Difference between revisions of "Barbed Steel Mace"

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m (fixed inaccurate info on max)
Line 2: Line 2:
  
 
  [[Melee Weapon Values|Damage]] is 15-17 to 44-50 (average 30-33).
 
  [[Melee Weapon Values|Damage]] is 15-17 to 44-50 (average 30-33).
 +
Faintly lowers resistance to water continuous
 +
Insignificantly increases resistance to fire continuous
 
  Modifies [[Damage Roll|damage roll]] by 11 continuous.
 
  Modifies [[Damage Roll|damage roll]] by 11 continuous.
 
  Modifies [[Hit Roll|hit roll]] by 9 continuous.
 
  Modifies [[Hit Roll|hit roll]] by 9 continuous.

Revision as of 09:58, 25 February 2013

The steel mace looks like it is of above-average quality. Fine runes are traced upon the side.

Damage is 15-17 to 44-50 (average 30-33).
Faintly lowers resistance to water continuous
Insignificantly increases resistance to fire continuous
Modifies damage roll by 11 continuous.
Modifies hit roll by 9 continuous.

Keyword(s): barbed, steel, mace.
Level(s): 50-52.
Type: weapon.
Slot(s): <wielded>.
Quality: 100 hps.
Weight: 5 lbs.
Flag(s): evil, magic.

Comments

Directions

From Numenor: [w] w s e n e n 4e 2d 4e n e [n].

It's on Gardre, a level 68 unsanced non-aggie sneaking wandering wielding mob. Most of the nearby rooms are safe to sleep, with the exception of one single wandering invis mob (spectre). Gardre's room has a door, so as long as no one leaves it open, he'll stay there.