Catching Tics
Revision as of 17:10, 23 December 2005 by DaveGarber1975 (talk | contribs)
Catching tics is an effective way for grouped spellcasters like mages and clerics to somewhat alleviate mana shortages during runs--a problem that especially afflicts low-hero spellcasters. This technique involves sleeping periodically just as a fight begins and then waking either just after a tic has passed or just before one's group moves (often cued by receiving experience points). By being asleep when a tic occurs, sleeping spellcasters will regenerate a small amount of mana to use. This technique may be dangerous in some areas like Shadow Keep where aggressive-wimpy mobs will attack sleeping characters.