Difference between revisions of "Astral"

From AvatarWiki
Jump to navigation Jump to search
 
 
(8 intermediate revisions by 2 users not shown)
Line 1: Line 1:
 +
''The caster travels to another [[:Category: Characters |player]] using this [[:Category: Spells |spell]].  This [[:Category: Spells |spell]] is [[:Category: Clerics |clerical]] in nature; although many can [[Practice |learn]] the ways of astral transit, the [[:Category: Spells |spell]] always relies on some [[:Category: Gods And Goddesses |deity]]'s intercession.  The inventive [[:Category: Clerics |clerics]] who created the astral spell intended it as a way to get to [[:Category: Characters |people]] in need.  As a result, astral can only be targeted at [[:Category: Characters |other players]] and NOT on [[:Category: Mobs |creatures (mobiles)]], even if you're not a [[:Category: Clerics |cleric]] and don't intend to help anyone.''
 +
 +
Prerequisite(s): none.
 +
 +
Syntax: [[Cast |cast]] 'astral' <[[:Category: Characters |character]]>.
 +
 +
[[:Category: Clerics |Clerics]] may find this [[:Category: Spells |spell]] rather useful at [[:Category: Lowmort |lowmort]] [[:Category: Tiers |tier]] but usually [[Cast |cast]] [[Teleport |Teleport]] instead of it at [[:Category: Hero |hero]] [[:Category: Tiers |tier]] because [[Teleport |Teleport]] is more versatile.
 +
 +
This is one of the only transport spells available to [[:Category: Black Circle Initiates |Black Circle Initiates]]. However it has many limitations such as not being able to astral to a player in an [[:Category:Infirmaries |infirmary]] flagged room (as well as [[Cursed Rooms |cursed/no-recall rooms]] of course).
 +
 
[[Category: Skills And Spells]]
 
[[Category: Skills And Spells]]
[[Category: Lowmort Cleric Skills]]
+
[[Category: Spells]]
[[Category: Lowmort Druid Skills]]
+
[[Category: Divine Spells]]
[[Category: Lowmort Priest Skills]]
+
[[Category: Archer Hero Skills And Spells]]
[[Category: Hero Archer Skills]]
+
[[Category: Assassin Hero Skills And Spells]]
[[Category: Hero Assassin Skills]]
+
[[Category: Black Circle Initiate Hero Skills And Spells]]
[[Category: Hero Black Circle Initiate Skills]]
+
[[Category: Bladedancer Hero Skills And Spells]]
[[Category: Hero Fusilier Skills]]
+
[[Category: Cleric Lowmort Skills And Spells]]
[[Category: Hero Mage Skills]]
+
[[Category: Druid Lowmort Skills And Spells]]
[[Category: Hero Mindbender Skills]]
+
[[Category: Fusilier Hero Skills And Spells]]
[[Category: Hero Monk Skills]]
+
[[Category: Mage Hero Skills And Spells]]
[[Category: Hero Paladin Skills]]
+
[[Category: Mindbender Hero Skills And Spells]]
[[Category: Hero Psionicist Skills]]
+
[[Category: Monk Hero Skills And Spells]]
[[Category: Hero Rogue Skills]]
+
[[Category: Paladin Hero Skills And Spells]]
[[Category: Hero Shadowfist Skills]]
+
[[Category: Priest Lowmort Skills And Spells]]
[[Category: Hero Warrior Skills]]
+
[[Category: Psionicist Hero Skills And Spells]]
[[Category: Hero Wizard Skills]]
+
[[Category: Rogue Hero Skills And Spells]]
 +
[[Category: Shadowfist Hero Skills And Spells]]
 +
[[Category: Stormlord Hero Skills And Spells]]
 +
[[Category: Warrior Hero Skills And Spells]]
 +
[[Category: Wizard Hero Skills And Spells]]

Latest revision as of 07:27, 30 December 2019

The caster travels to another player using this spell. This spell is clerical in nature; although many can learn the ways of astral transit, the spell always relies on some deity's intercession. The inventive clerics who created the astral spell intended it as a way to get to people in need. As a result, astral can only be targeted at other players and NOT on creatures (mobiles), even if you're not a cleric and don't intend to help anyone.

Prerequisite(s): none.

Syntax: cast 'astral' <character>.

Clerics may find this spell rather useful at lowmort tier but usually cast Teleport instead of it at hero tier because Teleport is more versatile.

This is one of the only transport spells available to Black Circle Initiates. However it has many limitations such as not being able to astral to a player in an infirmary flagged room (as well as cursed/no-recall rooms of course).