Difference between revisions of "Category:Elemental Valley"
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== Navigation == | == Navigation == | ||
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+ | The Valley is one of the smallest and easiest areas to navigate in the game. | ||
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+ | It consists of 9 rooms arranged in a 3x3 pattern, with the only notable features being a glowing quartz boulder in the centre of the valley, and the two entrances to the valley, respectively in the northwest corner, and the southeast corner. | ||
== Adventuring == | == Adventuring == |
Revision as of 00:21, 1 August 2008
Fables of small elementals surround this valley that rests off of the Dwarven Trade Route. It is said that at the proper time, tiny elementals will dance to some unheard music around a giant quartz boulder that sits in the center.
Level Range: 6-7
Builder: Crom
Directions
Walking route from Sol: 3e, 2n, 3e, 5n, 7e.
Walking route from Aelmon: 14n, 6w, n.
Portaling point(s) suggested: small elemental (note: there are many).
Connections
The valley has two entrances, but both lead in from the Dwarven Trade Route. The first leads into the north western part of the valley directly east from the first dog-leg the Dwarven Trade Route takes on it's way from Mt Durr to Farmer's Way. The second leads off the same road, just a bit further along, but this time is a north entrance into the south eastern section of the valley.
The Valley is one of the smallest and easiest areas to navigate in the game.
It consists of 9 rooms arranged in a 3x3 pattern, with the only notable features being a glowing quartz boulder in the centre of the valley, and the two entrances to the valley, respectively in the northwest corner, and the southeast corner.
Adventuring
This is a very small area and also easy to get to.
Pages in category "Elemental Valley"
This category contains only the following page.