Difference between revisions of "Giths"

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[[Category: Races with Racial Sneak]]
 
[[Category: Races with Racial Sneak]]
[[Category: Races with Racial Imbue]]
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[[Category: Races with Racial Convoke]]
 
[[Category: Races with Racial Planeshift]]
 
[[Category: Races with Racial Planeshift]]

Revision as of 14:24, 27 January 2022

Gith: The Githyanki and the Githzerai are hated enemies of each other but they are in reality members of the same base race. The differences between them are primarily ideological.

The Gith race are humanoid creatures that have existed on the planes for centuries. This planar affinity allows sufficiently powerful gith to call upon an innate ability to planeshift.

Giths have powerful intellects which make them adept at using magic of all varieties although they are especially strong with the psionic school. This allows them to imbue their regular physical attacks with mental damage.

They are a stealthy race and able to sneak well although they typically make poor archers.

  • Abbreviation: Gth.
  • Well-Suited to Be: "They will make really nice caster remorts and especially good mnd and very decent psis" Malaclypse.

Comments

Creating a gth involves turning in a mindflayer scalp, which is a skin-corpse item from an ancient mindflayer in the leeches portion of Demi-plane Of Dread, accessed from Memory Lane.

The scalp is given to Z'ier Uku on the second-floor of Rietta's Wonders. He will also give you a githyanki bone staff.

General spell cost discount seems to be slightly less than 5%, with another roughly 12% for psionic spells.

Worshipping shz:
fort 315
foci 361
awen 451


gith dc quest - catacombs of solace, centaur hollow, korred grove, icewolf, deepways