Missile Weapon Values
Revision as of 21:49, 16 February 2006 by DaveGarber1975 (talk | contribs)
Missile-weapon-type objects have four values.
- General Type: This value determines which general type this missile weapon is, which may be compound bow, dartgun, gun, heavy crossbow, light crossbow, long bow, short bow, or sling. Follow these links for more information about each general type.
- Damage, Minimum: This value determines this missile weapon's minimum possible damage to those it hits.
- Damage, Maximum: This value determines this missile weapon's maximum possible damage to those it hits.
- Draw Strength: This value determines what strength one must have in order to wield this missile weapon.
See also Missile Weapons.