Difference between revisions of "Category:Hall Of Justice"
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== Connections == | == Connections == | ||
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== Navigation == | == Navigation == |
Revision as of 16:17, 24 January 2010
He's evil I tell you, evil. Only an evil, sadistic man could create such a terrible challenge. Room after room of fighting, praying that I would stay alive, searching for the hidden panels, all the time hearing Mxyzptlk's insane laughter. I barely escaped with my life. Scribes note: at this point the subject exploded into a strange laughter and did not speak again. Unfortunately, the subject escaped soon after this session and was last rumored to be in the care of Aelmon the Healer. -Taken from the archives of Arkham Asylum
Level Range: 51-51
Builder: Santana
Directions
Walking route from Aelmon: 2s, [e], e, 2u, 2w, u, n.
Portaling point(s) suggested: Floating Wizard.
Connections
This area requires an item to be handed to the Floating Wizard in order to enter. Once you enter, the area consists of a series of rooms with mobs. Each room's mob possesses the key to a northern locked door, which is a one way exit to the next room. Going south at any time will take you back to the floating wizard, and safety.
Adventuring
Subcategories
This category has the following 2 subcategories, out of 2 total.
Pages in category "Hall Of Justice"
This category contains only the following page.