Difference between revisions of "Racial Frenzy"
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== Comments == | == Comments == | ||
− | Gives frenzy for 8 ticks on a 24 tick cooldown. Unlike the | + | Gives frenzy (+25ac, +5dr, +3hr) for 8 ticks on a 24 tick cooldown. Unlike the spell, racial frenzy can be activated any time, including during combat. |
Latest revision as of 07:35, 5 November 2022
This racial puts the character into a frenzy, raising its hit and damroll and raising (worsening) the character's AC. Racial frenzy affects your character, i.e., it is not targetable on others. The racial ability has a 'fatigue factor' that prevents it being used right after it wears off.
Syntax: racial frenzy.
Comments
Gives frenzy (+25ac, +5dr, +3hr) for 8 ticks on a 24 tick cooldown. Unlike the spell, racial frenzy can be activated any time, including during combat.