Deception

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Revision as of 13:35, 13 January 2006 by DaveGarber1975 (talk | contribs)
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Think you have a pretty good weapon? What if it turned into a rattlesnake during a fight? With the Deception spell, you can make your victim think a piece of equipment has turned into something dangerous, so they try to remove or drop it. You can't control what equipment is affected, it's random.

Prerequisite(s): none.

Syntax: cast 'deception' <mob>.