Nexus
Revision as of 20:03, 12 January 2006 by DaveGarber1975 (talk | contribs)
Nexus opens a gate in the fabric of reality, to join two distant points in space. NEXUS is two-way and requires a destination (or "target"). This can be either a player or a mob (not an object or room). A nexus will stay open longer for higher-level players, but will eventually collapse. After the nexus is open, step in by typing "enter nexus". Since it is two-way, the nexus will also be in the room you have traveled into.'
Prerequisite(s): Portal.
Syntax: cast 'nexus' <character/mob>.
This spell is not nearly as valuable as Portal but there are still occasions when having a "two-way portal" may be convenient. See Nexuses for more information about these objects created by this spell.
Categories:
- Skills And Spells
- Lowmort Cleric Skills
- Lowmort Druid Skills
- Lowmort Mage Skills
- Lowmort Wizard Skills
- Hero Archer Skills
- Hero Fusilier Skills
- Hero Mindbender Skills
- Hero Monk Skills
- Hero Paladin Skills
- Hero Priest Skills
- Hero Psionicist Skills
- Hero Rogue Skills
- Hero Shadowfist Skills
- Hero Sorcerer Skills
- Hero Warrior Skills