Wimpy
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Syntax: wimpy
Syntax: wimpy <number>
WIMPY sets your wimpy value. When your character takes damage that reduces your hit points below your wimpy value, you will automatically attempt to flee in a random direction.
WIMPY with no argument sets your wimpy value to 20% of your maximum hit points. You can see your current wimpy value in the SCORE command.
Some monsters are wimpy, and will flee before dying.
See also: FLEE, SCORE, RACIAL WIMPY