Experience Points

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Revision as of 05:39, 6 February 2007 by Llanor (talk | contribs) (added something about tnl)
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Your character advances in power by gaining experience. Humans need 1000 experience points for each level of experience. Other races need some percentage of 1000 exp for each level, from 800 to 75000 exp points.

You gain experience by:

 killing a mob
 being part of a group that kills a mob
 healing other players (under certain circumstances, as a Priest)

You lose experience by:

 fleeing from combat
 recalling out of combat
 being the target of certain spells
 dying

The experience you get from a kill depends on several things: how many players are in your group; your level versus the level of the monster; how many of this monster have been killed lately; and some random variation.

TNL Values

Every race needs a different amount of experience to gain a level. All these values can be found on the help files. Here's a short list from the help file:

Cen..:  2857   Elf..:  1250   Gob..:   900   Kzn..:  1538   
Dgn..:  1176   Ent..: 20000   Hel..:  1052   Liz..:  1052   
Drc..:  1515   Fdk..:  8333   Hlf..:  1111   Ogr..:  1333   
Drw..:  1111   Gar..:  2857   Hor..:  1111   Orc..:  1111   
Due..:  1052   Gia..:  1428   Hum..:  1000   Trg..:  1052   
Dwf..:  1111   Gno..:  1111   Kob..:   800   Vbt..:  5000