Difference between revisions of "Racial Spell Cost Modifier"
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Revision as of 03:35, 17 December 2011
Every race has a racial spell cost modifer associated with it. There are three kinds of spells, arcane (mage/wzd/sor type), divine (cleric type) and psionic.
A negative modifier means the spell cost is lower.
Effective Mana
Note that the following shows the spell cost modifier. We can define the effective mana as the mana a human would need to cast the same amount as a particular race. If x is the racial spellcost modifier (in percentage), then the effective mana is 100 / (100 - x).
For example, a 25% spellcost reduction for sprite translates into 33% more effective mana.
Effective mana is the more directly useful notion, since finally, that's what determines how much you can cast.
The values
Legend | |
---|---|
Divine | |
Legendary | |
Great | |
Good | |
Average | |
Below Average | |
Bad |
Race | Arcane Modifier | Divine Modifier | Psionic Modifier |
---|---|---|---|
Centaur | -10% | -15% | -10% |
Deep Gnome | -5% | -5% | -5% |
Draconian | none | none | -5% |
Drow | -12.5% | -10% | -10% |
Duergar | ? | ? | -5%? |
Dwarf | ? | -10% | ? |
Elf | -12.5% | -10% | -10% |
Ent | ? | ? | ? |
Firedrake | none | none | none |
Gargoyle | -15% | -10% | -10% |
Giant | ? | ? | ? |
Gnome | -5% | -5% | -5% |
Goblin | ? | ? | ? |
Halfling | ? | ? | ? |
Half-Elf | ? | ? | ? |
Half-Orc | ? | ? | ? |
Harpy | ? | ? | ? |
Human | none | none | none |
Imp | avg | bad | good |
Kobold | ? | ? | ? |
Kzinti | ? | ? | ? |
Lizardmen | ? | ? | ? |
Ogres | ? | ? | ? |
Orc | +10% | none | +10% |
Troglodyte | +25% | +25% | +22.5% |
Race | Arcane Modifier | Divine Modifier | Psionic Modifier |
---|---|---|---|
Demonseed | -12.5% | -10% | -10% |
Dragon | -10% | -10% | -15% |
Golem | ? | ? | ? |
Griffon | ? | ? | ? |
High Elf | -15% | -15% | -20% |
Hobgoblin | ? | ? | ? |
Minotaur | ? | ? | ? |
Miraar | none | none | -10% |
Sprite | -25% | -25% | -25% |
Troll | +5% | +10% | +10% |
Tuataur | -10% | -10% | -20% |