Difference between revisions of "Category:Legend Maps"
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,------. __________ _ o 1 | ,------. __________ _ o 1 | ||
____/. . . .|\___|. . . . . |_____ | | o... strands | ____/. . . .|\___|. . . . . |_____ | | o... strands | ||
− | __|. . |. . . .|. . | + | __|. . |. . . .| .:. . . . . . . : . |_v__ from nexus |
− | | . . . |/-----\|F . | + | | . . . |/-----\| F:. . . . . . . : . . o .| F... Fortress |
− | | . T . /. . . .\. . | + | | . T . /. . . .\ .:. . . . . K . : . . . .| T... Tower K... keep |
− | | |----C---| | + | | |----C---|-: : | C... Citadel |
− | | . . . \. . . ./. . | + | | . . . \. . . ./ .:. . . . . . . : . . . o| |
− | |_. . . |\-----/|. . | + | |_. . . |\-----/| .:. . . . . . . : o ._._.| |
− | |._._|. . . .|. | + | |._._|. . . .| .:. B . . . . ._:_._| ^ B... bastion |
\. . . .|/ |._._._._._| ^ |_ | | \. . . .|/ |._._._._._| ^ |_ | | ||
'------' |_ o- o 2 | '------' |_ o- o 2 | ||
Line 24: | Line 24: | ||
for azure: entrance N -> tower S | for azure: entrance N -> tower S | ||
+ | | | ||
+ | o : [Exits: north up] | ||
+ | |||
+ | o- : [Exits: east up] | ||
+ | |||
+ | o : [Exits: south up] | ||
+ | | | ||
+ | |||
+ | -o : [Exits: west up] | ||
{| align="center" cellpadding="5" cellspacing="0" border="1" | {| align="center" cellpadding="5" cellspacing="0" border="1" | ||
|- align="center" | |- align="center" | ||
Line 48: | Line 57: | ||
e S a strand 2 | e S a strand 2 | ||
r n | r n | ||
− | c | + | c |
− | e | + | e -o |
| | | | ||
entrance strand 1 strand 3 | entrance strand 1 strand 3 | ||
Line 93: | Line 102: | ||
* Bastion: 2s 4w (d to Bastion) | * Bastion: 2s 4w (d to Bastion) | ||
* Citadel (lower entrance): w d n (w to Citadel) | * Citadel (lower entrance): w d n (w to Citadel) | ||
− | * Citadel (upper entrance): | + | * Citadel (upper entrance): s 2w n u n (e to Citadel) |
* Tower (south entrance): w d 3n u (n to Tower) | * Tower (south entrance): w d 3n u (n to Tower) | ||
* Tower (east entrance): d 3n u n (w to Tower) | * Tower (east entrance): d 3n u n (w to Tower) | ||
Line 139: | Line 148: | ||
* Bastion: 2e 4s (d to Bastion) | * Bastion: 2e 4s (d to Bastion) | ||
* Citadel (lower entrance): s d w (s to Citadel) | * Citadel (lower entrance): s d w (s to Citadel) | ||
− | * Citadel (upper entrance): | + | * Citadel (upper entrance): e 2s w u w (n to Citadel) |
* Tower (east entrance): s d 3w u (w to Tower) | * Tower (east entrance): s d 3w u (w to Tower) | ||
* Tower (north entrance): d 3w u w (s to Tower) | * Tower (north entrance): d 3w u w (s to Tower) | ||
Line 185: | Line 194: | ||
* Bastion: 2n 4e (d to Bastion) | * Bastion: 2n 4e (d to Bastion) | ||
* Citadel (lower entrance): e d s (e to Citadel) | * Citadel (lower entrance): e d s (e to Citadel) | ||
− | * Citadel (upper entrance): | + | * Citadel (upper entrance): n 2e s u s (w to Citadel) |
* Tower (north entrance): e d 3s u (s to Tower) | * Tower (north entrance): e d 3s u (s to Tower) | ||
* Tower (west entrance): d 3s u s (e to Tower) | * Tower (west entrance): d 3s u s (e to Tower) |
Latest revision as of 13:44, 27 May 2012
general layout map for team planes (note: all edges wrap into the subzone) tower + citadel zone -><- battle-plane -><- entrance ,------. __________ _ o 1 ____/. . . .|\___|. . . . . |_____ | | o... strands __|. . |. . . .| .:. . . . . . . : . |_v__ from nexus | . . . |/-----\| F:. . . . . . . : . . o .| F... Fortress | . T . /. . . .\ .:. . . . . K . : . . . .| T... Tower K... keep | |----C---|-: : | C... Citadel | . . . \. . . ./ .:. . . . . . . : . . . o| |_. . . |\-----/| .:. . . . . . . : o ._._.| |._._|. . . .| .:. B . . . . ._:_._| ^ B... bastion \. . . .|/ |._._._._._| ^ |_ | '------' |_ o- o 2 ^ ^ 3 | | second first wall wall for silver: entrance E -> tower W for gold: entrance S -> tower N for azure: entrance N -> tower S
| o : [Exits: north up] o- : [Exits: east up] o : [Exits: south up] | -o : [Exits: west up]
Gold Plains | Silver Plains | Azure Plains |
tower strand 1 strand 3 ^ | -o o N | W E strand 2 S | o- v entrance |
strand 1 strand 3 e t n o o- o N t | w <-W E->r e S a strand 2 r n c e -o |
entrance strand 1 strand 3 ^ | o- | N o W E strand 2 S | -o v tower |
Strand 1 to...
Citadel (upper entrance) to...
Tower (east entrance) to...
|
Strand 1 to...
Citadel (upper entrance) to...
Tower (north entrance) to...
|
Strand 1 to...
Citadel (upper entrance) to...
Tower (west entrance) to...
|
So basically every team's plain is the same layout, just shifted north south east west. If in silver plane you need to go west from strands to get to the bases. In gold plain you need to go north from strands to get to bases, etc. The sides of the plain just roll around, so you can go north in the silver plain all day long and not get any closer to the bases.
I haven't mapped out each strand, so it is easiest to enter through a strand, and go towards the tower. Once you can't go any further (without an up or down) (labeled first wall), you can then easily get to fortress, bastion, and keep. Bastion is 2 back towards the strand, then sideways until you find the down. so for silver, would be 2e, south till you find it. Once you find bastion, fortress is 4 sideways, 2 towards tower and up. so for silver, from bastion to fortress, 4n 2w u. Keep is 6 away from the first wall and sideways until you find the down, so for silver, 6e from first wall, south till you find it. So you can go between those three pretty easily once you find the first wall.
Citadel is between first wall and second wall. Directions aren't really necessairy..once you hit the first wall, go down, and continue towards the tower. if you hit another wall you have gone too far. There are a lot of hints in room desc's to point you towards citadel.
Tower is past the second wall. There are also a lot of hints in room desc's for this so I don't use directions.
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