Category:Skills And Spells That Buff Characters
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Full "Spellup" Components and Their Effects
Notice: All spell effects that are determined by level as shown with hero values.
Skill/Spell: Stats: AClass: SThrw: HRoll: DRoll: Other Effects: acumen +4 wis adrenaline pump +4 dex anticipate + 8 HR armor - 20 AC astral shield immunity to portal drain barkskin - 30 AC biofeedback +4 con bless - 8 ST + 8 HR body brace - 20 AC calcify flesh - 20 AC concentrate - 10 AC displacement - 30 AC energy shield -10 ST fly (see Flying Flag) frenzy* + 80 AC + 8 HR + 8 DR fury of the mind* more telekinetic spell damage to mobs giant strength +4 str holy armor - 30 AC holy aura - 40 AC invincibility -100 AC iron skin - 40 AC mental barrier - 20 AC mystical barrier* less spell damage from all mobs pass door (see Translucent Flag) protection evil -25% melee damage from evil mobs protection good -25% melee damage from good mobs purity immunity to disease rally* (+warcry) + 5 HR + 5 DR sanctuary* -50% damage from all mobs savvy +4 int shield - 20 AC steel skeleton - 50 AC stone skin - 40 AC water breathing immunity to drowning werrebocler -% damage from all TOTAL: +4 all -390 AC -18 ST +29 HR +13 DR (various)
- Spells marked by asterisks (*) have relatively short durations.
- Spell armor class bounses given here are for those cast by atheist characters; characters who choose to worship may cast spells that are slightly more or less protective; see Worship for further information.
Pages in category "Skills And Spells That Buff Characters"
The following 42 pages are in this category, out of 42 total.