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	<title>Melee Weapon Values - Revision history</title>
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	<updated>2026-04-03T17:48:16Z</updated>
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		<id>http://packard.life/index.php?title=Melee_Weapon_Values&amp;diff=41325&amp;oldid=prev</id>
		<title>Tyranael at 16:58, 28 November 2010</title>
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		<updated>2010-11-28T16:58:52Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 16:58, 28 November 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[:Category: Melee Weapons |Melee-weapon]]-[[:Category: Object Types |type]] [[:Category: Objects |objects]] have &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;five &lt;/del&gt;[[:Category: Object Values |values]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[:Category: Melee Weapons |Melee-weapon]]-[[:Category: Object Types |type]] [[:Category: Objects |objects]] have &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;several &lt;/ins&gt;[[:Category: Object Values |values]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;including:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Sharpness&lt;/del&gt;:'''  &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This value determines how many times this [[:Category: Melee Weapons |melee &lt;/del&gt;weapon&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] has been [[Sharpen |sharpened]]&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Damage, Minimum&lt;/ins&gt;:'''  &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/ins&gt;weapon&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'s minimum possible damage&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Damage, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Minimum&lt;/del&gt;:'''  &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This value determines this [[:Category: Melee Weapons |melee &lt;/del&gt;weapon&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;'s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;minimum &lt;/del&gt;possible damage &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to those it hits&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Damage, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Maximum&lt;/ins&gt;:'''  &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/ins&gt;weapon's &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;maximum &lt;/ins&gt;possible damage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Damage, Maximum&lt;/del&gt;:'''  &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This value determines this &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:Category: Melee Weapons &lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;melee weapon&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'s maximum possible damage to those it hits&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Sharpness&lt;/ins&gt;:'''  &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;how many times the weapon has been &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Sharpen &lt;/ins&gt;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sharpened&lt;/ins&gt;]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;General Type&lt;/del&gt;:''' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; This value determines which general type this [[:Category: Melee Weapons |melee &lt;/del&gt;weapon&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/del&gt;is&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, which may be &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:Category: Chain Weapons |chain&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, [[:Category: Concealable Weapons |concealable]], [[:Category: Double Weapons |double]], [[:Category: Ethereal Weapons |ethereal]], &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:Category: Hafted Weapons |hafted&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, [[:Category: Standard One-Handed Weapons |standard one-handed]], [[:Category: Standard One-Or-Two-Handed Weapons |standard one-or-two-handed]], or [[:Category: Standard Two-Handed Weapons |standard two-handed]].  Follow these links for more information about each general type&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Weight&lt;/ins&gt;:''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;how heavy the &lt;/ins&gt;weapon is&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Heavier weapons require a higher &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Strength&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;to wield and do more &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Smash&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;damage than lighter weapons&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Damage &lt;/del&gt;Type:'''  &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This value determines which &lt;/del&gt;type of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;damage &lt;/del&gt;this &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[:Category&lt;/del&gt;: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Melee Weapons |melee weapon]] does, which may be &lt;/del&gt;[[:Category: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Melee &lt;/del&gt;Weapons &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;That Bite &lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;biting&lt;/del&gt;]], [[:Category: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Melee &lt;/del&gt;Weapons &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;That Blast &lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;blasting&lt;/del&gt;]], [[:Category: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Melee &lt;/del&gt;Weapons &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;That Chop &lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;chopping&lt;/del&gt;]], [[:Category: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Melee &lt;/del&gt;Weapons &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;That Claw &lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;clawing&lt;/del&gt;]], [[:Category: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Melee &lt;/del&gt;Weapons &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;That Crush &lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;crushing&lt;/del&gt;]], [[:Category: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Melee &lt;/del&gt;Weapons &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;That Hit &lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;hitting&lt;/del&gt;]], [[:Category: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Melee &lt;/del&gt;Weapons &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;That Pierce &lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;piercing]], [[:Category: Melee Weapons That Pound |pounding]], [[:Category: Melee Weapons That Puncture |puncturing]], [[:Category: Melee Weapons That Slash |slashing]], [[:Category: Melee Weapons That Slice |slicing]], [[:Category: Melee Weapons That Smack |smacking]], [[:Category: Melee Weapons That Stab |stabbing&lt;/del&gt;]], or [[:Category: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Melee &lt;/del&gt;Weapons &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;That Whip &lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;whipping&lt;/del&gt;]].  &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Follow these links for more information about each damage type.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Weapon &lt;/ins&gt;Type:'''  &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;what &lt;/ins&gt;type of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;weapon &lt;/ins&gt;this &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is. Weapon types include&lt;/ins&gt;: [[:Category: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Chain &lt;/ins&gt;Weapons |&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;chain&lt;/ins&gt;]], [[:Category: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Concealable &lt;/ins&gt;Weapons |&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;concealable&lt;/ins&gt;]], [[:Category: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Double &lt;/ins&gt;Weapons |&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;double&lt;/ins&gt;]], [[:Category: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Ethereal &lt;/ins&gt;Weapons |&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ethereal&lt;/ins&gt;]], [[:Category: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Hafted &lt;/ins&gt;Weapons |&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;hafted&lt;/ins&gt;]], [[:Category: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Standard One-Handed &lt;/ins&gt;Weapons |&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;standard one-handed&lt;/ins&gt;]], [[:Category: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Standard One-Or-Two-Handed &lt;/ins&gt;Weapons |&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;standard one-or-two-handed&lt;/ins&gt;]], or [[:Category: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Standard Two-Handed &lt;/ins&gt;Weapons |&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;standard two-handed&lt;/ins&gt;]].   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* '''Damage Expression:'''  which style of damage the weapon does. Damage types include: [[:Category: Melee Weapons That Bite |biting]], [[:Category: Melee Weapons That Blast |blasting]], [[:Category: Melee Weapons That Chop |chopping]], [[:Category: Melee Weapons That Claw |clawing]], [[:Category: Melee Weapons That Crush |crushing]], [[:Category: Melee Weapons That Hit |hitting]], [[:Category: Melee Weapons That Pierce |piercing]], [[:Category: Melee Weapons That Pound |pounding]], [[:Category: Melee Weapons That Puncture |puncturing]], [[:Category: Melee Weapons That Slash |slashing]], [[:Category: Melee Weapons That Slice |slicing]], [[:Category: Melee Weapons That Smack |smacking]], [[:Category: Melee Weapons That Stab |stabbing]], or [[:Category: Melee Weapons That Whip |whipping]]. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;See also [[:Category: Melee Weapons |Melee Weapons]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;See also [[:Category: Melee Weapons |Melee Weapons]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Object Values]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Object Values]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tyranael</name></author>
		
	</entry>
	<entry>
		<id>http://packard.life/index.php?title=Melee_Weapon_Values&amp;diff=18207&amp;oldid=prev</id>
		<title>DaveGarber1975 at 02:42, 17 February 2006</title>
		<link rel="alternate" type="text/html" href="http://packard.life/index.php?title=Melee_Weapon_Values&amp;diff=18207&amp;oldid=prev"/>
		<updated>2006-02-17T02:42:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[:Category: Melee Weapons |Melee-weapon]]-[[:Category: Object Types |type]] [[:Category: Objects |objects]] have five [[:Category: Object Values |values]].&lt;br /&gt;
&lt;br /&gt;
* '''Sharpness:'''  This value determines how many times this [[:Category: Melee Weapons |melee weapon]] has been [[Sharpen |sharpened]].&lt;br /&gt;
&lt;br /&gt;
* '''Damage, Minimum:'''  This value determines this [[:Category: Melee Weapons |melee weapon]]'s minimum possible damage to those it hits.&lt;br /&gt;
&lt;br /&gt;
* '''Damage, Maximum:'''  This value determines this [[:Category: Melee Weapons |melee weapon]]'s maximum possible damage to those it hits.&lt;br /&gt;
&lt;br /&gt;
* '''General Type:'''  This value determines which general type this [[:Category: Melee Weapons |melee weapon]] is, which may be [[:Category: Chain Weapons |chain]], [[:Category: Concealable Weapons |concealable]], [[:Category: Double Weapons |double]], [[:Category: Ethereal Weapons |ethereal]], [[:Category: Hafted Weapons |hafted]], [[:Category: Standard One-Handed Weapons |standard one-handed]], [[:Category: Standard One-Or-Two-Handed Weapons |standard one-or-two-handed]], or [[:Category: Standard Two-Handed Weapons |standard two-handed]].  Follow these links for more information about each general type.&lt;br /&gt;
&lt;br /&gt;
* '''Damage Type:'''  This value determines which type of damage this [[:Category: Melee Weapons |melee weapon]] does, which may be [[:Category: Melee Weapons That Bite |biting]], [[:Category: Melee Weapons That Blast |blasting]], [[:Category: Melee Weapons That Chop |chopping]], [[:Category: Melee Weapons That Claw |clawing]], [[:Category: Melee Weapons That Crush |crushing]], [[:Category: Melee Weapons That Hit |hitting]], [[:Category: Melee Weapons That Pierce |piercing]], [[:Category: Melee Weapons That Pound |pounding]], [[:Category: Melee Weapons That Puncture |puncturing]], [[:Category: Melee Weapons That Slash |slashing]], [[:Category: Melee Weapons That Slice |slicing]], [[:Category: Melee Weapons That Smack |smacking]], [[:Category: Melee Weapons That Stab |stabbing]], or [[:Category: Melee Weapons That Whip |whipping]].  Follow these links for more information about each damage type.&lt;br /&gt;
&lt;br /&gt;
See also [[:Category: Melee Weapons |Melee Weapons]].&lt;br /&gt;
&lt;br /&gt;
[[Category: Object Values]]&lt;/div&gt;</summary>
		<author><name>DaveGarber1975</name></author>
		
	</entry>
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