Difference between revisions of "Rotting, Animated Corpse"

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'''[[Level]]:''' 58<br>
 
'''[[Level]]:''' 58<br>
 
'''[[Alignment]]:''' apathetic<br>
 
'''[[Alignment]]:''' apathetic<br>
'''[[:Category:Mob Types|Flags]]:''' [[Scavenging Mobs|kleptomaniac]], [[Aggressive Mobs|very aggressive]], [[Wimpy Mobs|wimpy]], [[Undead Mobs|undead]]<br>
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'''[[:Category:Mob Types|Flags]]:''' [[:Category: Scavenging Mobs|kleptomaniac]], [[Aggressive Mobs|very aggressive]], [[Wimpy Mobs|wimpy]], [[Undead Mobs|undead]]<br>
 
'''Affects:''' [[Detect Invis]], [[Detect Hidden]], [[Infravision]]
 
'''Affects:''' [[Detect Invis]], [[Detect Hidden]], [[Infravision]]
  
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[[Category:Mobs In Shadow Keep]]
 
[[Category:Mobs In Shadow Keep]]
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[[Category: Scavenging Mobs]]

Latest revision as of 18:17, 1 December 2011

Awakened from his eternal rest by the Curse, this empty shell of a man has been enslaved by the Shadow Prince. Rotting flesh and cloth dangles from his bones as he stumbles towards you... sharp filthy nails extended...

Keywords: rotting, corpse, zombie
Level: 58
Alignment: apathetic
Flags: kleptomaniac, very aggressive, wimpy, undead
Affects: Detect Invis, Detect Hidden, Infravision

Comments

Rotting corpses will attack sleeping characters, so don't regen around them. Be careful targetting around them, as more than a few lowhero or lowmort groups have gotten into trouble by accidentally targetting zombies that wander into the room.

Directions

Area: Shadow Keep (Map).
A rotting, animated corpse wanders, and is portable.