Difference between revisions of "Halflings"

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* '''[[:Category: Racials |Racial(s)]]:''' [[Racial Haggle |Haggle]], [[Racial Hide |Hide]], [[Racial Sneak |Sneak]].
 
* '''[[:Category: Racials |Racial(s)]]:''' [[Racial Haggle |Haggle]], [[Racial Hide |Hide]], [[Racial Sneak |Sneak]].
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* '''[[:Category: Characteristics |Characteristic(s)]]:''' [[:Category:Biped |Biped]],  [[:Category:Light Races |Light Race]].
  
 
* '''[[Racial Size |Racial Size]]:''' small.
 
* '''[[Racial Size |Racial Size]]:''' small.
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* '''[[Racial TNL |Racial TNL]]:''' 1111 XP.
 
* '''[[Racial TNL |Racial TNL]]:''' 1111 XP.
  
* '''Well-Suited to Be:''' [[:Category: Fusiliers |fusiliers]], [[:Category: Rogues |rogues]].
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* '''Well-Suited to Be:''' [[:Category: Bladedancers | bladedancers]], [[:Category: Fusiliers |fusiliers]], [[:Category: Rogues |rogues]].
  
 
* '''Ill-Suited to Be:''' [[:Category: Bodyguards |bodyguards]], [[:Category: Warriors |warriors]].
 
* '''Ill-Suited to Be:''' [[:Category: Bodyguards |bodyguards]], [[:Category: Warriors |warriors]].
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Halflings, being small, have a number of disadvantages to hp and strength, as well as no racial damage modifier or natural armor. This makes them poor brutes.
 
Halflings, being small, have a number of disadvantages to hp and strength, as well as no racial damage modifier or natural armor. This makes them poor brutes.
  
Their casting has no modifiers, and they are not a no-fail race, meaning better casters, with larger mana pools exist.
+
Their casting has no modifiers and they are not a no-fail race, meaning better casters with larger mana pools exist.
  
 
Archery-wise, halflings have no known modifiers. Their small size allows them to be good fusiliers.
 
Archery-wise, halflings have no known modifiers. Their small size allows them to be good fusiliers.
  
The point halflings shine at is the stealthiness, making them possibly the stealthiest creatable race aside, together with the drow and kzinti. They will fail stealth checks rarely, meaning that although they will do less stab damage as other races with damage modifiers, the damage in the long run will be rather high.
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The point halflings shine at is [[Racial Stealth Modifier |stealthiness]], making them possibly the stealthiest creatable race, although [[drow]] and [[kzinti]] are close. They will fail stealth checks rarely, meaning that although they will do less stab damage than other races with damage modifiers the damage in the long run will be rather high.
  
Halflings are also good at dismantling traps, picking locks and similar, rogue-related tasks, and will rarely fail these.
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Halflings are also good at dismantling traps, picking locks and other rogue-related tasks, and will rarely fail these. Owing to their efficient bladetrance cost, they can make excellent bladedancers.
  
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[[Category: Races]]
 
[[Category: Creatable Races]]
 
[[Category: Creatable Races]]
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[[Category: Light Races]]
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[[Category: Races with Racial Sneak]]
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[[Category: Races with Racial Hide]]
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[[Category: Races with Racial Haggle]]
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[[Category:Biped]]

Latest revision as of 18:41, 9 August 2023

Halfling Statistics Tables
Lowmort-Tier Halfling Statistics by Class
bzk, bod, pal,
war
asn, mag, mnd,
psi, sor, wzd
cle, dru, prs
arc, bci, fus,
mon, rog, shf
ran
Str 12–19 (22) 11–16 (19) 11–16 (19) 11–16 (19) 11–16 (19)
Int 13–18 (21) 14–21 (24) 13–18 (21) 13–18 (21) 13–18 (21)
Wis 12–17 (20) 12–17 (20) 13–20 (23) 12–17 (20) 12–17 (20)
Dex 15–20 (23) 15–20 (23) 15–20 (23) 16–23 (26) 15–20 (23)
Con 12–17 (20) 12–17 (20) 12–17 (20) 12–17 (20) 13–20 (23)
Hero-Tier Halfling Statistics by Class
bzk, bod, pal,
war
asn, mag, mnd,
psi, sor, wzd
cle, dru, prs
arc, bci, fus,
mon, rog, shf
ran
Str 19–24 (27) 16–18 (21) 16–18 (21) 16–18 (21) 16–18 (21)
Int 18–20 (23) 21–26 (19) 18–20 (23) 18–20 (23) 18–20 (23)
Wis 17–19 (22) 17–19 (22) 20–25 (28) 17–19 (22) 17–19 (22)
Dex 20–22 (25) 20–22 (25) 20–22 (25) 23–28 (31) 20–22 (25)
Con 17–19 (22) 17–19 (22) 17–19 (22) 17–19 (22) 20–25 (28)
NOTES: numbers in each cell above are initial trained value – maximum trainable value (maximum allowable value for non-devotees); class prime requisites are green.

Halflings look like "little" humans at first appearance. They are very short in stature, and traditionally are what most would deem a peaceful folk. Most halflings prefer a simple life, plenty of food, a warm cozy abode kept warm with a little fire, and plenty of stories and song. Halflings are physically weak compared to most races, and do not always make the wisest decisions. They are not as hardy as some either, but what they do have is a strong heart, and they are extremely quick. Halflings rarely take up studies as spellcasters, and rarely take up arms as a warrior, but they can be remarkable thieves when they have the desire. Halflings are all adept at sneaking around, can hide really well, and are quite adept at haggling with shopkeepers. Many halflings (or, as their peers affectionately refer to them, "half-things") have taken to calling themselves "hobbits". There is no apparent difference between a self-proclaimed hobbit and a run-of-the-mill halfling.

  • Abbreviation: Hlf.

Comments

Halflings, being small, have a number of disadvantages to hp and strength, as well as no racial damage modifier or natural armor. This makes them poor brutes.

Their casting has no modifiers and they are not a no-fail race, meaning better casters with larger mana pools exist.

Archery-wise, halflings have no known modifiers. Their small size allows them to be good fusiliers.

The point halflings shine at is stealthiness, making them possibly the stealthiest creatable race, although drow and kzinti are close. They will fail stealth checks rarely, meaning that although they will do less stab damage than other races with damage modifiers the damage in the long run will be rather high.

Halflings are also good at dismantling traps, picking locks and other rogue-related tasks, and will rarely fail these. Owing to their efficient bladetrance cost, they can make excellent bladedancers.