Difference between revisions of "Ludvik The Lich"

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The dimly glowing essences give xp bonuses ranging from 500 xp to 10k xp.  
 
The dimly glowing essences give xp bonuses ranging from 500 xp to 10k xp.  
  
The bright glowing essence gives either +30 hp -5ac or +30 mana +3 hr/dr insignia (which essence is which can be found out through identify). One person can only get one insignia. The reward will decay each time you die (presumably will last for 3 or 5 deaths).
+
The bright glowing essence gives either +30 hp -5ac or +30 mana +3 hr/dr insignia (which essence is which can be found out through identify). One person can only get one insignia. The reward will decay slightly after each death and will disappear after your third death.
  
 
Note: The essences can be turned in by any alt.
 
Note: The essences can be turned in by any alt.

Latest revision as of 16:58, 9 January 2023

Once a powerful mage, Ludvik turned to the necromantic arts to prolong his life. Now, with the aid of his arts and the rich source of life the island above provides, he can not only live forever but also spread his vile craft and influence throughout the world.

Keywords: Ludvik, Lich, ???.
Level: 115.
Alignment: demonic.
Flags: steadfast.
Affects: sanctuary, ???.

Gear

He carries 6 dimly glowing essences and 2 bright glowing essences. The number of dimly glowing essences goes down if you kill sub-bosses to weaken Ludvik.

The dimly glowing essences give xp bonuses ranging from 500 xp to 10k xp.

The bright glowing essence gives either +30 hp -5ac or +30 mana +3 hr/dr insignia (which essence is which can be found out through identify). One person can only get one insignia. The reward will decay slightly after each death and will disappear after your third death.

Note: The essences can be turned in by any alt.

Comments

Casts spells, including blindness on rare occasion. Does not animate or eat corpses or pull tricks like switching the tank. Can cast cataclysm. Can oblit-ANNIHILATE the tank each round. Defeat him and Ailantuhus will reward you. If you leave the fight, he regenerates quickly.

If he is not weakened, he lasts for a LONG TIME. I had 3 casters surging 3-4, quickening 5 and restoring self and he lasted more than a 100 rounds.

After killing all 8 sub-bosses, with 4 casters (sor + psi + wzd + stm) quicken 5, surge 3-5, he lasted for 18 rounds. The sor cast about 25 surge-5 torments in that time. Ludvik's hitting was not much less, still ANNIHILATEd regularly.

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