Difference between revisions of "Category:Town Of Solace"
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The town of Solace has guards, but no [[:Category: Lawful Areas |established law]]. Guards will gang up on you while fighting in town. The guards usually carry enchanted pikes, hammers, or longswords, and sometimes black platemail. | The town of Solace has guards, but no [[:Category: Lawful Areas |established law]]. Guards will gang up on you while fighting in town. The guards usually carry enchanted pikes, hammers, or longswords, and sometimes black platemail. | ||
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[[Category: Lowmort 11-20 Areas]] | [[Category: Lowmort 11-20 Areas]] | ||
[[Category: Incomplete]] | [[Category: Incomplete]] |
Revision as of 15:01, 15 May 2007
Solace is the smallest of our Realm's 4 major cities: Midgaard, Solace, Ofcol and Mervue. It is just outside of Nom's Meadow, and enjoys a thriving trade in supplying young adventurers with weapons, supplies and equipment. A trustworthy money changer used to be found at the end of the market to keep gold safe until Kir'tal opened up his bank within Stonehall.
Level Range: 5-18
Builder: Strahd
Directions
Walking route from Nom: n, 8w, 2s.
Walking route from Sol: 3e, 2s.
Walking route from Aelmon: 17w, s, 5w, 3n, 3w, s.
Portaling point(s) suggested: Otik Sandath.
Connections
Adventuring
The town of Solace has guards, but no established law. Guards will gang up on you while fighting in town. The guards usually carry enchanted pikes, hammers, or longswords, and sometimes black platemail.
Subcategories
This category has the following 4 subcategories, out of 4 total.
Pages in category "Town Of Solace"
The following 2 pages are in this category, out of 2 total.