Category:Wildwood
Almost every child in the Realm is told haunting tales of the evils of Wildwood at some point in their lives. They are told the tale of the two little boys who entered it on a dare, and never returned. They are told of giant spiders that blend in with the the foliage above. They are told of the many dark places hidden within it, such as the tower of the Gith and the Lairs of the Dragons Kastinius and Nigurathus.
Level Range: 20-40
Builder: Crom
Directions
Walking route from Aelmon: 16e, [e].
Portaling point(s) suggested: Shen.
Connections
A list of areas connected to Wildwood:
- Air of Avatar.
- Ancient Bronze Wyrm.
- Apocalypse.
- Battleground.
- Cavern Of The Fates.
- Caverns of Despair.
- Citadel Of Arcanists.
- Coven.
- Crescent Bog.
- Dark Castle.
- Descent to Hell.
- Erisian Temple.
- Githzerai Tower.
- Hamlet of Kreigstadt.
- Highways/Great Wall.
- House of Beasts.
- Hunting.
- Korred Grove.
- Kzinti Outpost.
- Moose Lodge.
- Obsidian Tower.
- Red Dragon's Lair.
- Sea of Strayed Hopes.
- Shadow Forest.
- Sir Michael's Stronghold.
- Solomon's Treasure.
- Trials of Zin.
- Wamphyri Aerie.
Adventuring
The level 20s-range rock bear mobs aren't worth fighting due to their sanc and wimpy flags, but the other mobs in the area provide excellent xp for solo casters or small duos from 26-38. The northern part of wildwood is less favorable, given that the centaur mobs there are generally archers and hit harder.
Subcategories
This category has the following 3 subcategories, out of 3 total.