Difference between revisions of "Lead Gang"
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[[Category: Shadowfist Lowmort Skills And Spells]] | [[Category: Shadowfist Lowmort Skills And Spells]] | ||
[[Category: Sorcerer Hero Skills And Spells]] | [[Category: Sorcerer Hero Skills And Spells]] | ||
+ | [[Category: Stormlord Hero Skills And Spells]] | ||
[[Category: Warrior Lowmort Skills And Spells]] | [[Category: Warrior Lowmort Skills And Spells]] | ||
[[Category: Wizard Hero Skills And Spells]] | [[Category: Wizard Hero Skills And Spells]] |
Revision as of 21:12, 30 October 2006
Leadership is a skill...not a given right. Some guilds pride themselves on their leadership, and some do not bother to learn more than the basics. The more skills you know, and the smarter you are, the greater the group you can lead.
Prerequisite(s): Lead Party.
Syntax: none (automatic).
This skill is second of six leadership skills that characters may potentially learn, dependent upon their class, at either lowmort or hero tier. See also Leading Ability.
Categories:
- Skills And Spells
- Skills
- Archer Hero Skills And Spells
- Assassin Hero Skills And Spells
- Berserker Lowmort Skills And Spells
- Black Circle Initiate Hero Skills And Spells
- Bodyguard Lowmort Skills And Spells
- Cleric Lowmort Skills And Spells
- Druid Lowmort Skills And Spells
- Fusilier Hero Skills And Spells
- Mage Hero Skills And Spells
- Mindbender Lowmort Skills And Spells
- Monk Lowmort Skills And Spells
- Paladin Lowmort Skills And Spells
- Priest Lowmort Skills And Spells
- Psionicist Lowmort Skills And Spells
- Rogue Hero Skills And Spells
- Shadowfist Lowmort Skills And Spells
- Sorcerer Hero Skills And Spells
- Stormlord Hero Skills And Spells
- Warrior Lowmort Skills And Spells
- Wizard Hero Skills And Spells