Difference between revisions of "Manifest"
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Example: To create the [[:Category: Objects |object]] "Lurch's Adder", you would first [[Embed |embed]] a dagger with two perfect diamonds, one perfect ruby, one perfect emerald, and one perfect amethyst, and you would then type ''[[Cast |cast]] 'manifest' dagger "Lurch's Adder"''. | Example: To create the [[:Category: Objects |object]] "Lurch's Adder", you would first [[Embed |embed]] a dagger with two perfect diamonds, one perfect ruby, one perfect emerald, and one perfect amethyst, and you would then type ''[[Cast |cast]] 'manifest' dagger "Lurch's Adder"''. | ||
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+ | See also [[:Category: Manifest Gear |Manifest Gear]]. | ||
[[Category: Skills And Spells]] | [[Category: Skills And Spells]] |
Revision as of 07:44, 26 December 2007
Objects can be rematrixed and recreated when they have been placed under a spell, with the proper ingredients. Once the correct recipe of perfect gemstones has been embedded into an object, that object can be manifested into a different, unique item. NOTE: Be warned that the gemstones embedded into items disappear once you log off. Please also note that you cannot manifest items that have been etched.
Prerequisite(s): Gem Lore, Magic Lore.
Syntax: cast 'manifest' <object> "<recipe name>"
Example: To create the object "Lurch's Adder", you would first embed a dagger with two perfect diamonds, one perfect ruby, one perfect emerald, and one perfect amethyst, and you would then type cast 'manifest' dagger "Lurch's Adder".
See also Manifest Gear.