Difference between revisions of "Category:Objects"

From AvatarWiki
Jump to navigation Jump to search
m
m
Line 2: Line 2:
  
 
[[:Category: Gear |Gear]] is a very broad subcategory below spanning all objects that [[:Category: Characters |characters]] may obtain and use.
 
[[:Category: Gear |Gear]] is a very broad subcategory below spanning all objects that [[:Category: Characters |characters]] may obtain and use.
 
[[:Category: Spellcasting Objects |Spellcasting Objects]] is another broad subcategory below where one may find lists of objects that either (1) [[Cast |cast]] certain [[:Category: Spells |spells]] when used or else (2) grant those same [[Affects |affects]] while [[Wear |worn]].
 
  
 
Although most objects may be found on certain [[:Category: Mobs |mobs]] and/or in certain [[:Category: Rooms |rooms]], some objects are either (1) [[:Category: Skin Items |produced by skinning certain mob corpses]] or (2) [[:Category: Ticket Quest Rewards |obtained by completing certain ticket quests]].  Special subcategories below list all objects of each of these varieties.
 
Although most objects may be found on certain [[:Category: Mobs |mobs]] and/or in certain [[:Category: Rooms |rooms]], some objects are either (1) [[:Category: Skin Items |produced by skinning certain mob corpses]] or (2) [[:Category: Ticket Quest Rewards |obtained by completing certain ticket quests]].  Special subcategories below list all objects of each of these varieties.

Revision as of 20:22, 3 March 2006

Each and every object in AVATAR MUD has a defined level range, type, set of "slots" in which it may be worn, quality, weight, set of "flags" that affect it, set of "affects" that affect those who are wearing it, and worth. Each type of object also possesses an additional set of values specific to its type. Each of these characteristics has its own subcategory or page listed below.

Gear is a very broad subcategory below spanning all objects that characters may obtain and use.

Although most objects may be found on certain mobs and/or in certain rooms, some objects are either (1) produced by skinning certain mob corpses or (2) obtained by completing certain ticket quests. Special subcategories below list all objects of each of these varieties.

See also Areas, Mobs, and Rooms.

Subcategories

This category has the following 4 subcategories, out of 4 total.

Pages in category "Objects"

The following 6 pages are in this category, out of 6 total.