<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://packard.life/index.php?action=history&amp;feed=atom&amp;title=Catching_Tics</id>
	<title>Catching Tics - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://packard.life/index.php?action=history&amp;feed=atom&amp;title=Catching_Tics"/>
	<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Catching_Tics&amp;action=history"/>
	<updated>2026-04-03T20:52:57Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.33.0</generator>
	<entry>
		<id>http://packard.life/index.php?title=Catching_Tics&amp;diff=37957&amp;oldid=prev</id>
		<title>Scorchio: Obsolete</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Catching_Tics&amp;diff=37957&amp;oldid=prev"/>
		<updated>2009-03-15T13:18:24Z</updated>

		<summary type="html">&lt;p&gt;Obsolete&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 13:18, 15 March 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; This article is obsolete with advent of subticks.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Catching tics is an effective way for grouped spellcasters like [[:Category: Mages |mages]] and [[:Category: Clerics |clerics]] to somewhat alleviate [[Mana Points |mana]] shortages during runs--a problem that especially afflicts low-[[:Category: Hero |hero]] spellcasters.  This technique involves [[Sleep (command) |sleeping]] periodically just as a fight begins and then [[Wake |waking]] either just after a [[Tics |tic]] has passed or just before one's group moves (often cued by receiving [[Experience Points |experience points]]).  By being asleep when a [[Tics |tic]] occurs, sleeping spellcasters will regenerate a small amount of [[Mana Points |mana]] to use.  This technique may be dangerous in some [[:Category: Areas |areas]] like [[:Category: Shadow Keep |Shadow Keep]] where [[Aggressive Mobs |aggressive]]-[[Wimpy Mobs |wimpy]] [[:Category: Mobs |mobs]] will attack sleeping [[:Category: Characters |characters]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Catching tics is an effective way for grouped spellcasters like [[:Category: Mages |mages]] and [[:Category: Clerics |clerics]] to somewhat alleviate [[Mana Points |mana]] shortages during runs--a problem that especially afflicts low-[[:Category: Hero |hero]] spellcasters.  This technique involves [[Sleep (command) |sleeping]] periodically just as a fight begins and then [[Wake |waking]] either just after a [[Tics |tic]] has passed or just before one's group moves (often cued by receiving [[Experience Points |experience points]]).  By being asleep when a [[Tics |tic]] occurs, sleeping spellcasters will regenerate a small amount of [[Mana Points |mana]] to use.  This technique may be dangerous in some [[:Category: Areas |areas]] like [[:Category: Shadow Keep |Shadow Keep]] where [[Aggressive Mobs |aggressive]]-[[Wimpy Mobs |wimpy]] [[:Category: Mobs |mobs]] will attack sleeping [[:Category: Characters |characters]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Scorchio</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Catching_Tics&amp;diff=12023&amp;oldid=prev</id>
		<title>DaveGarber1975 at 03:51, 16 January 2006</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Catching_Tics&amp;diff=12023&amp;oldid=prev"/>
		<updated>2006-01-16T03:51:06Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 03:51, 16 January 2006&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Catching tics is an effective way for grouped spellcasters like [[:Category: Mages |mages]] and [[:Category: Clerics |clerics]] to somewhat alleviate [[Mana Points |mana]] shortages during runs--a problem that especially afflicts low-[[:Category: Hero |hero]] spellcasters.  This technique involves [[Sleep |sleeping]] periodically just as a fight begins and then [[Wake |waking]] either just after a [[Tics |tic]] has passed or just before one's group moves (often cued by receiving [[Experience Points |experience points]]).  By being asleep when a [[Tics |tic]] occurs, sleeping spellcasters will regenerate a small amount of [[Mana Points |mana]] to use.  This technique may be dangerous in some [[:Category: Areas |areas]] like [[:Category: Shadow Keep |Shadow Keep]] where [[Aggressive Mobs |aggressive]]-[[Wimpy Mobs |wimpy]] [[:Category: Mobs |mobs]] will attack sleeping [[:Category: Characters |characters]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Catching tics is an effective way for grouped spellcasters like [[:Category: Mages |mages]] and [[:Category: Clerics |clerics]] to somewhat alleviate [[Mana Points |mana]] shortages during runs--a problem that especially afflicts low-[[:Category: Hero |hero]] spellcasters.  This technique involves [[Sleep &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(command) &lt;/ins&gt;|sleeping]] periodically just as a fight begins and then [[Wake |waking]] either just after a [[Tics |tic]] has passed or just before one's group moves (often cued by receiving [[Experience Points |experience points]]).  By being asleep when a [[Tics |tic]] occurs, sleeping spellcasters will regenerate a small amount of [[Mana Points |mana]] to use.  This technique may be dangerous in some [[:Category: Areas |areas]] like [[:Category: Shadow Keep |Shadow Keep]] where [[Aggressive Mobs |aggressive]]-[[Wimpy Mobs |wimpy]] [[:Category: Mobs |mobs]] will attack sleeping [[:Category: Characters |characters]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is highly recommended to put the time in your prompt to help you catch tics.  They occur on average every 30 seconds.  This is equivalent to 6 rounds of combat.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is highly recommended to put the time in your prompt to help you catch tics.  They occur on average every 30 seconds.  This is equivalent to 6 rounds of combat.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Gameplay]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Gameplay]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>DaveGarber1975</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Catching_Tics&amp;diff=7859&amp;oldid=prev</id>
		<title>Waite at 04:38, 24 December 2005</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Catching_Tics&amp;diff=7859&amp;oldid=prev"/>
		<updated>2005-12-24T04:38:52Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 04:38, 24 December 2005&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Catching tics is an effective way for grouped spellcasters like [[:Category: Mages |mages]] and [[:Category: Clerics |clerics]] to somewhat alleviate [[Mana Points |mana]] shortages during runs--a problem that especially afflicts low-[[:Category: Hero |hero]] spellcasters.  This technique involves [[Sleep |sleeping]] periodically just as a fight begins and then [[Wake |waking]] either just after a [[Tics |tic]] has passed or just before one's group moves (often cued by receiving [[Experience Points |experience points]]).  By being asleep when a [[Tics |tic]] occurs, sleeping spellcasters will regenerate a small amount of [[Mana Points |mana]] to use.  This technique may be dangerous in some [[:Category: Areas |areas]] like [[:Category: Shadow Keep |Shadow Keep]] where [[Aggressive Mobs |aggressive]]-[[Wimpy Mobs |wimpy]] [[:Category: Mobs |mobs]] will attack sleeping [[:Category: Characters |characters]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Catching tics is an effective way for grouped spellcasters like [[:Category: Mages |mages]] and [[:Category: Clerics |clerics]] to somewhat alleviate [[Mana Points |mana]] shortages during runs--a problem that especially afflicts low-[[:Category: Hero |hero]] spellcasters.  This technique involves [[Sleep |sleeping]] periodically just as a fight begins and then [[Wake |waking]] either just after a [[Tics |tic]] has passed or just before one's group moves (often cued by receiving [[Experience Points |experience points]]).  By being asleep when a [[Tics |tic]] occurs, sleeping spellcasters will regenerate a small amount of [[Mana Points |mana]] to use.  This technique may be dangerous in some [[:Category: Areas |areas]] like [[:Category: Shadow Keep |Shadow Keep]] where [[Aggressive Mobs |aggressive]]-[[Wimpy Mobs |wimpy]] [[:Category: Mobs |mobs]] will attack sleeping [[:Category: Characters |characters]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It is highly recommended to put the time in your prompt to help you catch tics.  They occur on average every 30 seconds.  This is equivalent to 6 rounds of combat.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Gameplay]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Gameplay]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Waite</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Catching_Tics&amp;diff=5632&amp;oldid=prev</id>
		<title>DaveGarber1975 at 22:10, 23 December 2005</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Catching_Tics&amp;diff=5632&amp;oldid=prev"/>
		<updated>2005-12-23T22:10:06Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Catching tics is an effective way for grouped spellcasters like [[:Category: Mages |mages]] and [[:Category: Clerics |clerics]] to somewhat alleviate [[Mana Points |mana]] shortages during runs--a problem that especially afflicts low-[[:Category: Hero |hero]] spellcasters.  This technique involves [[Sleep |sleeping]] periodically just as a fight begins and then [[Wake |waking]] either just after a [[Tics |tic]] has passed or just before one's group moves (often cued by receiving [[Experience Points |experience points]]).  By being asleep when a [[Tics |tic]] occurs, sleeping spellcasters will regenerate a small amount of [[Mana Points |mana]] to use.  This technique may be dangerous in some [[:Category: Areas |areas]] like [[:Category: Shadow Keep |Shadow Keep]] where [[Aggressive Mobs |aggressive]]-[[Wimpy Mobs |wimpy]] [[:Category: Mobs |mobs]] will attack sleeping [[:Category: Characters |characters]].&lt;br /&gt;
&lt;br /&gt;
[[Category: Gameplay]]&lt;/div&gt;</summary>
		<author><name>DaveGarber1975</name></author>
		
	</entry>
</feed>