne]] 15:47, 20 October 2006 (CDT)&lt;br /&gt;
&lt;br /&gt;
Just changed shizaga's healing bonus per your results.  Thanks for posting them here.  It's a shame that you had to figure this out with a dragon :/  BTW, at some point in the past I was told by an imm that this chart is &amp;quot;wrong in multiple places&amp;quot;.  Hence my (stalled) project of verifying the info.  One of these days when I'm not quite as busy I'll get back to work on it... [[User:Waite|Waite]] 15:02, 23 October 2006 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== HP Regen ===&lt;br /&gt;
This data was collected by repeatedly killing a lvl 10 hum war and watching him regen.  I was quite surprised by how much the numbers varied, but I repeated the process enough times that I'm confident these numbers are correct.&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Deity&lt;br /&gt;
| HP:tick&lt;br /&gt;
|-&lt;br /&gt;
|ath&lt;br /&gt;
|29&lt;br /&gt;
|-&lt;br /&gt;
|bhy&lt;br /&gt;
|26&lt;br /&gt;
|-&lt;br /&gt;
|dur&lt;br /&gt;
|29&lt;br /&gt;
|-&lt;br /&gt;
|grn&lt;br /&gt;
|24&lt;br /&gt;
|-&lt;br /&gt;
|kra&lt;br /&gt;
|24&lt;br /&gt;
|-&lt;br /&gt;
|qxl&lt;br /&gt;
|23&lt;br /&gt;
|-&lt;br /&gt;
|rxa&lt;br /&gt;
|29&lt;br /&gt;
|-&lt;br /&gt;
|shz&lt;br /&gt;
|24&lt;br /&gt;
|-&lt;br /&gt;
|tor&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|tul&lt;br /&gt;
|34&lt;br /&gt;
|-&lt;br /&gt;
|wer&lt;br /&gt;
|29&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Death costs ===&lt;br /&gt;
Same alt, lvl 10 hum war&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|deity&lt;br /&gt;
|tnl before death&lt;br /&gt;
|exp loss&lt;br /&gt;
|-&lt;br /&gt;
|ath&lt;br /&gt;
|614&lt;br /&gt;
|386&lt;br /&gt;
|-&lt;br /&gt;
|bhy&lt;br /&gt;
|807&lt;br /&gt;
|72&lt;br /&gt;
|-&lt;br /&gt;
|dur&lt;br /&gt;
|173&lt;br /&gt;
|433&lt;br /&gt;
|-&lt;br /&gt;
|grn&lt;br /&gt;
|606&lt;br /&gt;
|216&lt;br /&gt;
|-&lt;br /&gt;
|kra&lt;br /&gt;
|216&lt;br /&gt;
|588&lt;br /&gt;
|-&lt;br /&gt;
|qxl&lt;br /&gt;
|135&lt;br /&gt;
|1296&lt;br /&gt;
|-&lt;br /&gt;
|rxa&lt;br /&gt;
|199&lt;br /&gt;
|720&lt;br /&gt;
|-&lt;br /&gt;
|shz&lt;br /&gt;
|104&lt;br /&gt;
|448&lt;br /&gt;
|-&lt;br /&gt;
|tor&lt;br /&gt;
|552&lt;br /&gt;
|212&lt;br /&gt;
|-&lt;br /&gt;
|tul&lt;br /&gt;
|764&lt;br /&gt;
|118&lt;br /&gt;
|-&lt;br /&gt;
|wer&lt;br /&gt;
|602&lt;br /&gt;
|199&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Practicing ===&lt;br /&gt;
This test was performed with a lvl 10 drw cle, who had 20(23) int&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Deity&lt;br /&gt;
| 1st prac&lt;br /&gt;
| 2nd prac&lt;br /&gt;
| 3rd prac&lt;br /&gt;
| 4th prac&lt;br /&gt;
| 5th prac&lt;br /&gt;
|-&lt;br /&gt;
|ath&lt;br /&gt;
|39&lt;br /&gt;
|67&lt;br /&gt;
|90&lt;br /&gt;
|95&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bhy&lt;br /&gt;
|37&lt;br /&gt;
|63&lt;br /&gt;
|84&lt;br /&gt;
|95&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|dur&lt;br /&gt;
|40&lt;br /&gt;
|68&lt;br /&gt;
|92&lt;br /&gt;
|95&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|grn&lt;br /&gt;
|46&lt;br /&gt;
|77&lt;br /&gt;
|95&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|kra&lt;br /&gt;
|35&lt;br /&gt;
|60&lt;br /&gt;
|81&lt;br /&gt;
|95&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|qxl&lt;br /&gt;
|31&lt;br /&gt;
|54&lt;br /&gt;
|74&lt;br /&gt;
|91&lt;br /&gt;
|95&lt;br /&gt;
|-&lt;br /&gt;
|rxa&lt;br /&gt;
|39&lt;br /&gt;
|67&lt;br /&gt;
|90&lt;br /&gt;
|95&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|shz&lt;br /&gt;
|37&lt;br /&gt;
|63&lt;br /&gt;
|84&lt;br /&gt;
|95&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|tor&lt;br /&gt;
|35&lt;br /&gt;
|60&lt;br /&gt;
|81&lt;br /&gt;
|95&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|tul&lt;br /&gt;
|39&lt;br /&gt;
|67&lt;br /&gt;
|90&lt;br /&gt;
|95&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|wer&lt;br /&gt;
|37&lt;br /&gt;
|63&lt;br /&gt;
|84&lt;br /&gt;
|95&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spell Cost ===&lt;br /&gt;
Same alt, lvl 10 drw cle.  Comparing costs of prayer&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Deity&lt;br /&gt;
| cost&lt;br /&gt;
|-&lt;br /&gt;
|ath&lt;br /&gt;
|31&lt;br /&gt;
|-&lt;br /&gt;
|bhy&lt;br /&gt;
|27&lt;br /&gt;
|-&lt;br /&gt;
|dur&lt;br /&gt;
|31&lt;br /&gt;
|-&lt;br /&gt;
|grn&lt;br /&gt;
|32&lt;br /&gt;
|-&lt;br /&gt;
|kra&lt;br /&gt;
|31&lt;br /&gt;
|-&lt;br /&gt;
|qxl&lt;br /&gt;
|32&lt;br /&gt;
|-&lt;br /&gt;
|rxa&lt;br /&gt;
|31&lt;br /&gt;
|-&lt;br /&gt;
|shz&lt;br /&gt;
|29&lt;br /&gt;
|-&lt;br /&gt;
|tor&lt;br /&gt;
|34&lt;br /&gt;
|-&lt;br /&gt;
|tul&lt;br /&gt;
|31&lt;br /&gt;
|-&lt;br /&gt;
|wer&lt;br /&gt;
|34&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
So, I think Tor does nothing for HP gains. Pre tor, my kzn rog got 7-9 for hp gains... now they still do. Also should be noted that the mana gains have gone down, but I still get 2 max, only less frequently.&lt;br /&gt;
 &lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
I'm starting to think that Quixoltan does not actually help with mana gains.  I've got a Centaur Mage worshipping Quixoltan that averages less than 7 mana per level at lowmort, with a TON of 3 mana gains.  Seems low for a god that is supposed to help mana gains.--[[User:Kerdor|Kerdor]] 11:43, 7 January 2007 (CST)&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Lord_Archer_Gear_Advice&amp;diff=34058</id>
		<title>Lord Archer Gear Advice</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Lord_Archer_Gear_Advice&amp;diff=34058"/>
		<updated>2007-01-01T07:17:17Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: Cleaned up and added comments&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Origional unreadable blurb broken up and &amp;quot;Quoted&amp;quot;.  My Comments in ('s --[[User:Kerdor|Kerdor]] 01:17, 1 January 2007 (CST))&lt;br /&gt;
&lt;br /&gt;
&amp;quot;a few notes written in my infancy as a lord that may aid those who come after me. &lt;br /&gt;
Do NOT!!! waste your time with ANY bow or crossbow that identifies out as having NO inherent bonus.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(This is no different than at Hero)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I wasted most of an entire day real time brilling up Elegant bows only to find that the best of them did not match up to the bows that pop with a bonus already on them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Well Duh.  Good Lord Gear is hard to come by, especially weapons)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Any bow that you are gifted that has a BIG bonus, like the shadow bow for example, is not condusive to brilling.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Again, Duh.  Just like good weapons at hero.  Or lord for that matter)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Just do the re string, hope it doesn't snap and be grateful to whomever gifted it to you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Again, this is no different than hero.)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The art of Fletching the Magical arrows available to you at lord ( Ice arrows and Lightning arrows) takes a LOT! of mana.&lt;br /&gt;
Be prepared to spend a lot of time doing this. I advise that you buy 3 Fletch kits and fletch them up into Mithril, Ice and Lightning, giving yourself an ample supply to begin with.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Dont even bother fletching Mithril arrows at all.  Waste of time and fletchkit uses.)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Unless you are specifically advised to do so, do not waste time with crossbow ammunition at this time, even if you have a lord level crossbow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Hint.  Xbow ammo is nice on Midgaard.)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The crossbows are your weapon for TANKING and unless you are extremely experienced and powerful (in which case you won't be wasting your time with this) you will NOT be tanking for a long long time. &amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Dont even bother 'hitting' with a xbow when tanking in AC.  Damage is insignificant, just use an AC Wield)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You may be asked to be crossbow equipped and armed as part of a tank chain due to HUGE hp's but frankly, its almost suicdial for you to accept this kind of offer, regardless of your HP, Hero gear simply doesnt belong on a lord run if you can help it, and if a DETONATE goes off...*shudder*&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(It's called bleeding HP.  Just like most brutes do in det areas.  And there is absolutely nothing wrong with an arc being in chain, even naked, or wearing all Arcgear.  Buying the casters more time to kill the mobs is a GOOD thing)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The fletch results wander all over the spectrum and I cannot state what affects them. I attempted fletching with a FORT running but it seems to make little, if any, difference. My production runs from a hi of 26 to a low of 4.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(This is normal.) &lt;br /&gt;
&lt;br /&gt;
&amp;quot;100 mithril arrows and bolts will be all you ever need to make, they do NOT break but do NO damage at all. you will use about 300 arrows on a typical run, twice that if and when you tank&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Do not bother with mithril arrows.  They are useless.  Your fletchkit uses are much better spent on ammo that actually DOES stuff.)&lt;br /&gt;
&lt;br /&gt;
(&lt;br /&gt;
--[[User:Kerdor|Kerdor]] 01:17, 1 January 2007 (CST)&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Talk:Golden_Bolts&amp;diff=27305</id>
		<title>Talk:Golden Bolts</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Talk:Golden_Bolts&amp;diff=27305"/>
		<updated>2006-12-22T15:31:15Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Why is this reccomended?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All those arc mods help.  Does it make it better than Alienskins?  Probably not.  &lt;br /&gt;
--[[User:Kerdor|Kerdor]] 09:31, 22 December 2006 (CST)&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Talk:Bloody_Gloves&amp;diff=27297</id>
		<title>Talk:Bloody Gloves</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Talk:Bloody_Gloves&amp;diff=27297"/>
		<updated>2006-12-21T22:10:55Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: ASN gear&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Not sure how much use this is to Archers.  2hr less than Killing gloves, and less mods than Black Leather gloves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
However, ASN might like this for the Aimed Shot boost.&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Practice_Points&amp;diff=27290</id>
		<title>Practice Points</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Practice_Points&amp;diff=27290"/>
		<updated>2006-12-20T22:28:02Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: Arc/Fus is 90%&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The higher your [[intelligence]], the more you will learn at each practice&lt;br /&gt;
session.  The higher your [[wisdom]], the more practice sessions you will&lt;br /&gt;
have each time you gain a level.  Unused sessions are saved until you&lt;br /&gt;
do use them.&lt;br /&gt;
{|&lt;br /&gt;
|+ Class Table (To Adept)&lt;br /&gt;
!Class!!Classification!!Prime Stat!!% to Adept at Lowmort&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]/[[Druid]]||Caster(defensive)||[[WIS]]||95%&lt;br /&gt;
|-&lt;br /&gt;
|[[Mage]]/[[Wizard]]||Caster(offensive)||[[INT]]||95%&lt;br /&gt;
|-&lt;br /&gt;
|[[Monk]]/[[Shadowfist]]||Tank||[[DEX]]||90%&lt;br /&gt;
|-&lt;br /&gt;
|[[Psionicist]]/[[Mindbender]]||Caster(offensive)||[[INT]]||95%&lt;br /&gt;
|-&lt;br /&gt;
|[[Rogue]]/[[BCI]]||Tank||[[DEX]]||90%&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior]]/[[Bodyguard]]||Tank/Hitter||[[STR]]||85%&lt;br /&gt;
|-&lt;br /&gt;
|[[Archer]]/[[Fus]]||Hitter||[[DEX]]||90%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: Prime stats can be increased to 4 above max trainable with gear (other stats only 3 above max trainable). Also note that once you reach hero, you'll need 95% to be adept at a skill or spell, no matter what your class... so you might want to save a few pracs :-)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Characters]]&lt;br /&gt;
[[Category: Points]]&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Category_talk:Arrows&amp;diff=27159</id>
		<title>Category talk:Arrows</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Category_talk:Arrows&amp;diff=27159"/>
		<updated>2006-11-29T22:08:00Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: Arrow babbling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Is there a place that indicates the different affect/damage the arrows do? For example does [[Flaming Arrow|flaming arrows]] do anything different than a [[Piercing Arrow|piercing arrows]]? Their individual pages do not indicate as such. Do the higher level of arrows do more damage? I would assume that the level you can learn to make the arrows indicate that they have a specific level of comparison - but is there in details on these? Despite the fact my first hero is an archer - I'm in the dark on this. --[[User:Ylem|Ylem]] 14:07, 29 November 2006 (CST)&lt;br /&gt;
&lt;br /&gt;
OK - after a quick web search I found a relatively detailed archer page with bow/arrow information. I'll see if I can pull that in in some manner. --[[User:Ylem|Ylem]] 15:32, 29 November 2006 (CST)&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------------------&lt;br /&gt;
Arrows.  Lowbie arrows follow the levels listed.  IE Standard/steel/barbed/(poison?)/flaming/piercing.&lt;br /&gt;
&lt;br /&gt;
Barbed arrows have the potential to stick in the mob (-dr affect vs characters can be seen if you fight drider hunters in web).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Damagewise, Splinters hit 2nd hardest of all non-quest hero arrows (2nd only to Explosive Arrows); but suck against armored mobs.&lt;br /&gt;
&lt;br /&gt;
Piercing Arrows are the 3rd best arrow at hero (below Splinter and Explosive); and suffer no damage penalty against armored mobs.&lt;br /&gt;
&lt;br /&gt;
Generally; hero arc would have large stocks of piercing AND splinter arrows; and switch between them depending on what areas are being run.  Explosive arrows are difficult to fletch; but hit considerably harder than any hero arrow (besides quest ones).&lt;br /&gt;
&lt;br /&gt;
Other than the rare situation where using poison arrows would be beneficial (UD, soloing, etc); there is no point to use lowmortal arrows on a hero character.&lt;br /&gt;
--[[User:Kerdor|Kerdor]] 16:08, 29 November 2006 (CST)&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Talk:Executioner&amp;diff=27071</id>
		<title>Talk:Executioner</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Talk:Executioner&amp;diff=27071"/>
		<updated>2006-11-21T16:06:04Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;so, can this guy be killed? --[[User:Arcano|Arcano]] 20:59, 17 November 2006 (CST)&lt;br /&gt;
&lt;br /&gt;
The executioner is killable in the sense that it has HP, and imms can slay it with commands.  However, it has an exorbitant amount of HP, and is capable of regenerating it very, very quickly, thus making it invincible to regular attacks.  I've watched Snikt fight the executioner in melee, and the result is a standstill due to Snikt's immortal invulnerability.  -- Masamune, 23:04, 17 Nov 2006 (EST)&lt;br /&gt;
&lt;br /&gt;
I saw Domovoi kill him once.  I am assuming that the Executioner is lord level because Domovoi would not let us examine or ID the axe he carries.  --[[User:Morgul|Morgul]] 09:42, 21 November 2006 (CST)&lt;br /&gt;
&lt;br /&gt;
Executioner is MUCH higher than lord level.  As is his axe.&lt;br /&gt;
--[[User:Kerdor|Kerdor]] 10:06, 21 November 2006 (CST)&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Talk:Red_Bracer_(Temple_Of_Gorn)&amp;diff=36746</id>
		<title>Talk:Red Bracer (Temple Of Gorn)</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Talk:Red_Bracer_(Temple_Of_Gorn)&amp;diff=36746"/>
		<updated>2006-11-14T15:57:46Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Keep in mind this has no Archer mods.&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Finn%27s_Crossbow&amp;diff=35079</id>
		<title>Finn's Crossbow</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Finn%27s_Crossbow&amp;diff=35079"/>
		<updated>2006-11-14T15:56:58Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: Minor cleanup.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Object 'finn's crossbow lightning' type bow, extra flags glow magic anti-evil.&amp;lt;br&amp;gt;&lt;br /&gt;
Weight 2, value 8640, level 124.&amp;lt;br&amp;gt;&lt;br /&gt;
Object Quality (95 / 100 hps)&amp;lt;br&amp;gt;&lt;br /&gt;
Damage is 62 to 102 (average 82).&lt;br /&gt;
 Modifies dexterity by 2 continuous.&lt;br /&gt;
 Modifies strength by 2 continuous.&lt;br /&gt;
 Modifies armor class by -50 continuous.&lt;br /&gt;
 Modifies hit roll by 30 continuous.&lt;br /&gt;
&lt;br /&gt;
See [[:Category:Gear In Citadel Arcadia|Gear In Citadel Arcadia]] for how to do this run.&lt;br /&gt;
&lt;br /&gt;
[[Category:Lord Bows]]&lt;br /&gt;
[[Category:Gear In Citadel Arcadia]]&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Category_talk:Gear_In_Shattered_Mirror&amp;diff=36744</id>
		<title>Category talk:Gear In Shattered Mirror</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Category_talk:Gear_In_Shattered_Mirror&amp;diff=36744"/>
		<updated>2006-11-14T05:41:56Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Object 'crossbow thunder' type bow, extra flags glow hum anti-good nolocate.&lt;br /&gt;
Weight 15, value 8928, level 125.&lt;br /&gt;
Object Quality (125 / 125 hps)&lt;br /&gt;
Damage is 36 to 101 (average 68).&lt;br /&gt;
 Modifies hit roll by 35 continuous.&lt;br /&gt;
 Modifies armor class by -20 continuous.&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Finn%27s_Crossbow&amp;diff=35078</id>
		<title>Finn's Crossbow</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Finn%27s_Crossbow&amp;diff=35078"/>
		<updated>2006-11-14T05:40:14Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Object 'finn's crossbow lightning' type bow, extra flags glow magic anti-evil.&lt;br /&gt;
Weight 2, value 8640, level 124.&lt;br /&gt;
Object Quality (95 / 100 hps)&lt;br /&gt;
Damage is 62 to 102 (average 82).&lt;br /&gt;
 Modifies dexterity by 2 continuous.&lt;br /&gt;
 Modifies strength by 2 continuous.&lt;br /&gt;
 Modifies armor class by -50 continuous.&lt;br /&gt;
 Modifies hit roll by 30 continuous.&lt;br /&gt;
&lt;br /&gt;
See [[:Category:Gear In Citadel Arcadia|Gear In Citadel Arcadia]] for how to do this run.&lt;br /&gt;
[[Category:Gear That Needs Descriptions]]&lt;br /&gt;
[[Category:Lord Bows]]&lt;br /&gt;
[[Category:Gear In Citadel Arcadia]]&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Category_talk:Gear_In_Shattered_Mirror&amp;diff=36743</id>
		<title>Category talk:Gear In Shattered Mirror</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Category_talk:Gear_In_Shattered_Mirror&amp;diff=36743"/>
		<updated>2006-11-14T05:36:21Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Object 'crossbow thunder' type bow, extra flags glow hum anti-good nolocate.&lt;br /&gt;
Weight 15, value 8928, level 125.&lt;br /&gt;
Object Quality (125 / 125 hps)&lt;br /&gt;
Damage is 36 to 101 (average 68).&lt;br /&gt;
 Modifies hit roll by 35 continuous.&lt;br /&gt;
 Modifies armor class by -20 continuous.&lt;br /&gt;
&lt;br /&gt;
Might be better than Finn's Xbow.  Will get stats on that after run.&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Category_talk:Nowhere&amp;diff=36741</id>
		<title>Category talk:Nowhere</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Category_talk:Nowhere&amp;diff=36741"/>
		<updated>2006-11-14T05:10:32Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For Shard area&lt;br /&gt;
&lt;br /&gt;
(White Aura) A man in purple robes.&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Tanking_In_Hit_Gear&amp;diff=26714</id>
		<title>Tanking In Hit Gear</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Tanking_In_Hit_Gear&amp;diff=26714"/>
		<updated>2006-10-24T18:29:35Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tanking is hit gear refers is the process of tanking in mixed hit and tank, or full hit gear. It's not hard to see how this process starts; when someone is looking at [[:Category:Hero Tank Gear|Hero Tank Gear]], they'll notice that the [[LeMans Family Seal]] only offer's around and upto -35 ac (like with a b12-whatever thing going on), while a good [[Shard Of Black Doom Marble|shard]] can be 10/10 -15, so a trade is definately in order... other pieces of gear can be rated this way, but what is most commonly seen is full hit gear with the carb, the shogun, and shroud; and occasionally the [[Teardrop Helm]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Some items give both an ac bonus and a hr/dr bonus.  List particularly useful items of this type here.&lt;br /&gt;
&lt;br /&gt;
'''40s''':&lt;br /&gt;
&lt;br /&gt;
[[Crown Of Laurel Leaves]]&lt;br /&gt;
&lt;br /&gt;
'''Hero''':&lt;br /&gt;
&lt;br /&gt;
[[Necklace Of Teeth]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Templar Ring]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Spiked Sleeves]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Silver Breast Plate]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Teardrop Helm]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Rogues]]&lt;br /&gt;
[[Category: Warriors]]&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Category_talk:Dream_Steppes&amp;diff=26641</id>
		<title>Category talk:Dream Steppes</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Category_talk:Dream_Steppes&amp;diff=26641"/>
		<updated>2006-10-11T14:35:20Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;not to sound elitist (how can I, I don't even have a lord!), but why is this area popular for lowhero? the mobs aren't particulary rewarding; they seem to have comparable hp/attack/defense to Greed's Gallows mobs, but give xp more in line with Shadow Keep mobs.--[[User:Arcano|Arcano]] 01:45, 11 October 2006 (CDT)&lt;br /&gt;
&lt;br /&gt;
The main reason is that lowheroes don't like aggies.  I'll agree that this area isn't the best for exp, but it's handy for a lowhero tank to know of multiple places to run.  If you only know how to kill rotting corpses then you're going to be in a jam when that area has been cleared by some other group.  Perhaps it would be useful for us to write an article listing all the areas where it's safe for lowheroes to run.  [[User:Waite|Waite]] 08:25, 11 October 2006 (CDT)&lt;br /&gt;
&lt;br /&gt;
Also, any area that lowhero groups  run can be easily soloed by higher level heroes.  (or lowheroes surging or war/arc/rog with quaffies)&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Category_talk:Archers&amp;diff=26629</id>
		<title>Category talk:Archers</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Category_talk:Archers&amp;diff=26629"/>
		<updated>2006-10-05T15:58:32Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: Removed flaming&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'd like to see what some other 101+ arcs hit for.&lt;br /&gt;
&lt;br /&gt;
Post your recorded hits, and stats of the bow you hit with; and whether or not the run had lots of bashing.&lt;br /&gt;
 -----&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
btw, they hit from massa-**DEMO, I think.&lt;br /&gt;
yes, the people with an m79 dbrilled moonlight arc on their High Elf are hitting the hardest, hooray, surprise--[[User:Arcano|Arcano]] 12:26, 4 October 2006 (CDT)&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Category_talk:Archers&amp;diff=26627</id>
		<title>Category talk:Archers</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Category_talk:Archers&amp;diff=26627"/>
		<updated>2006-10-03T17:50:02Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'd like to see what some other 101+ arcs hit for.&lt;br /&gt;
&lt;br /&gt;
Post your recorded hits, and stats of the bow you hit with; and whether or not the run had lots of bashing.&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Category_talk:Unravelling&amp;diff=36555</id>
		<title>Category talk:Unravelling</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Category_talk:Unravelling&amp;diff=36555"/>
		<updated>2006-08-20T23:34:58Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: Unmaker descr&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the description of the UnMaker.&lt;br /&gt;
&lt;br /&gt;
Behind the maw you can make out some semblance of a body, coated&lt;br /&gt;
in a black, oily substance, armed with short, vestigial limbs.&lt;br /&gt;
&lt;br /&gt;
Feeding from the littler Chaos Beasts, this abomination has been drawing&lt;br /&gt;
off the disintegrating energies of both Arcadia and Noctopia. The Faerie&lt;br /&gt;
Essence of both realms churns in its belly, covering it in a vibrating aura&lt;br /&gt;
of resonant energy. Anyone who doesn't possess a matching energy&lt;br /&gt;
signature may not be able to survive even its slightest touch.&lt;br /&gt;
&lt;br /&gt;
(Black Aura) Coruscating light surrounds a gaping maw.&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Category_talk:Gear_In_Obsidian_Arena;_Stands&amp;diff=36543</id>
		<title>Category talk:Gear In Obsidian Arena; Stands</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Category_talk:Gear_In_Obsidian_Arena;_Stands&amp;diff=36543"/>
		<updated>2006-07-27T21:13:22Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: Commenting on Arc Dmg on some mobs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Re:  Archer dmg vs some of the obsidian mobs/Queen Zyd&lt;br /&gt;
&lt;br /&gt;
Next time I see a noct run i'll turn logging on and see what dmg output I get on each 'shot'.&lt;br /&gt;
&lt;br /&gt;
I think i'm hitting; but just for nil or VERY minimal dmg; not missing constantly.&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Category:Gear_In_Obsidian_Arena;_Stands&amp;diff=35959</id>
		<title>Category:Gear In Obsidian Arena; Stands</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Category:Gear_In_Obsidian_Arena;_Stands&amp;diff=35959"/>
		<updated>2006-07-27T18:16:37Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: Warning about mobs immune to Archer damage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Suggested group size: 20+, with at least 7 good tanks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Before you begin the run''', make sure that you have a lot of cure poison wands or potions.  On [[:Category:Midgaardia|Midgaardia]] [http://avatar.melanarchy.info/index.php/Kelsee Kelsee] sells rowen wood branches (wands), and the [http://avatar.melanarchy.info/index.php/Alchemist Alchemist] sells vials of mustard extract (potions).  Both mobs are portable.  Having some heal brandishes is also very helpful.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bring your group to [[:Category:Under The Stars|Under The Stars]].  If the [[Planar Anchor]] is in [[:Category:Noctopia|Noctopia]] then just shift to it.  Otherwise go to [[:Category:Noctopia|Noctopia]] shift and go s,d,w,d.  See [[:Category:Shiftwatch Orb|Shiftwatch Orb]] for suggestions on how to survive [[:Category:Noctopia|Noctopia]] shift.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Once you're [[:Category:Under The Stars|Under The Stars]] make your way to the &amp;quot;iron walkways&amp;quot; portion of the area.  This can be done by wandering the bleeding tunnels, searching for an up exit, or by portalling to &amp;quot;pet&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
On the iron walkways, search for the entrance to [[:Category:Obsidian Arena; Stands|Obsidian Arena; Stands]].  This entrance is a northern passage called the &amp;quot;narrow bridge&amp;quot;.  I believe this entrance is in the northeast of the iron walkways, but not as far as [[Yorimandil The Blind]]'s gazebo.  You'll know you're in the right place if you see &amp;quot;malevolent red eyes&amp;quot; on scan.  If anyone has a good method of finding this entrance, please add it here.  Otherwise maybe someday I'll get around to drawing a map of [[:Category:Under The Stars|Under The Stars]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now that you're in [[:Category:Obsidian Arena; Stands|the stands]] you have some options.  You can seek out [[Majestre's Crop]], [[Exaltra's Mirror]], and/or [[Havynne's Lantern]] by tracking their owners, or you can make your way straight for &amp;quot;the Lady's Stair&amp;quot;.  To do that, track [[Baroness Kippiarelle]].  Once you see two &amp;quot;malevolent red eye stirs...&amp;quot; above you, you've found the stair.  Regen/respell (if necessary) and prepare for the fun part.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The lady's stair is a series of three rooms.  Each room has two [[Obsidian Watchman|Obsidian Watchmen]] to kill.  Surrounding each step are mobs that longshot your group with [[Doom Toxin]] arrows.  Don't try to fight the snipers, as they keep company with [[Deathwish]]es.  The first two rooms of the staircase are nospell, so you'll need a relatively long tank chain, keeping the brutes in hit gear until its almost their turn to tank.  Casters should zap groupies to cure doom toxin, or swing a heal brandie to keep everyone alive.  After you clear a room unlock or bashdoor up to reach the next one.  Remember that you can use magic once you reach the third step.  Archers should be aware that the mobs on the stair don't seem to be affected by bow damage (either ice or lightning arrows.  The same applies to Zydarielle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Baronness Kippiarelle]]'s room is directly above the third step of the stair.  Her room only has three mobs, so it's not that difficult, especially when compared to the staircase.  This is where you get the [[Gauntlet Of Icicles]], [[Snowstar]], [[Throwing Sickle]], [[Troublemaker]], and [[Rediscovering Ether, Book 3 In A 3 Part Series]].  This room repops normally, so you can camp if it you'd like.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After you clear the [[Baronness Kippiarelle|baronness']] room you can quaff to reach [[Dark Queen Zydarielle (Noctopia)|Queen Zydarielle's]] room.  Don't enter the portal; this will take you to the [[:Category:Shiftwatch Orb|Shiftwatch Orb]].  [[Dark Queen Zydarielle (Noctopia)|Zydarielle's]] room is tougher than the baronness'.  The queen can immolate, instantly killing one of your groupies.  She also seems to summon mobs to defend her as the fight wages on.  She also flashes and switches targets with [[Long Bow, &amp;quot;Deep Shadow&amp;quot; (Noctopia)|her bow]].  Additionally, she's seemingly The queen has the following loot: [[Black Widow Bodice]], [[Long Bow, &amp;quot;Deep Shadow&amp;quot; (Noctopia)]], [[Starshard]], [[Half Of The Sundered Ring (Queen)]].  I don't know for sure, but I doubt the queen repops, considering that [[Duke Malafont]]'s room doesn't.&lt;br /&gt;
[[Category:Gear In Noctopia]]&lt;br /&gt;
[[Category:Obsidian Arena; Stands]]&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Category:House_Of_Bandu&amp;diff=35017</id>
		<title>Category:House Of Bandu</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Category:House_Of_Bandu&amp;diff=35017"/>
		<updated>2006-07-27T15:53:16Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: corrected which way to go to get to bandu (west, not east)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''On the edge of one [[:Category:Lord Planes|plane]] or another, there have been hypothesized to be &amp;quot;bubbles&amp;quot; or miniature planes.  Within one of these bubbles, called [[:Category:Thorngate|Thorngate]] by some, sits an Inn run by a little man named [[Bandu]].  If you find yourself near [[:Category:Thorngate|Thorngate]], stop in and rest awhile.''&lt;br /&gt;
&lt;br /&gt;
'''Builder:''' Crom&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
w, [w], from [[:Category:Thorngate|Thorngate]] center&lt;br /&gt;
&lt;br /&gt;
== Connections ==&lt;br /&gt;
&lt;br /&gt;
Connects with [[:Category:Thorngate Proper|Thorngate Proper]] to the east&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
&lt;br /&gt;
[[Woe The Sly]], who is the lord general store, is w, [w], s from center.&lt;br /&gt;
&lt;br /&gt;
w, [w], n from center is [[Bandu]], who sells empty drinks at his bar.&lt;br /&gt;
&lt;br /&gt;
w, [w], w from center is the [[Old Hunter]] who is the archer shop.&lt;br /&gt;
&lt;br /&gt;
all w, u is where the killable portion of this area starts.&lt;br /&gt;
&lt;br /&gt;
== Adventuring ==&lt;br /&gt;
&lt;br /&gt;
All the killable mobs in this area are reboot only.  Since their lord mobs, you should count on them being aggie.&lt;br /&gt;
&lt;br /&gt;
From center go all w, u, e, and kill the [[Githzerai Mage]].  Get his key, it's used to unlock the door to the east.&lt;br /&gt;
&lt;br /&gt;
Kill [[Ulgrat]].  He's a bit bigger.  He has another key.&lt;br /&gt;
&lt;br /&gt;
The next two mobs are det so many groups choose to stop here.&lt;br /&gt;
&lt;br /&gt;
East from [[Ulgrat]]'s room are two detting [[Githzerai Guard]]s.  Huge surprise, in this room you get another key.&lt;br /&gt;
&lt;br /&gt;
North from the gith guards is [[Smeed]].  He's in a nofight room, but his description talks about killing him...wonky.  There's a chest in his room with another key in it.&lt;br /&gt;
&lt;br /&gt;
Use that key on the door north of [[Ulgrat]] and you'll be in a nospell room.  East of that are 5 [[Golden Guardian]]s that are very gassy.  So far I've found the best approach to killing this room is bringing a group of 2 casters, a tank, and a healer.  If you don't bring a healer chances are the gas will kill your casters before you clear the room.  If your casters are particularly buff (and wear [[:Category:Lord Save Vs Spell Gear|saving-throw gear]]) then you might be able to do it without a healer.&lt;br /&gt;
&lt;br /&gt;
Each of the five [[Golden Guardian]]s holds two fizora gemstones.  So if you clear the room your group gets to split 1m coins.  Not a bad deal in my book.  The guardians room alone is worth about ~140exp each for a group of 4.&lt;br /&gt;
[[Category:Lord Areas]]&lt;br /&gt;
[[Category:Thorngate]]&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Talk:Damage&amp;diff=26166</id>
		<title>Talk:Damage</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Talk:Damage&amp;diff=26166"/>
		<updated>2006-07-20T02:22:00Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;If anyone has the details for massac-***MANG; please add them in.  I'm gonna try to create a damage amount counter in RoAClient.&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Ultimate_Archer%27s_Gauntlet&amp;diff=26112</id>
		<title>Ultimate Archer's Gauntlet</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Ultimate_Archer%27s_Gauntlet&amp;diff=26112"/>
		<updated>2006-07-18T22:26:17Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; Modifies armor class by -10&lt;br /&gt;
 Modifies hit roll by 7 continuous.&lt;br /&gt;
&lt;br /&gt;
Bases: 10-12&amp;lt;br&amp;gt;&lt;br /&gt;
Levels: 50-51&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 3&amp;lt;br&amp;gt;&lt;br /&gt;
It improves archery damage.&amp;lt;br&amp;gt;&lt;br /&gt;
It improves archery accuracy.&amp;lt;br&amp;gt;&lt;br /&gt;
It improves chances of archery critical hits.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Area: [[:Category: Hero Quest |Hero Quest]] ([[Hero Quest Map |Map]])&amp;lt;br&amp;gt;&lt;br /&gt;
Mob: [[Ultimate Dragon]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once you hit hero 500 you can attempt the Ultimate Dragon quest.  Ask an Imm to set it up for you.&lt;br /&gt;
&lt;br /&gt;
Note: its a skin item from the Dragons Corpse, and can only be made if an archer-type kills the dragon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Gear In Hero Quest]]&lt;br /&gt;
[[Category: Armor]]&lt;br /&gt;
[[Category: Hero Archer Gear]]&lt;br /&gt;
[[Category: Skin Items]]&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Category:Archers&amp;diff=25732</id>
		<title>Category:Archers</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Category:Archers&amp;diff=25732"/>
		<updated>2006-07-05T02:41:19Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: /* Fighting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''ARCHERS are skilled hunters and scouts, as well as being masters with their chosen weapon, the [[:Category: Bows |bow]].  Their [[:Category: Archer Skills And Spells |skills]] represent their ability to survive in the wild, track down their foes, and their self-sufficiency in building and repairing the tools of their trade.  Achieving real skill in archery takes such a lengthy commitment that master archers are generally reluctant to teach those who have already started down a different path.  Tall, agile [[:Category: Races |races]] with good eyesight make the best archers, notably [[Elves |ELVES]] and [[Centaurs |CENTAURs]].  Clumsy, bulky or non-humanoid races such as [[Ogres |OGREs]] and [[Griffons |GRIFFONs]] will not fare so well.  The [[Prime Requisite |PRIME REQUISITE]] of archers is [[Dexterity |DEXterity]].''&lt;br /&gt;
&lt;br /&gt;
'''Abbreviation:''' Arc.&lt;br /&gt;
&lt;br /&gt;
'''[[Prime Requisite |Prime Requisite]]:''' [[Dexterity |Dexterity]].&lt;br /&gt;
&lt;br /&gt;
== Archers in General ==&lt;br /&gt;
&lt;br /&gt;
Hard hitting sponges usually.  The basic archer is one of the best hitters in the game capable of doing large amounts of damage with one hit.  Many of an archer's skills will go unused but when you are in a bind, they can help you survive.  Their tracking skills are an example.  Most people have no use for the track skills but those people who enjoy exploring new areas or who are looking for a hard to find mob will find it useful.  At higher levels they can become incredibly powerful.  They get a good mix of hp and mana and can be a very versitile character, able to easily collect gear, spell people, and do hard corpse retreivals.&lt;br /&gt;
&lt;br /&gt;
== Archer Creation ==&lt;br /&gt;
&lt;br /&gt;
Race is very important for an archer.  The most common choices are elf, orc, centaur, human, drow, and lizard man.  Some of the remortable classes can also be fantastic archers such as sprites.  Classes such as giant, ogre, and griffon are not good.  As with all characters, max your stats early.  At early levels, it is easiest to use melee weapons instead of bows..until about level 20.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Once you get a decent amount of hitroll, you can begin grouping.  Your job is easy, hit hard!  Use the held shot skill carefully.&lt;br /&gt;
&lt;br /&gt;
== Archers at Lowmort Tier ==&lt;br /&gt;
&lt;br /&gt;
=== Training ===&lt;br /&gt;
&lt;br /&gt;
=== Practicing ===&lt;br /&gt;
&lt;br /&gt;
=== Worshipping ===&lt;br /&gt;
&lt;br /&gt;
Worship Roixa.  You will do a LOT more damage.  Werredan is also a good option.  Slightly less damage but you get that nice Werredan exp boost.&lt;br /&gt;
&lt;br /&gt;
=== Fighting ===&lt;br /&gt;
&lt;br /&gt;
'''Soloing:'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tanking:'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Hitting:'''&lt;br /&gt;
&lt;br /&gt;
== Archer Prestige Options ==&lt;br /&gt;
&lt;br /&gt;
== Archers at Hero Tier ==&lt;br /&gt;
&lt;br /&gt;
=== Training ===&lt;br /&gt;
&lt;br /&gt;
=== Practicing ===&lt;br /&gt;
&lt;br /&gt;
=== Devoting ===&lt;br /&gt;
&lt;br /&gt;
=== Fighting ===&lt;br /&gt;
&lt;br /&gt;
For a long time, you will be a basic hitter in a group.  Get a complete hero gear set asap. Groups are easy to get!  Some archers find a rogue partner tanking with backstab makes for some good duo exp.  Later on, when you get enough hp and mana, you will be able to solo, but grouping is always better.  After 101 you will spend very little time on who group.  Held shot is good to use if you're sure the mob is going to be alive long enough for your held shot to execute.  If there's 2 or more mobs in the room, trying using scattershot 5.&lt;br /&gt;
&lt;br /&gt;
'''Soloing:'''  &lt;br /&gt;
&lt;br /&gt;
Soloing is hard until you can get enough HP to cover the hits you will take.  Find a good match of ac and hit gear.&lt;br /&gt;
&lt;br /&gt;
At lowhero, soloing is difficult, but possible.  Try soloing house of the beasts, or north of ofcol for lowxp runs.  &lt;br /&gt;
As you get beefier (especially after 101) - try and find areas with bow-wielding mobs.  It's amazing how useful arrow dodge can be.&lt;br /&gt;
&lt;br /&gt;
Assuming you can get full non-roix spells (Kra preferred, otherwise Tul), you might not need ac gear, or only 1-2 pieces.  Carry quaffs (2x heal preferred)&lt;br /&gt;
&lt;br /&gt;
'''Tanking:'''&lt;br /&gt;
&lt;br /&gt;
Arcs can certainly tank, and can even do well - but you'll need excellent AC and a good light crossbow (unless you want to tank with wield/shield - which probably won't be worth it).&lt;br /&gt;
&lt;br /&gt;
'''Hitting:'''&lt;br /&gt;
&lt;br /&gt;
Archers are the best hitters after 101 overall - don't let anyone convince you otherwise.  After defeating the Ultimate Dragon, you'll hit even harder.  It's not unheard of to rarely hit below MASSAC against unsanc'd mobs.&lt;br /&gt;
&lt;br /&gt;
Held Shot is nice, but generally not worth it at hero unless running small groups against large mobs or if going for HDL.  Against larger sanc mobs - held is OK.  It's always nice to see DEMO against a sanc'd mob at hero&lt;br /&gt;
&lt;br /&gt;
== Archers at Lord Tier ==&lt;br /&gt;
&lt;br /&gt;
== Archer Remort Options ==&lt;br /&gt;
&lt;br /&gt;
[[Category: Classes]]&lt;br /&gt;
[[Category: Core Classes]]&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Category:Archers&amp;diff=25731</id>
		<title>Category:Archers</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Category:Archers&amp;diff=25731"/>
		<updated>2006-07-05T02:36:56Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: /* Fighting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''ARCHERS are skilled hunters and scouts, as well as being masters with their chosen weapon, the [[:Category: Bows |bow]].  Their [[:Category: Archer Skills And Spells |skills]] represent their ability to survive in the wild, track down their foes, and their self-sufficiency in building and repairing the tools of their trade.  Achieving real skill in archery takes such a lengthy commitment that master archers are generally reluctant to teach those who have already started down a different path.  Tall, agile [[:Category: Races |races]] with good eyesight make the best archers, notably [[Elves |ELVES]] and [[Centaurs |CENTAURs]].  Clumsy, bulky or non-humanoid races such as [[Ogres |OGREs]] and [[Griffons |GRIFFONs]] will not fare so well.  The [[Prime Requisite |PRIME REQUISITE]] of archers is [[Dexterity |DEXterity]].''&lt;br /&gt;
&lt;br /&gt;
'''Abbreviation:''' Arc.&lt;br /&gt;
&lt;br /&gt;
'''[[Prime Requisite |Prime Requisite]]:''' [[Dexterity |Dexterity]].&lt;br /&gt;
&lt;br /&gt;
== Archers in General ==&lt;br /&gt;
&lt;br /&gt;
Hard hitting sponges usually.  The basic archer is one of the best hitters in the game capable of doing large amounts of damage with one hit.  Many of an archer's skills will go unused but when you are in a bind, they can help you survive.  Their tracking skills are an example.  Most people have no use for the track skills but those people who enjoy exploring new areas or who are looking for a hard to find mob will find it useful.  At higher levels they can become incredibly powerful.  They get a good mix of hp and mana and can be a very versitile character, able to easily collect gear, spell people, and do hard corpse retreivals.&lt;br /&gt;
&lt;br /&gt;
== Archer Creation ==&lt;br /&gt;
&lt;br /&gt;
Race is very important for an archer.  The most common choices are elf, orc, centaur, human, drow, and lizard man.  Some of the remortable classes can also be fantastic archers such as sprites.  Classes such as giant, ogre, and griffon are not good.  As with all characters, max your stats early.  At early levels, it is easiest to use melee weapons instead of bows..until about level 20.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Once you get a decent amount of hitroll, you can begin grouping.  Your job is easy, hit hard!  Use the held shot skill carefully.&lt;br /&gt;
&lt;br /&gt;
== Archers at Lowmort Tier ==&lt;br /&gt;
&lt;br /&gt;
=== Training ===&lt;br /&gt;
&lt;br /&gt;
=== Practicing ===&lt;br /&gt;
&lt;br /&gt;
=== Worshipping ===&lt;br /&gt;
&lt;br /&gt;
Worship Roixa.  You will do a LOT more damage.  Werredan is also a good option.  Slightly less damage but you get that nice Werredan exp boost.&lt;br /&gt;
&lt;br /&gt;
=== Fighting ===&lt;br /&gt;
&lt;br /&gt;
'''Soloing:'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tanking:'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Hitting:'''&lt;br /&gt;
&lt;br /&gt;
== Archer Prestige Options ==&lt;br /&gt;
&lt;br /&gt;
== Archers at Hero Tier ==&lt;br /&gt;
&lt;br /&gt;
=== Training ===&lt;br /&gt;
&lt;br /&gt;
=== Practicing ===&lt;br /&gt;
&lt;br /&gt;
=== Devoting ===&lt;br /&gt;
&lt;br /&gt;
=== Fighting ===&lt;br /&gt;
&lt;br /&gt;
For a long time, you will be a basic hitter in a group.  Get a complete hero gear set asap. Groups are easy to get!  Some archers find a rogue partner tanking with backstab makes for some good duo exp.  Later on, when you get enough hp and mana, you will be able to solo, but grouping is always better.  After 101 you will spend very little time on who group.  Held shot is good to use if you're sure the mob is going to be alive long enough for your held shot to execute.  If there's 2 or more mobs in the room, trying using scattershot 5.&lt;br /&gt;
&lt;br /&gt;
'''Soloing:'''  Soloing is hard until you can get enough HP to cover the hits you will take.  Find a good match of ac and hit gear.&lt;br /&gt;
&lt;br /&gt;
'''Tanking:'''&lt;br /&gt;
&lt;br /&gt;
'''Hitting:'''&lt;br /&gt;
&lt;br /&gt;
== Archers at Lord Tier ==&lt;br /&gt;
&lt;br /&gt;
== Archer Remort Options ==&lt;br /&gt;
&lt;br /&gt;
[[Category: Classes]]&lt;br /&gt;
[[Category: Core Classes]]&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Category:Archers&amp;diff=25730</id>
		<title>Category:Archers</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Category:Archers&amp;diff=25730"/>
		<updated>2006-07-05T02:36:21Z</updated>

		<summary type="html">&lt;p&gt;Kerdor: /* Fighting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''ARCHERS are skilled hunters and scouts, as well as being masters with their chosen weapon, the [[:Category: Bows |bow]].  Their [[:Category: Archer Skills And Spells |skills]] represent their ability to survive in the wild, track down their foes, and their self-sufficiency in building and repairing the tools of their trade.  Achieving real skill in archery takes such a lengthy commitment that master archers are generally reluctant to teach those who have already started down a different path.  Tall, agile [[:Category: Races |races]] with good eyesight make the best archers, notably [[Elves |ELVES]] and [[Centaurs |CENTAURs]].  Clumsy, bulky or non-humanoid races such as [[Ogres |OGREs]] and [[Griffons |GRIFFONs]] will not fare so well.  The [[Prime Requisite |PRIME REQUISITE]] of archers is [[Dexterity |DEXterity]].''&lt;br /&gt;
&lt;br /&gt;
'''Abbreviation:''' Arc.&lt;br /&gt;
&lt;br /&gt;
'''[[Prime Requisite |Prime Requisite]]:''' [[Dexterity |Dexterity]].&lt;br /&gt;
&lt;br /&gt;
== Archers in General ==&lt;br /&gt;
&lt;br /&gt;
Hard hitting sponges usually.  The basic archer is one of the best hitters in the game capable of doing large amounts of damage with one hit.  Many of an archer's skills will go unused but when you are in a bind, they can help you survive.  Their tracking skills are an example.  Most people have no use for the track skills but those people who enjoy exploring new areas or who are looking for a hard to find mob will find it useful.  At higher levels they can become incredibly powerful.  They get a good mix of hp and mana and can be a very versitile character, able to easily collect gear, spell people, and do hard corpse retreivals.&lt;br /&gt;
&lt;br /&gt;
== Archer Creation ==&lt;br /&gt;
&lt;br /&gt;
Race is very important for an archer.  The most common choices are elf, orc, centaur, human, drow, and lizard man.  Some of the remortable classes can also be fantastic archers such as sprites.  Classes such as giant, ogre, and griffon are not good.  As with all characters, max your stats early.  At early levels, it is easiest to use melee weapons instead of bows..until about level 20.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Once you get a decent amount of hitroll, you can begin grouping.  Your job is easy, hit hard!  Use the held shot skill carefully.&lt;br /&gt;
&lt;br /&gt;
== Archers at Lowmort Tier ==&lt;br /&gt;
&lt;br /&gt;
=== Training ===&lt;br /&gt;
&lt;br /&gt;
=== Practicing ===&lt;br /&gt;
&lt;br /&gt;
=== Worshipping ===&lt;br /&gt;
&lt;br /&gt;
Worship Roixa.  You will do a LOT more damage.  Werredan is also a good option.  Slightly less damage but you get that nice Werredan exp boost.&lt;br /&gt;
&lt;br /&gt;
=== Fighting ===&lt;br /&gt;
&lt;br /&gt;
'''Soloing:'''&lt;br /&gt;
&lt;br /&gt;
At lowhero, soloing is difficult, but possible.  Try soloing house of the beasts, or north of ofcol for lowxp runs.  As you get beefier (especially after 101) - try and find areas with bow-equipped mobs.  It's amazing how useful arrow dodge can be.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tanking:'''&lt;br /&gt;
&lt;br /&gt;
Arcs can certainly tank, and can even do well - but you'll need excellent AC and a good light crossbow (unless you want to tank with wield/shield - which probably won't be worth it).&lt;br /&gt;
&lt;br /&gt;
'''Hitting:'''&lt;br /&gt;
&lt;br /&gt;
Archers are the best hitters after 101 overall - don't let anyone convince you otherwise.  After defeating the Ultimate Dragon, you'll hit even harder.  It's not unheard of to rarely hit below MASSAC against unsanc'd mobs.&lt;br /&gt;
&lt;br /&gt;
Held Shot is nice, but generally not worth it at hero unless running small groups against large mobs.  Held is totally useless when tanking/soloing&lt;br /&gt;
&lt;br /&gt;
== Archer Prestige Options ==&lt;br /&gt;
&lt;br /&gt;
== Archers at Hero Tier ==&lt;br /&gt;
&lt;br /&gt;
=== Training ===&lt;br /&gt;
&lt;br /&gt;
=== Practicing ===&lt;br /&gt;
&lt;br /&gt;
=== Devoting ===&lt;br /&gt;
&lt;br /&gt;
=== Fighting ===&lt;br /&gt;
&lt;br /&gt;
For a long time, you will be a basic hitter in a group.  Get a complete hero gear set asap. Groups are easy to get!  Some archers find a rogue partner tanking with backstab makes for some good duo exp.  Later on, when you get enough hp and mana, you will be able to solo, but grouping is always better.  After 101 you will spend very little time on who group.  Held shot is good to use if you're sure the mob is going to be alive long enough for your held shot to execute.  If there's 2 or more mobs in the room, trying using scattershot 5.&lt;br /&gt;
&lt;br /&gt;
'''Soloing:'''  Soloing is hard until you can get enough HP to cover the hits you will take.  Find a good match of ac and hit gear.&lt;br /&gt;
&lt;br /&gt;
'''Tanking:'''&lt;br /&gt;
&lt;br /&gt;
'''Hitting:'''&lt;br /&gt;
&lt;br /&gt;
== Archers at Lord Tier ==&lt;br /&gt;
&lt;br /&gt;
== Archer Remort Options ==&lt;br /&gt;
&lt;br /&gt;
[[Category: Classes]]&lt;br /&gt;
[[Category: Core Classes]]&lt;/div&gt;</summary>
		<author><name>Kerdor</name></author>
		
	</entry>
</feed>