Awaken Staff
By casting this spell, a Druid summmons a nature spirit or minor fae which inhabits the staff, animating it to hover in palce around them. Then, the druid can request the spirit brandish the staff by performing a non-verbal cue which matches the spirit's personality. A graceful Dryad, for instance, will brandish the staff upon seeing the Druid dance, but different spirits respond to different cues.
Using a staff this way incurs the same lag as using one normally, but allows the Druid to keep their held slot free for arrows and also provides work for dryads in need.
If you have forgotten what type of spirit is presently assisting you, recasting the spell will tell you.
Prerequisite(s): arcane knowledge, druidic oath.
Syntax: cast 'awaken staff' <staff>
Then to interact with the given spirit and convince it to brandish said staff; refer to the following list:
A graceful dryad | dance |
A lion spirit | roar |
A light-hearted dryad | laugh |
A lynx spirit | pounce |
A lyrical dryad | sing |
A vain sylph | swoon |
A twirling dryad | spin |
A mischievous pixie | face |
A lusty sylph | flirt |
A snake spirit | hiss |
A regal nyad | bow |
An agreeable nymph | nod |
A dainty nymph | curtsey |
A capricious pixie | cartwheel |
A mocking selkie | snicker |
A meadow spirit | skip |
An alpine spirit | yodel |
A possum spirit | playdead |
An impertinent nyad | tongue |
A shrubbery spirit | ni |
An owl spirit | hoot |
A rabbit spirit | hop |
A dour selkie | sulk |
A hog spirit | oink |
See also Staff Values and Wands.