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	<title>Hypermorality - Revision history</title>
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	<updated>2026-04-03T20:18:30Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://packard.life/index.php?title=Hypermorality&amp;diff=40589&amp;oldid=prev</id>
		<title>Xiche: Add hypermorality entry.</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Hypermorality&amp;diff=40589&amp;oldid=prev"/>
		<updated>2010-07-03T23:06:16Z</updated>

		<summary type="html">&lt;p&gt;Add hypermorality entry.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;''When fighting, it is only natural to have a sense of morality.  After killing something that is considered &amp;quot;evil&amp;quot; or &amp;quot;good&amp;quot;, adrenaline rushes into a part of the brain that triggers a sense of placement within the universe.''&lt;br /&gt;
&lt;br /&gt;
''Why not give that a little nudge?  As a Psion, you can do just that and the result is what can only be called hypermorality.  Luckily this is not a prolonged effect because it is quite possible that a prolonged change would drive someone insane.''&lt;br /&gt;
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Prerequisites: None&lt;br /&gt;
&lt;br /&gt;
Syntax: cast 'hypermorality' &amp;lt;character&amp;gt;&lt;br /&gt;
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[[Category: Skills And Spells]]&lt;br /&gt;
[[Category: Spells]]&lt;/div&gt;</summary>
		<author><name>Xiche</name></author>
		
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